Level
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Level is a measure of a character's progress, as well as an indicator of scaling for events and NPCs.
The maximum level for player characters is 80, while both friendly and enemy NPCs can scale up based on their starting level up to 84.
Leveling up[edit]
- Primary article: Character#Leveling up
Trivia[edit]
- The only two NPCs with level 100 are the Harbinger of Woe and pre-fix Coconut.