Property:Has achievement objectives
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This is a text property identifies the objectives of an achievement. This is stored as a string delimited by a ~.
A
"An Unofficial History of the Wizard's Court, Volume 2" by A. Hawthorn~"Strategic Scenario Response Proposal—Cold Frame—Astral Ward Eyes Only"~"Seer Curses and Rituals"~"On the Introduction of Sylvari to the Astral Ward"~"Archival Records: Legavo, The Binding of Wills"~"Strategic Scenario Response Proposal—Cardinal Blue—Astral Ward Eyes Only"~"Binding the Net of Sidereal" +
"The noble bird has been swept from solitude into the hands of chaos." Albax hinted at the monks of Shing Jea.~"The porcelain feline beckons you toward service in the name of the savory." Albax mentioned the smell of food in New Kaineng City.~"Bathed in gold and hubris, luck itself will lead you to me." Albax described a special room of games in Arborstone.~"In the sea of green, among the scaly ones, a relic lies with the mistakes of one's past." Albax gestured at the Jade Sea all around him.~"Brave the dead land to claim the foot of the swiftest." Albax pointed north, toward the Cursed Shore of Orr.~"Find the former walker of the blasted land, and gain a symbol of new growth." Albax shrugged while talking of the Branded landscape of the Iron Marches.~"In homes in pale parchment hills, find the form of an old survivor in the hands of a young one." Albax smiled, thinking of the rivers of Timberline Falls.~"In lush lands wracked with waste, ask for that which glitters in their patron's gaze." Albax's eyes opened wide picturing the dangers of Mount Maelstrom.~"A sacred weapon is held in the boughs of great trees, never to be turned against them." Albax spoke of the verdant sights of the Maguuma Jungle.~"The needy hold tight to a hope of plenty in a pitiless golden land." Albax cringed while thinking of the heat in the Crystal Desert. +
S
01 - Wizard's Ascent: Attracted to the smell of Kryptis baits in Wizard's Ascent.~02 - Garenhoff: Broken Tower in Garenhoff.~03 - Rata Novus: Examined by the large microscopes.~04 - Maguuma: Waterfall overlooking a Pact airship.~05 - Kaineng: A red tree among the greenery.~06 - Elona: Worships a fallen nemesis.~07 - Droknar: By Droknar's Forge, what a statue!~08 - Wizard's Tower: A bright yellow lamp.~09 - Shattered Atoll: Near a table in some ruins.~10 - Northeast Island: Nice view from Akeem's Tower.~11 - Northeast Island: On a pillar that Dagda can't perceive.~12 - Middle Islands: Found near two blue orbs.~13 - Wizard's Ascent: Enjoys watching skyscales hitting targets from an island.~14 - Garenhoff: Snug between two trees on an island.~15 - Rata Novus: Atop small floating rocks by the chak.~16 - Maguuma: Enjoying a view of a broken bridge.~17 - Kaineng: The second floor of the Ministry of Transit.~18 - Elona: Hidden below an elegant throne.~19 - Droknar: Atop a rocky arch.~20 - Wizard's Tower: Atop a rock sculpture that stands out.~21 - Wizard's Ascent: Gearing up with new weapons.~22 - Garenhoff: Likes being on something near the water, if there was water.~23 - Eastern Ridge: Found running on the lower rings.~24 - Lyhr's Designs: Enjoys the view of Wizard's Ascent.~25 - Kaineng: Listens to broadcasts from atop the roofs.~26 - Shattered Atoll: Observes the ruins below.~27 - Jade Mech Habitation Zone 03: Hidden among the naga's crates.~28 - Shattered Atoll: Inside a tower.~29 - The Skyward Marches: Enjoys the sounds of windmills.~30 - Rata Novus Promenade: Spends time around consoles.~31 - Droknar's Light: In a room nearby that can hear a large ice elemental and belligerent dwarves.~32 - Droknar's Light: Loves to descend down the minecarts.~33 - Rata Novus Promenade: Spends lots of times roaming around consoles.~34 - Wizard's Ascent: Likes exploring the eastern courtyard of Wizard's Ascent.~35 - Soaring Aerie: Takes the scenic route at Soaring Aerie.
K
1. Carry Caladbolg into distant Janthir.~2. Speak with Ridhais in your home instance or homestead.~3. Complete the Reverie of a Thorn achievement and return to Ridhais. +
T
1. Check in with Arina.~2. Check in with Dagda.~3. Check in with Frode.~4. Check in with Livia.~5. Check in with Lyhr.~6. Check in with Narcisse.~7. Check in with R'tchikk.~8. Check in with Uenno.~9. Check in with Zizel.~10. Speak with Galrath.~11. Speak with Isgarren.~12. Speak with General Nephus~13. Speak with Peitha.~14. Speak with Ramses.~15. Speak with General Zantharon.~16. Speak with Zojja.~17. Check on the high-diving Kryptis.~18. Converse with the Astral Ward instructor.~19. Converse with the group painting.~20. Overhear Corporal Balkin and Corporal Kiona's conversation. +
S
1. Check in with [[Magister Tassi]] in Lion's Arch.~2. Attempt to climb the [[Stopped Clock Tower]]. It should be safe to give it a solid try, right?~3. Report back to Magister Tassi in Lion's Arch. +
T
1. Find the letter to Livia.~2. Find the note to Isgarren.~3. Find Waiting Sorrow's journal.~4. Find Lyhr's note. +
C
1. Find the message in the bottle along the shores of Castora.~2. Return the letter to the sender.~3. Bring Lyla's token to the remains.~4. Let Lyla know you've returned the trinket.~5a. Leave gold at Harvey's resting place, nestled among endless shipwrecks.~5b. Light candles at Mikki's parents' grave in a protected western glade overlooking an inland beach.~5c. Get a musical instrument for Liz from Dampfur in the village.~5d. Play Liz's song near where she was last seen, in the south over jetsam on a riddled path.~5e. Pick a bouquet for Robert and leave it by his grave in the west, where streams cascade into a pond.~5f. Place a stone on Pine's resting place in the waters of the north sea, cradled behind an island.~5g. Go to Gertie's grave on a spire over shipwrecks and tell her a story.~6. Seek me out once more; return to my remains where you left the bottle.~7. Reunite Karina and Lyla.~8. Let Amy May know you helped all of the grieving Hullgardeners on her list. +
S
1. In the Mad King's Labyrinth, overhear an exchange between Mad King Thorn and a visitor.~2. Report to Magister Tassi in Lion's Arch on the latest crisis in the Mad Realm.~3. Demand answers from Brigadier General Kernel in Lion's Arch.~4. Press Brigadier General Kernel for details on the Lunatic Court's quest. +
C
1. Locate the injured gwyldell just north of Infested Thicket.~2. Some research notes are buried along the lake just south of the western camp near an ancient temple. Your skimmer's Aetherlocation skill may be of use.~3. Some research notes are buried atop a ridge nearly above a deserted Inquest camp. Your skimmer's Aetherlocation skill may be of use.~4. Some research notes are buried beneath a ruined observatory by a flowered shrub. Your skimmer's Aetherlocation skill may be of use.~5. Some research notes are buried near the foot of a small waterfall just south of the Animal Apothecary. Your skimmer's Aetherlocation skill may be of use.~6. Some research notes are buried between old growth in Ley-Drowned Quarry, where ley lines must be restored. Your skimmer's Aetherlocation skill may be of use.~7. Some research notes are buried beneath a tree just north of Deepwood Outpost. Your skimmer's Aetherlocation skill may be of use.~8. Return to the wounded gwyldell and use the information you've gathered to heal it. Your skimmer's Water Jets skill may be of use.~9. Check on the gwyldell. +
T
1. Purchase the Coral Heart Quest License from the Wizard's Vault.~2. Speak with Field Archivist Cierle in Shipwreck Strand.~3. Triangulate reef activity by completing events across Castora.~4. Return to Field Archivist Cierle.~5. Use your skimmer's Aetherlocation skill near the marked reef.~6. Use your skimmer's Aetherlocation skill to track down the missing coral heart.~7. Find the stolen coral heart within [[Laboratory CAS-U-5]].~8. Return to Field Archivist Cierle.~9. Renew the wounded coral heart by cleansing it in the seneschal's font in Starlit Weald, revealed after succeeding in the Subdue Gwyllian, Seneschal of the Forest meta-event.~10. Restore the ruined reef by returning the healed coral heart to its home in Shipwreck Strand.~11. Confer with Field Archivist Cierle. +
1. Purchase the [[Falling Star Quest License]] from the Wizard's Vault.~2. Speak with Field Archivist Cierle in Lowland Shore.~3. Interview local scouts about the unusual sight.~4. Retrieve the unknown object.~5. Return to Field Archivist Cierle to report about what you've found.~6. Ask Morgaah Bloodseeker in the Black Citadel about crafting a specialized glove.~7. Complete the Falling Star: Crafting List achievement to gather the needed items, then speak with Morgaah Bloodseeker to craft the glove.~8. With the Meteor-Wielder's Glove equipped, retrieve the spear.~9. Return to Field Archivist Cierle to report about the spear. +
1. Purchase the [[Wayward Wisp Quest License]] from the Wizard's Vault.~2. Speak with Field Archivist Cierle in Mistburned Barrens.~3. Complete events across Mistburned Barrens to draw forth the wayward wisp.~4. Return to Field Archivist Cierle.~5. Ask Valiant Aria for guidance in your pursuit of the wayward wisp.~6. Seek out the wayward wisp. Whenever you're close, use your warclaw's sniff to reveal the wisp.~7. Ask Valiant Aria for guidance to perfect your bond with the wayward wisp.~8. Perfect your bond with the wayward wisp by communing together at the Mastery Insight in the Hidden Sacrarium.~9. Report back to Field Archivist Cierle. +
C
1. Read the mail from Kestrel Choole.~2. Meet with Kestrel Choole on the cliffs near the Dark Leviathan.~3a. Speak with the contact at Pub Canach.~3b. Buy and serve a drink to the contact.~3c. Buy and serve another drink to the contact.~3d. "Serve" one last drink to the contact.~4a. Speak with the freebooter near the entry to the Booter's Path.~4b. Move the final crate for Freebooter Creig.~5. Return to Kestrel Choole near the Dark Leviathan.~6a. Speak with Choole's Astral Ward contact at the hunter's camp.~6b. Try to get comms reception near the Choya Conclave.~6c. Try to get comms reception overlooking a precipice that cascades with tranquil waters.~6d. Try to get comms reception north of a peaceful glen.~7a. Locate the Inquest rendezvous spot overlooking the command complex.~7b. Bury the body and listen to Webbi's intel.~8. Return to Kestrel Choole at the hunter's camp.~9. Speak to Choole's contact at the alliance camp in Pilgrim's Rest.~10. Investigate Mi-Sun's last known location near Deepwood Outpost to the north.~11. Apprehend Mi-Sun!~12. Close the case with Kestrel Choole. +
T
1. Speak to the Kryptis delegation and accept their request.~2. Dash through five apple trees in Queensdale on your skyscale.~3. Rummage for ramen around Jade Mech Habitation Zone 03.~4. Convince Sous-Chef Seimur Oxbone to give you some bloodstone condiments. Speak with Astral Ward Culinary Specialist Torchmarrow in the Wizard's Tower to track where the sous-chef is each day.~5. Obtain some healthy (and edible) greenery from Narcisse in the Botanical Skygarden in Amnytas.~6. Obtain a keg of norn ale from Kevach's Homestead in Wayfarer Foothills.~7. Convince Grand Archivist Vivienne in the Wizard's Vault to give you a crate of ancient eggs.~8. Shoot the crate of ancient eggs that flies above Maelstrom's Core in Mount Maelstrom with your skyscale's Fireball skill, and pick the eggs out of the magma below before they burn.~9. Defeat 5 crabs with your skyscale's Fireball skill in Bloodtide Coast to flash-sear their meat.~10. Obtain a chunk of karka carapace from inside Bakestone Cavern in Southsun Cove.~11. Return to the Kryptis delegation after completing all previous steps to witness their feast. +
I
1. Speak with Kosmas near the Forward Bivouac Waypoint.~2. "Close to coliseum, near house! Part collapsed, trapped under rocks!"~4. "Near north extractor, saw creek. Rockslide. Trapped!~6. "Pulled through rift, far away. Sand, fire...windmill! On floating rock!"~8. "Through rift, again far away. Big leaves. Scary monsters—sharp, sharp teeth!"~10. "Not Nayos! Big tower; wizardy creatures. Saw small, fuzzy beasts. Broodling played with!"~12. "Far away. High, high above ground. Grassy. Hard to see—obscure! Ate 'barries,' looked sick!"~14. "Fell into rift—lots of nature, then POOF! Grew springy legs! Furry ears? Seemed confused. Ward saw from above plant house by small tower. Ask ward!~16. Return to Kosmas.~3. Find the Kryptis with explosives in the Isolated Grasslands, and use them to free Petros.~5. Find the Kryptis with explosives in the Isolated Grasslands, and use them to free Syphus.~7. Find Lali's missing toy near a sand "waterfall" and bring it to her.~9. Defeat a saurian and bring its tooth to Cadmus.~11. Find a toy for the cats in the Wizard's Tower and return to Nemea.~13. Find the correct plant at the Bastion of the Natural, and return to help cure Chloris's stomachache.~15. After speaking to the ward member, find the broodling in a forested area at the Bastion of the Natural and remind them who they are. +
1. Speak with the Mist Stranger to learn about disturbances in the fractals.~2. Speak with gathered allies to hear the plan.~3. Complete a Fractal of the Mists in [[Fractals of the Mists#Quickplay|quickplay]] mode and loot the final treasure chest.~4. Bring the [[Agony-Torn Gloves]] to the Mist Stranger.~5. Complete the [[Incursive Investigation: First Recursion]] achievement and wait until Fractal Incursion week one ends.~6. Check in with the Mist Stranger and your allies.~7. Complete the [[Incursive Investigation: Second Recursion]] achievement and wait until Fractal Incursion week two ends.~8. Check in with the Mist Stranger and your allies.~9. Complete the [[Incursive Investigation: Third Recursion]] achievement.~10. Confer with the Mist Stranger about the end of the crisis. +
T
1. Watch the Kryptis play hide-and-seek.~2. View the fireworks being launched.~3. Explore the snow-filled hall.~4. Visit Mabon's room.~5. Visit the lawn with R'tchikk and Gladium's new friends.~6. Visit the Kryptis gathered on the lawn.~7. See the painting by Tyria's newest artist.~8. Party by the pool.~9. Visit the reliquary.~10. Admire the view by the telescope. +
I
1—Mourning's Shade: Waterfall that leads to the abyss.~2—Heitor's Gate: Southwest cliffside.~3—The Southern Extractor: Camouflaged perfectly in the shade.~4—Heitor's Maw: A Mastery point is within view.~5—Seething Embrace: Go south, and watch your step.~6—Mere of Everlasting Night: What could that be out in the fog?~7—The Forgotten Path: Maybe a skyscale could get up there.~8—Astral Ward Camp: Quite the spot for stargazing.~9—Mere of Everlasting Night: How did the Kryptis build such structures?~10—Hollow of the Covetous: Probably shouldn't pet the skyscales. +
W
<span style="color:darkgreen;">Valor Chest 01</span>~<span style="color:darkgreen;">Valor Chest 02</span>~<span style="color:darkgreen;">Valor Chest 03</span>~<span style="color:darkblue;">Vigilance Chest 01</span>~<span style="color:darkblue;">Vigilance Chest 02</span>~<span style="color:darkblue;">Vigilance Chest 03</span>~<span style="color:darkred;">Resilience Chest 01</span>~<span style="color:darkred;">Resilience Chest 02</span>~<span style="color:darkred;">Resilience Chest 03</span> +