Guild Wars 2 Wiki talk:Projects/Cartography/caves
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Dat files with caves[edit]
Under the map textures main folder, you've got:
- 1024 folder
- Entirely contains caves.
- Various dungeons
- Couple of Path of Fire locations
512 folder:
- Zraith's Beacon: 681098.png through to 681103.png
- Fractals base: 681105.png through to 681110.png
- Cliffside: 1424251.png through to 1424270.png
- PvP maps possibly: 2604937.png through to 2604972.png
- Lots of caves: 2605879.png through to 2610607.png
- Couple more caves: 2621809.png through to 2622201.png - sparsely populated amongst blank files
- Few more caves: 2660564.png through to 2660634.png
- EoD caves: 2660642.png through to 2660680.png
-Chieftain Alex
09:51, 17 July 2022 (UTC)
Full map images[edit]
Hi! For full map images, I've been updating them to show all the caves in the map. After coming across Challenger Cliffs, there's a large cave underneath the area, but the ground level is also commonly used. It looks a bit weird to me, so I'm wondering if for cases like this it could be displayed differently. For example, the main map/area image doesn't show the large cave, but an additional image in the Challenger Cliffs page infobox will show the cave. Snitching (talk) 12:18, 1 May 2025 (UTC)