Hex-Eater Vortex/history
April 14, 2026
- Hex-Eater Vortex: Reduced the torment duration from 3 seconds to 1.5 seconds in PvE only.
Hex-Eater Vortex
- Profession
Revenant (skill list)- Specialization
Conduit- Slot
- Utility
- Type
- Legendary Entity
- Training cost
- 15 Hero points
- Game link
“Remove conditions on yourself, then fire projectiles that inflict conditions at random enemies within your radius, based on the number of conditions removed.
Resonance. If Legendary Demon Stance is equipped, the maximum number of projectiles is always fired regardless of conditions removed, and all projectiles are fired at the closest enemy instead.
- Damage: 64
Torment (1½s): 33 Damage, 48 Damage if Foe Is Stationary Torment (8s): 176 Damage, 254 Damage if Foe Is Stationary- Conditions Removed: 5
- Minimum number of projectiles: 1
- Maximum number of projectiles: 6
- Radius: 360
— In-game description
January 13, 2026
- Hex-Eater Vortex: Reduced the torment duration from 5 seconds to 3 seconds in PvE only.
Hex-Eater Vortex
- Profession
Revenant (skill list)- Specialization
Conduit- Slot
- Utility
- Type
- Legendary Entity
- Training cost
- 15 Hero points
- Game link
“Remove conditions on yourself, then fire projectiles that inflict conditions at random enemies within your radius, based on the number of conditions removed.
Resonance. If Legendary Demon Stance is equipped, the maximum number of projectiles is always fired regardless of conditions removed, and all projectiles are fired at the closest enemy instead.
- Damage: 64
Torment (3s): 66 Damage, 95 Damage if Foe Is Stationary Torment (8s): 176 Damage, 254 Damage if Foe Is Stationary- Conditions Removed: 5
- Minimum number of projectiles: 1
- Maximum number of projectiles: 6
- Radius: 360
— In-game description
December 09, 2025
- Hex-Eater Vortex: Reduced the torment duration from 8 seconds to 5 seconds in PvE only.
Hex-Eater Vortex
- Profession
Revenant (skill list)- Specialization
Conduit- Slot
- Utility
- Type
- Legendary Entity
- Training cost
- 15 Hero points
- Game link
“Remove conditions on yourself, then fire projectiles that inflict conditions at random enemies within your radius, based on the number of conditions removed.
Resonance. If Legendary Demon Stance is equipped, the maximum number of projectiles is always fired regardless of conditions removed, and all projectiles are fired at the closest enemy instead.
- Damage: 64
Torment (5s): 110 Damage, 159 Damage if Foe Is Stationary Torment (8s): 176 Damage, 254 Damage if Foe Is Stationary- Conditions Removed: 5
- Minimum number of projectiles: 1
- Maximum number of projectiles: 6
- Radius: 360
— In-game description
October 28, 2025
- Hex-Eater Vortex was available during the Visions of Eternity elite specialization Beta Event.
Hex-Eater Vortex
- Profession
Revenant (skill list)- Specialization
Conduit- Slot
- Utility
- Type
- Legendary Entity
- Training cost
- 15 Hero points
- Game link
“Remove conditions on yourself, then fire projectiles that inflict conditions at random enemies within your radius, based on the number of conditions removed.
Resonance. If Legendary Demon Stance is equipped, the maximum number of projectiles is always fired regardless of conditions removed, and all projectiles are fired at the closest enemy instead.
- Damage: 64
- Torment (8s): 176 Damage, 254 Damage if Foe Is Stationary
- Conditions Removed: 5
- Minimum number of projectiles: 1
- Maximum number of projectiles: 6
- Radius: 360
— In-game description
Beta event version: August 19, 2025
- Hex-Eater Vortex was available during the Visions of Eternity elite specialization Beta Event.
Hex-Eater Vortex
- Profession
Revenant (skill list)- Specialization
Conduit- Slot
- Utility
- Type
- Legendary Entity
- Training cost
- 15 Hero points
- Game link
“Remove conditions on yourself, then fire projectiles that inflict conditions at random enemies within your radius, based on the number of conditions removed.
Resonance. If Legendary Demon Stance is equipped, the maximum number of projectiles is always fired regardless of conditions removed, and all projectiles are fired at the closest enemy instead.
- Damage: 64
- Torment (8s): 176 Damage, 254 Damage if Foe Is Stationary
- Conditions Removed: 5
- Minimum number of projectiles: 1
- Maximum number of projectiles: 6
- Radius: 360
— In-game description