Template:Relic infobox
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An infobox for Relics.
Usage[edit]
{{Relic infobox
| name =
| icon =
| level =
| rarity =
| description =
| facts =
| hint =
| value =
| bound =
| id =
| requires =
| status =
}}
Parameters[edit]
- name
- Optional. Name of the relic, only use if different from article name (defaults to
{{PAGENAME}}). - icon
- Optional. Inventory icon, only use if file is named differently from the article (defaults to
{{PAGENAME}}.png). - element
- The charm type obtained when salvaging the item / required to craft the item in the first place. (acceptable types are: Brilliance, Potence, and Skill).
- rarity
- Optional. Specified rarity: junk, common, fine, masterwork, rare, exotic, legendary. Defaults to Exotic if not provided.
- level
- Optional. Level to equip the relic. Defaults to 60 if not provided.
- description
- description pvp
- description wvw
- Optional. In-game description.
- facts
- The relic effect/skill facts (i.e. bleeding, damage, range, etc.) shown below the description. Each fact should be presented as an individual instance of the {{skill fact}} template.
- hint
- Optional. Used only for collection items that display hint text
- split
- Game modes that this relic applies to. See {{Game mode version}}. Calls {{Relic infobox/subobject}} for each game mode besides PvE to create subobjects.
- recharge
- recharge pvp
- recharge wvw
- Optional. The cooldown time of the relic, if any.
- categorize
- Optional. n to skip auto-categorization. Rarely used but useful for corner-case pages. If using "status", don't set this parameter.
- status
- Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "discontinued", "future", "unimplemented", "current" (default).
- status notes
- Optional. Allows provision of additional reason for the given status.
- status date
- Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
- requires
- Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.
Parameters handled by {{Default item parameter}} template[edit]
- collection
- Optional. If the item is part of any collections, separated by ";".
- prefix
- Optional. The nomenclature prefix that describes the attribute bonuses on the item. Automatically sets the attribute bonuses in the description based on {{item stat lookup}} and {{prefix attributes}}. Use only if the item's stats match a standard prefix.
- rarity
- Optional. Defaults to 'Unspecified'. rarity: junk, basic, fine, masterwork, rare, exotic, ascended, legendary.
- level
- Optional. Required level to use the item.
- mastery
- Optional. Required mastery to use the item.
- race
- Optional. Required race to use item. Currently only used for cultural armor and cultural weapons.
- unique
- Optional. Whether the item is unique. "y" for yes, omit parameter if no.
- salvage
- Optional. The type of salvage that is applicable, per Salvage types. Options: standard, ascended, research, compost, none. Where multiple salvage types are possible (e.g. food is both compost and research), separate options with a comma.
- bound
- Optional. Under what conditions the item becomes bound. Do not specify if item is not bound. Options:
acquire→ "Soulbound on acquire"use→ "Soulbound on use"account→ "Account bound"account soul→ "Account bound, Soulbound on use"account use→ "Account bound on use"none→ "None" (can't be salvaged)(blank)→ No binding text
- tradable
- Optional. Set by item infobox, directly influences and overrides the display of the cost parameters.
- cost
- Optional. Currency cost of the item when purchased from a vendor.
To match it to the display in any vendor window, use the amount and the appropriate icon template, e.g. {{coin|500}}, 500 {{item icon|zhaitaffy}}, or 500 {{token|Guild Commendation}} - value
- Optional. The number of
coins a vendor will pay for this item; use only the number, since the template assumes copper coins. - id
- Optional. The item id. Does allow multiple ids to be set by using a comma-separated list.
- other ids
- Optional. Other item ids that are not displayed as chat links.
- skin id
- Optional. If given, an additional skin chat link will be displayed above the item chat link.
- infobox
- Optional. If set to "Dye", displays additional external link.
- further parameters
- Optional. If provided, additional text can be displayed below the "binding" and above the "IDs" sections of this template. For example, displaying dye palette icons between the binding and IDs in the item infobox.
Parameters handled by {{Item infobox gallery}} template[edit]
- gallery1 ... gallery5
- Optional. Gallery of images. Defaults to
{{PAGENAME}}.jpg. - gallery1-text ... gallery5-text
- Optional. Image descriptions.
Examples[edit]
{{Relic infobox
| description = Create a Death Nova at a foe's location upon their defeat that inflicts [[poisoned|poison]] and [[bleeding]]. {{gray|(Cooldown: 10 Seconds)}}
| hint = Lorem ipsum dolor sit amet, consectetur adipiscing elit.
| rarity = Exotic
| element = Brilliance
| uslot = no
| level = 60
| value = 200
| salvage = Standard, Research
| id = 100693
}}
Relic of the Afflicted
- Type
- Relic
- Element
- Brilliance
- Rarity
- Exotic
- Req. level
- 60
- Salvage
- Standard, Research
- Value
- 2

- Game link
- Trading post
- loading…
loading… - External links
- GW2BLTC
GW2TP
gw2treasures - API
- 100693
“Relic of the AfflictedCreate a Death Nova at a foe's location upon their defeat that inflicts poison and bleeding. (Cooldown: 10 Seconds)
Hint: Lorem ipsum dolor sit amet, consectetur adipiscing elit.— In-game description