Path of Fire: Act 1
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Path of Fire: Act 1 is an achievement category for achievements earned during the Sparking the Flame, Blazing a Trail, Night of Fires and The Sacrifice story missions.
| Path of Fire: Act 1 (Story Journal) | Total achievements: 17 | 3 45 |
|---|---|---|
| 15 | ||
Complete all 15 Path of Fire: Act 1 achievements.
|
Completed 15 Achievements | 15 |
| 1 1 | ||
Complete the Blazing a Trail mission.Journal: Blazing a Trail Completed
|
Completed Blazing a Trail | 1 |
| Damage Control | 1 | |
| Destroy the Forged catapults attacking Diviner's Reach.Story Mission: The Sacrifice
Additional notes on this achievement available below.[1] |
Destroyed the Forged Catapults | 1 |
| 2 | ||
Defeat the Herald of Balthazar without taking damage from her Flame Wall.Story Mission: The Sacrifice
|
Defeated the Herald of Balthazar | 2 |
| Elite Elimination | 3 | |
| Defeat the three elite patrol groups wandering the Salt Flats within 3 minutes of leaving the outpost.Story Mission: The Sacrifice
Additional notes on this achievement available below.[2] |
Elite Patrols Defeated | 3 |
| Fireproof Heart | 2 | |
| Rescue the people of Seeker's Village without taking burning damage.Story Mission: Sparking the Flame | Avoided Burns from Fires in Seeker's Village | 2 |
| Hammer and Tongs | 2 | |
| Survive your encounter with the Herald of Balthazar without succumbing to her Herald's Doom attack.Story Mission: Sparking the Flame | Hammer Avoided | 2 |
| 1 | ||
| Discover clues about the Herald of Balthazar's past.Story Mission: Night of Fires | Discovered all six Strange Burning Scrolls | 1 |
| Leave None Alive | 2 | |
| Defeat every enemy in the Forged camps, not including reinforcements.Story Mission: Night of Fires | Defeated Every Enemy from the Forged Camps | 2 |
| Lurking among the Flames | 2 | |
| Get through the Forged camps without the sentries setting off any alarms.Story Mission: Night of Fires | Set off No Alarms | 2 |
| 1 1 | ||
Complete the Night of Fires mission.Journal: Night of Fires Completed
|
Completed Night of Fires | 1 |
| 1 | ||
| Make it to the Crystal Desert without crashing Kiel's airship.Story Mission: Sparking the Flame | Journey Successful | 1 |
| 3 | ||
Save all twenty of the Elonian refugees from the Herald of Balthazar.Story Mission: Night of Fires
|
All Twenty Refugees Saved | 3 |
| 1 | ||
Complete the Sparking the Flame mission.Journal: Sparking the Flame Completed
|
Completed Sparking the Flame | 1 |
| 1 1 | ||
Complete the The Sacrifice mission.Journal: The Sacrifice Completed
|
Completed The Sacrifice | 1 |
| Undead Bouncer | 2 | |
| Save all of Zalambur's guests from being harmed by Awakened attackers.Story Mission: Blazing a Trail | Saved the Casino's Customers | 2 |
| 5 | ||
Collect all of Vlast's scattered memory crystals.Story Mission: The Sacrifice
|
Collected All of Vlast's Crystals | 5 |
Notes[edit]
- ^ Damage Control: Achievement eligibility tracked by the effect Achievement Eligibility: Damage Control.
- ^ Elite Elimination: Achievement eligibility tracked by the effect Achievement Eligibility: Elite Elimination.