Consume Conditions/history
April 15, 2025
- Consume Conditions: Reduced the casting time by 0.2 seconds. Increased the base healing from 5,240 to 6,840.
Consume Conditions
- Profession
Necromancer (skill list)- Slot
- Healing
- Type
- Corruption
- Game link
“Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable.
- Healing: 6,840 (1.0)?
- Heal per condition: 724 (0.1)?
- 5 Self Vulnerability (4s): +5% Incoming Damage, +5% Incoming Condition Damage
— In-game description
October 08, 2024
- Consume Conditions: Reduced the cooldown from 30 seconds to 25 seconds.
Consume Conditions
- Profession
Necromancer (skill list)- Slot
- Healing
- Type
- Corruption
- Game link
“Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable.
- Healing: 5,240 (1.0)?
- Heal per condition: 724 (0.1)?
- 5 Self Vulnerability (4s): +5% Incoming Damage, +5% Incoming Condition Damage
— In-game description
June 25, 2024
- Reduced the cooldown from 30 seconds to 25 seconds in PvE only.
Consume Conditions
- Profession
Necromancer (skill list)- Slot
- Healing
- Type
- Corruption
- Game link
“Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable.
- Healing: 5,240 (1.0)?
- Heal per condition: 724 (0.1)?
- 5 Self Vulnerability (4s): +5% Incoming Damage, +5% Incoming Condition Damage
— In-game description
July 07, 2015
- Consume Conditions: Lowered the number of self-applied vulnerability stacks from 10 to 5.
Consume Conditions
- Profession
Necromancer (skill list)- Slot
- Healing
- Type
- Corruption
- Game link
“Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable.
- Healing: 5,240 (1.0)?
- Heal per condition: 724 (0.1)?
- 5 Self Vulnerability (4s): +5% Incoming Damage, +5% Incoming Condition Damage
— In-game description
June 23, 2015
- Consume Conditions: This skill is now considered a corruption skill and applies 10 stacks of vulnerability to you for 4 seconds after use. Increased recharge to 30 seconds.
Consume Conditions
- Profession
Necromancer (skill list)- Slot
- Healing
- Type
- Corruption
- Game link
“Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable.
- Healing: 5,240 (1.0)?
- Heal per condition: 724 (0.1)?
- 10 Self Vulnerability (4s): +10% Incoming Damage, +10% Incoming Condition Damage
— In-game description
June 25, 2013
- Consume Conditions: This skill now consumes torment.
Original version
Consume Conditions
“Feast on your conditions, gaining health for each one consumed.
- Healing: 5,240 (1.0)?
- Heal per condition: 724 (0.1)?
— In-game description