Action Camera

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Action Camera Mode settings under Options

Action Camera is a special camera mode that enables a third/first person shooter style targeting. If enabled, the mouse cursor is locked in the middle of the screen and transformed into a target reticle, used for aiming the skills at the target. Certain adventures make active use of this camera mode, such as the Shooting Gallery and the Scrap Rifle Field Test.

Mechanics[edit]

Action Camera can be toggled on/off by pressing "Toggle Action Camera" keybind (unassigned in the Control Options by default). "Disable Action Camera" keybind is used to temporarily disable the Action Camera if it is used as the main camera mode.

When Action Camera is toggled on, the cursor is locked to the middle of the screen and turns into a targeting reticle. Moving the cursor will move the camera with it. Left-Click will cast the first weapon skill, and Right-Click can be used to select an NPC or an object as a target.

The appearance of the targeting reticle changes depending on a few factors:

  • By default, a single white dot will appear in the middle of the screen.
  • When an enemy is under the reticle, an 'X' is added around the targeting reticle.
  • When an enemy is under the reticle, selected, and in range of one or more skills, a circle is added to the targeting reticle in addition to the 'X'.
  • When an enemy is under the reticle, selected, and in range of the player's first weapon skill, the reticle will rotate by 45 degrees clockwise.
The targeting reticle.

Reticle Settings[edit]

Targeting reticle customization options.

The color and shape of the targeting reticle can be changed in the General Options under User Interface.

Option Base Targetable enemy Target is in range of the player's skill
Any skill 1st weapon skill
Option 1
(default)
Action Camera reticle 1 base.png
Action Camera reticle 1 targetable.png
Action Camera reticle 1 locked.png
Action Camera reticle 1 locked rotated.png
Option 2
Action Camera reticle 2 base.png
Action Camera reticle 2 targetable.png
Action Camera reticle 2 locked.png
Action Camera reticle 2 locked rotated.png
Option 3
Action Camera reticle 3 base.png
Action Camera reticle 3 targetable.png
Action Camera reticle 3 locked.png
Action Camera reticle 3 locked rotated.png
Option 4
Action Camera reticle 4 base.png
Action Camera reticle 4 targetable.png
Action Camera reticle 4 locked.png
Action Camera reticle 4 locked.png
Option 5
Action Camera reticle 5 base.png
Action Camera reticle 5 targetable.png
Action Camera reticle 5 locked.png
Action Camera reticle 5 locked rotated.png
Option 6
Action Camera reticle 6 base.png
Action Camera reticle 6 targetable.png
Action Camera reticle 6 locked.png
Action Camera reticle 6 locked rotated.png

Trivia[edit]

  • Action Camera feature was introduced with the Heart of Thorns expansion and mainly worked on by Joel Helmich.
  • There are a few areas in the game that do not respond properly to action camera. The most obvious is the final story instance in Arah, wherein targeting cannot lock the flying dragon minions.
  • The ability to customize the shape and color of action camera targeting reticles was added with the May 21, 2024 game update.