User:Masel/Builds/Evoker

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Condition Evoker[edit]

Evoker Build Stats
Criterion Value
Burst Damage ~40k
Sustained Damage ~42,3k
Effective Range (1200 = Maximum) 778
Actions Per Minute (APM) 42
Share of Forced Movement or Stealth Skills 0%
Bar Swaps per Minute (BPM) 0
# of Skills Used 8
Damage Log Link Link
Damage Build Link Link


Fire Condition Evoker is en excellent build that’ll put you up on the dps charts with little effort. Compared to tempest, it isn't as good in covering boons on itself, but is still a very strong choice for general PvE gameplay. Plus, it fulfills the definition of a fire mage!

Playstyle & Skills[edit]

Skill Type Skills
Attumenents
Fire Attunement.png Fire Attunement.png Fire Attunement.png Fire Attunement.png Ignite.png
Skill.png Skill.png Skill.png Skill.png Conflagration.png
Fire Attunement
Flamestrike.png Dragon's Tooth.png Phoenix.png Flamewall.png Fire Shield.png
Skill.png Skill.png Skill.png Skill.png Transmute Fire.png
Utility Skills
Signet of Restoration.png Signet of Fire.png Glyph of Storms.png Fox's Fury.png Elemental Procession.png


Overloads[edit]

Auras[edit]

Inferno Inferno[edit]

Rotation Guidance & Showcase Video[edit]

[ You can find my most recent rotation showcase here.]

Rotation Flow[edit]

Section Notes
General Stuff
Opener
General Rotation
CC Skills for Breakbar Damage

Gear & Traits[edit]

Important Stats (descending in Importance):

  1. Maximize Condition Damage
  2. 100% Burning Duration
  3. maximize Power, Precision & Ferocity

Since the vast majority of damage comes from Burning.png Burning, it is important to reach 100% condition duration on it. I chose the gear variant below to give more freedom regarding the food option, since you can use any standard Condition Damage.png Condition Damage food.

Gear
Armor Prefix Rune
Illustrious Masque.png Head Viper's Superior Rune of Balthazar.pngSuperior Rune of Balthazar
Illustrious Epaulets.png Shoulders Sinister Superior Rune of Balthazar.pngSuperior Rune of Balthazar
Illustrious Doublet.png Chest Sinister Superior Rune of Balthazar.pngSuperior Rune of Balthazar
Illustrious Wristguards.png Gloves Sinister Superior Rune of Balthazar.pngSuperior Rune of Balthazar
Illustrious Breeches.png Legs Viper's Superior Rune of Balthazar.pngSuperior Rune of Balthazar
Illustrious Footwear.png Boots Sinister Superior Rune of Balthazar.pngSuperior Rune of Balthazar
Trinket Prefix
Vial of Salt.png Amulet Sinister
Gift of Prescience.png Ring 1 Viper's
Armbrace of Truth.png Ring 2 Viper's
Black Ice Earring.png Accessory 1 Sinister
Vision.png Accessory 2 Viper's
Ad Infinitum.png Backpack Viper's
Purpose Item Type Source
Damage Ascended Food Cilantro and Cured Meat Flatbread.pngCilantro and Cured Meat Flatbread
Damage Non-Ascended Food Plate of Beef Rendang.pngPlate of Beef Rendang
Survivability Ascended Food Peppered Cured Meat Flatbread.pngPeppered Cured Meat Flatbread
Survivability Non-Ascended Food Oysters Gnashblade.pngOysters Gnashblade
Damage Utility Toxic Tuning Crystal.pngToxic Tuning Crystal
Survivability Utility Powerful Potion of Inquest Slaying.pngPotion Of Karka Toughness
Damage Relic Relic of the Fractal.pngRelic of the Fractal
Traits
Fire
Fire.png
Burning Precision.png
Burning Rage.png
Persisting Flames.png
Empowering Flame.png
Conjurer.png
Sunspot.png
Smothering Auras.png
Pyromancer's Training.png
Pyromancer's Puissance.png
Burning Fire.png
Power Overwhelming (trait).png
Inferno.png
Air
Air.png
Zephyr's Boon.png
Inscription (trait).png
Bolt to the Heart.png
Zephyr's Speed (elementalist).png
One with Air.png
Electric Discharge.png
Raging Storm.png
Aeromancer's Training.png
Fresh Air.png
Ferocious Winds.png
Stormsoul.png
Lightning Rod.png
Evoker
Evoker.png
Fiery Might.png
Familiar's Focus.png
Blazing Restoration.png
Evocation.png
Earthen Fortification.png
Enhanced Potency.png
Familiar's Blessing.png
Familiar's Prowess.png
Elemental Balance.png
Soothing Evasion.png
Elemental Dynamo.png
Specialized Elements.png
  • Ascended gear is always ideal, but exotic gear is fine for everything aside from higher-tier fractals.

Open World Build[edit]

Open World Build Summary
Criterion Value
Burst Damage ~16,9k
Sustained Damage ~18,9k
Effective Range (1200 = Maximum) 817
Actions Per Minute (APM) 48
Share of Forced Movement or Stealth Skills 0%
Bar Swaps per Minute (BPM) 0
# of Skills Used 10
Open World Log Link Link
Open World Build Link Link

Increasing General Survivability[edit]

  • For OW, it can make sense to make a build more forgiving, so that you can sustain on your own.

Link

Traits
Fire
Fire.png
Burning Precision.png
Burning Rage.png
Persisting Flames.png
Empowering Flame.png
Conjurer.png
Sunspot.png
Smothering Auras.png
Pyromancer's Training.png
Pyromancer's Puissance.png
Burning Fire.png
Power Overwhelming (trait).png
Inferno.png
Earth
Earth.png
Earth's Embrace.png
Strength of Stone.png
Diamond Skin.png
Stone Flesh.png
Serrated Stones.png
Earthen Blast.png
Rock Solid.png
Geomancer's Training.png
Written in Stone.png
Elemental Shielding.png
Earthen Blessing.png
Stone Heart.png
Evoker
Evoker.png
Fiery Might.png
Familiar's Focus.png
Blazing Restoration.png
Evocation.png
Earthen Fortification.png
Enhanced Potency.png
Familiar's Blessing.png
Familiar's Prowess.png
Elemental Balance.png
Soothing Evasion.png
Elemental Dynamo.png
Specialized Elements.png

Boon Coverage[edit]

Dealing with Conditions and Control effects[edit]