Blood Moon/history
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April 14, 2026
- Blood Moon: Reduced the bleeding duration from 5 seconds to 4.5 seconds in PvE only.
- Guild Wars 2 Wiki note: The icon for this trait has now been updated, as previously noted but not conducted under Game updates/2026-03-17.
Blood Moon
- Specialization
Druid- Tier
- Adept
- Type
- Major
- Game link
“Daze enemies when you become a celestial avatar. Inflict bleeding on enemies you immobilize or disable.
- Daze: 1 second
2 Bleeding (4½s): 198 Damage Bleeding (8s): 176 Damage- Number of Targets: 5
- Radius: 300
— In-game description
February 27, 2024
- Fixed an issue that could cause this trait to affect the player when being dismounted.
September 26, 2023
- (Undocumented) Bleeding duration reduced from 8 seconds to 5 seconds in PvE only.
Blood Moon
- Specialization
Druid- Tier
- Adept
- Type
- Major
- Game link
“Daze enemies when you become a celestial avatar. Inflict bleeding on enemies you immobilize or disable.
- Daze: 1 second
2 Bleeding (5s): 220 Damage Bleeding (8s): 176 Damage- Number of Targets: 5
- Radius: 300
— In-game description
June 27, 2023
- Blood Moon: This trait replaces Primal Echoes. Daze nearby foes when you become a celestial avatar. Bleed foes you immobilize or disable.
Blood Moon
- Specialization
Druid- Tier
- Adept
- Type
- Major
- Game link
“Daze enemies when you become a celestial avatar. Inflict bleeding on enemies you immobilize or disable.
- Daze: 1 second
2 Bleeding (8s): 352 Damage Bleeding (8s): 176 Damage- Number of Targets: 5
- Radius: 300
— In-game description