Mistlock Instability: Last Laugh

From Guild Wars 2 Wiki
Jump to navigationJump to search

Mistlock Instability Last Laugh.png

Mistlock Instability: Last Laugh

Effect type
Mistlock Instability
Stacking
No
Game link

Effect ID
22293, 54101

Enemies explode upon dying if not stunned. Stunned enemies apply protection, regeneration, and stability to nearby allies.

— In-game description

Mechanics[edit]

  • Can be found in Fractals of the Mists starting at scale 26 and above; excluding Aquatic Ruins Fractal.
  • Each enemy killed explodes within a 180 radius 1.75 seconds after its death, dealing 1-1.5k damage and dazing foes within range.

Version history[edit]

Patch Changes
July 19, 2022
  • Enemy explosions now take 1 second longer before firing but deal a flat 25% damage to health. Stunned enemies now apply regeneration, stability, and protection to nearby players on death.
January 08, 2019
  • Enemies explode upon dying if not stunned. Stunned enemies apply protection and stability to nearby players.
March 27, 2018
  • Last Laugh will now apply daze instead of knockback.
March 06, 2018
  • Fractal avengers will no longer trigger Last Laugh.
March 28, 2017
  • Last Laugh will no longer knock back pets and will apply reduced damage to them.
February 08, 2017
  • Increased the time before the attack hits from 1 second to 1.75 seconds.
April 19, 2016
  • Improved the visibility of the warning circle that appears before the explosion.