"Search and Rescue!"
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"Search and Rescue!"
- Profession
Ranger (skill list)- Slot
- Utility
- Type
- Command
- Training cost
- 4 Hero points
- Game link
- API
- 34309
“Command. Your pet teleports a downed ally within range of you and begins reviving them. Grant regeneration to nearby allies.
- Regen (8s): 1,040 Heal
- Number of Allied Targets: 5
- Radius: 600
— In-game description
Related traits[edit]
Wilderness Survival
- Oakheart Salve — Gain regeneration when you are inflicted with bleeding, poison, or burning. While you have regeneration, you take reduced strike damage.
Nature Magic
- Bountiful Hunter — You deal increased strike damage for each boon affecting you. Your pet deals increased strike damage for each boon affecting it.
- Fortifying Bond — When you gain a boon, it is shared with your pet.
- Windborne Notes — Grant nearby allies regeneration when you use a warhorn skill. Heal allies when you grant them regeneration.
- Lingering Magic — You and your pet gain increased concentration. Regeneration you apply is more effective.
Beastmastery
- Resounding Timbre — Commands copy boons from yourself to your pet. Soulbeast: when merged, extend the duration of boons on yourself instead.
Notes[edit]
- Instantly commands your pet to teleport to a nearby downed ally, then teleport itself and the downed ally back to your location, and then begin reviving them and grant regeneration to nearby allies. Like Lick Wounds, if the pet is interrupted by crowd control, it will continue reviving after the interrupt. Likewise, if the ally gets fully defeated while the pet is reviving them, the pet will continue reviving them. The pet will only stop reviving if the target revives, or if the pet dies, or if the ranger issues a new command to the pet or swaps pet.
- Since it teleports the ally to you, it can pull them out of danger, including Finishers.
- If there is no valid 'path to target', the pet will still teleport to a downed ally, then attempt to teleport them and itself back to the ranger as far as valid 'path to target' permits, then start reviving.
- If the pet is downed, it will still teleport a downed ally to the player, but it won't revive them.
- Defeated allies are unaffected. This includes NPCs.
- If there are no nearby downed allies around you, for the next 15 seconds, the first time you go in range of a fallen ally, the pet will move to them and teleport them back to your location [verification requested]. Swapping pet will cancel this effect.
Soulbeast interactions
- When merged as a Soulbeast, the downed ally will be teleported to the Soulbeast, and the Soulbeast will start reviving them.
Version history[edit]
For a detailed skill history, see here.
| Patch | Changes |
|---|---|
| June 27, 2023 |
|
| May 28, 2019 |
|
| November 07, 2017 |
|
| October 18, 2016 |
|
| September 22, 2016 |
|
| April 19, 2016 |
|
| January 28, 2016 |
|
| January 26, 2016 |
|
| April 15, 2014 |
|
| April 30, 2013 |
|
| August 28, 2012 | Game release:
|
Trivia[edit]
- This skill's Icon resembles a Raven breathing life into someone.
See also[edit]
- Allies' Aid — Cast "Search and Rescue!" when you begin reviving an ally. Moa pets grant barrier to nearby allies with their Beast skill.