Aaron Roxby
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Aaron Roxby
- Position
- Game Designer
- Department
- Design
Aaron Roxby was a game designer for Guild Wars 2 from December of 2015 to March 2018. He has returned to ArenaNet since June 2023.
Jobs[edit]
ArenaNet[edit]
- Game Designer
- June 2023 – Present
- December 2015 – March 2018
Outside[edit]
- Senior Game Designer at Big Fish Games
- August 2018 – June 2023
- Senior Game Designer at SpaceTime
- December 2014 – October 2015
- Senior Game Designer at Disney Interactive
- September 2013 – October 2014
- Game Designer at Disney Interactive
- May 2013 – September 2013
- Game Designer at Tynga
- January 2011 – May 2013
Work[edit]
Living World Season 3[edit]
- The skritt in Ember Bay
- The stone dwarf head
- Both story instances with "Lazarus"/(Balthazar)
Guild Wars 2: Visions of Eternity[edit]
- all but final boss events in the Shackles of the Ancients meta event
- The Mothmarsh, The Deepwood, and Sanctum of the Divine areas in Eternity's Garden
References[edit]
- ^ Guild Chat - Episode 52, in the final section, around 2:10:00
- ^ Let's Play: Shackles of the Ancients Meta Event w/ Devs and Partners! Hosted by @malchemisttv, Twitch.tv