Blossoming Aura
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Blossoming Aura
- Profession
Revenant (skill list)- Weapon
- Scepter





- Sequence
- →
- Game link
- API
- 71816
“Envelop target friend or foe with energy from the Mists. The energy explodes outward after a short delay or when manually detonated, granting barrier to nearby allies. The amount of barrier granted increases over time. If targeting an enemy, the aura also deals damage over time, and it does additional damage when the aura explodes based on how long the aura lasts.
Barrier Increase per Interval: 33¼% Barrier Increase per Interval: 20% Max Barrier: 100% Max Barrier: 60% Pulsing Damage (4x): 440 (1.2)? Pulsing Damage (4x): 292 (0.8)? Final Damage: 367 (1.0)? Final Damage: 183 (0.5)? Max Damage Increase: 150% Max Damage Increase: 25% Barrier: 504 (0.3)? Barrier: 504 (0.4)?- Weakness (3s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Fuse Time: 4 seconds
- Interval: 1 second
- Radius: 360
- Range: 900
— In-game description
Mechanics[edit]
- The remaining duration of the Aura can be tracked via the effect Blossoming Aura.
- Cooldown starts on cast so detonation does not change it.
- Final damage scaling is as follows:
- After initial hit
- After one second pulse
- After two seconds pulse
- After three seconds pulse
- Will automatically cast 1s after the 4th hit (4s after initial hit) if the target is still alive
Related traits[edit]
Corruption
- Pact of Pain — Conditions you apply to foes last longer, but conditions applied to you also last longer.
Retribution
- Dwarven Battle Training — Deal increased strike damage to weakened foes. Disabling a foe applies weakness. Disables include stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, and launch.
Notes[edit]
Version history[edit]
For a detailed skill history, see here.
| Patch | Changes |
|---|---|
| March 19, 2024 |
|
| February 27, 2024 |
|
| November 28, 2023 |
|