Template:Armor infobox
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Usage[edit]
{{Armor infobox
| name =
| icon =
| level =
| rarity =
| class =
| type =
| defense =
| set =
| skin =
| description =
| prefix =
| variables =
| uslot =
| infusion slot =
| race =
| cost =
| value =
| bound =
| id =
| requires =
| status =
}}
Parameters[edit]
- name
- Optional. Name of the armor, only use if different from article name (defaults to
{{PAGENAME}}). - icon
- Optional. Inventory icon, only use if file is named differently from the article (defaults to
{{PAGENAME}}.png). - class
- Required. Armor classification, capitalized: Heavy, Medium, Light.
- type
- Required. The type of armor: aquatic headgear, headgear, shoulders, chest, gloves, leggings, or boots.
- stat level
- Optional. The level used to calculate the item's stats, if different from required level.
- defense
- Optional. Defense value the armor piece has. Automatically populated by {{item stat lookup}} based on the class, type, level, and rarity.
- set
- Optional. Armor set page that the piece is part of.
- skin
- Optional. Skin page.
- description
- Optional. In-game description.
- variables
- Optional. Benefits of the armor (i.e. power, damage, vitality, etc.). Use the Template:Item stat in this parameter. Deprecated in favor of prefix.
- uslot
- Optional. Item present in the armor's upgrade slot, by default the slot will be empty. The upgrade slot will not be displayed if no is entered.
- infusion slot
- Optional. Set to "y" to show an empty infusion slot on exotic or lower rarity. Set to an item page to show that item in the infusion slot.
- categorize
- Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
- status
- Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "discontinued", "future", "unimplemented", "current" (default).
- status notes
- Optional. For providing additional status notes.
- status date
- Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
- requires
- Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.
Parameters handled by {{Default item parameter}} template[edit]
- collection
- Optional. If the item is part of any collections, separated by ";".
- prefix
- Optional. The nomenclature prefix that describes the attribute bonuses on the item. Automatically sets the attribute bonuses in the description based on {{item stat lookup}} and {{prefix attributes}}. Use only if the item's stats match a standard prefix.
- rarity
- Optional. Defaults to 'Unspecified'. rarity: junk, basic, fine, masterwork, rare, exotic, ascended, legendary.
- level
- Optional. Required level to use the item.
- mastery
- Optional. Required mastery to use the item.
- race
- Optional. Required race to use item. Currently only used for cultural armor and cultural weapons.
- unique
- Optional. Whether the item is unique. "y" for yes, omit parameter if no.
- salvage
- Optional. The type of salvage that is applicable, per Salvage types. Options: standard, ascended, research, compost, none. Where multiple salvage types are possible (e.g. food is both compost and research), separate options with a comma.
- bound
- Optional. Under what conditions the item becomes bound. Do not specify if item is not bound. Options:
acquire→ "Soulbound on acquire"use→ "Soulbound on use"account→ "Account bound"account soul→ "Account bound, Soulbound on use"account use→ "Account bound on use"none→ "None" (can't be salvaged)(blank)→ No binding text
- tradable
- Optional. Set by item infobox, directly influences and overrides the display of the cost parameters.
- cost
- Optional. Currency cost of the item when purchased from a vendor.
To match it to the display in any vendor window, use the amount and the appropriate icon template, e.g. {{coin|500}}, 500 {{item icon|zhaitaffy}}, or 500 {{token|Guild Commendation}} - value
- Optional. The number of
coins a vendor will pay for this item; use only the number, since the template assumes copper coins. - id
- Optional. The item id. Does allow multiple ids to be set by using a comma-separated list.
- other ids
- Optional. Other item ids that are not displayed as chat links.
- skin id
- Optional. If given, an additional skin chat link will be displayed above the item chat link.
- infobox
- Optional. If set to "Dye", displays additional external link.
- further parameters
- Optional. If provided, additional text can be displayed below the "binding" and above the "IDs" sections of this template. For example, displaying dye palette icons between the binding and IDs in the item infobox.
Parameters handled by {{Item infobox gallery}} template[edit]
- gallery1 ... gallery5
- Optional. Gallery of images. Defaults to
{{PAGENAME}}.jpg. - gallery1-text ... gallery5-text
- Optional. Image descriptions.
Example[edit]
{{Armor infobox
| rarity = Fine
| level = 10
| icon = Chainmail Gauntlets.png
| skin = Chainmail Gauntlets (skin)
| prefix = precise
| class = Heavy
| type = Hands
| bound = acquire
| value = 13
| id = 68468
}}
Ringmail Gauntlets
- Armor class
- Heavy armor
- Type
- Gloves
- Defense
- 22
- Set
- Chainmail armor
- Skin
- Chainmail Gauntlets
| Gallery |
|---|
“
- +3 Precision
Unused Upgrade Slot
— In-game description