User:Valento/Sandbox/Arcane Shield
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{{infobox status|{{{status|{{#ifeq:{{{historical|n}}}|y|historical}} }}} }}<!--
--><div class="infobox skill {{lc:{{{profession|{{{race|}}}}}}}}">
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<div style="margin: -6px; overflow: hidden;">[[Has game icon::File:{{{icon|{{#titleparts:{{FULLPAGENAME}}}}.png}}}|48x48px]]</div>
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<div class="statistics">
{{#if: {{{uw-replaced-by|}}} |<span>[[File:Not available underwater.png|x20px|link=Underwater mode#Underwater skills|Not available underwater]]</span> |
}}{{#ifeq: {{{initiative|0}}} | 0 ||
{{#set:Has initiative cost={{{initiative}}}}}{{initiative|{{{initiative}}}}}
}}{{#ifeq: {{{energy|0}}} | 0 ||
{{#set:Has energy cost={{{energy}}}}}{{energy|{{{energy}}}}}
}}{{#ifeq: {{{upkeep|0}}} | 0 ||
{{#set:Has upkeep cost={{{upkeep}}}}}{{upkeep|{{{upkeep}}}}}
}}{{#ifeq: {{{activation|0}}} | 0 ||
{{#set:Has activation time={{{activation}}}}}{{activation|{{{activation}}}}}
}}{{#ifeq: {{{recharge|0}}} | 0 ||
{{#set:Has recharge time={{{recharge}}}}}{{recharge|{{{recharge}}}}}
}}{{#if: {{{hero points|}}} |<span>[[Has training hero point cost::{{{hero points}}}]] [[File:Hero point.png|20px|Hero point]]</span> }}{{#if: {{{ground-target|}}} | [[File:Ground_target_aim.png|18px|Ground-targeted|link=Targeting#Ground_targeting]] {{#set:Is ground targeted=Y}}|{{#set:Is ground targeted=N}}}}
</div>
<div class="wrapper">
{{#if: {{{profession|}}} |
;[[Profession]]
:{{#ifeq: {{lc:{{{profession}}}}} | common
| {{common}} [[Profession|All]] {{#set:Is for profession=Any}}
| {{ {{{profession}}} }} [[Is for profession::{{ucfirst:{{{profession}}}}}]] <small>([[List of {{lc:{{{profession}}}}} skills|skill list]])</small>
}}{{#set:Has profession sort order={{#switch:{{lc:{{{profession}}}}}
| guardian = 1
| warrior = 2
| engineer = 3
| revenant = 4
| ranger = 5
| thief = 6
| elementalist = 7
| mesmer = 8
| necromancer = 9
| #default = 10
}}
}} | {{#set:Is for profession=Any}} <!-- Default to any if parameter is missing -->
}}{{#if:{{{specialization|}}}|
;Specialization
:[[Is for specialization::{{ucfirst:{{{specialization}}}}}]]
}}{{#if: {{{race|}}} |
; [[Playable races|Race]]
: [[File:{{ucfirst:{{{race}}}}} tango icon 20px.png]] [[Is for race::{{ucfirst:{{{race}}}}}]] <small>([[List of {{lc:{{{race}}}}} racial skills|skill list]])</small>
}}{{#if: {{{pet|}}} |
; [[Pet]]{{#if: {{#pos: {{{pet|}}} |,}} | s }}
: {{#arraymap: {{{pet}}} |,|@@@| [[Is for pet::Juvenile {{ucfirst:@@@}}|{{ucfirst:@@@}}]] |<br>}}
}}{{#if: {{{pet-family|}}} |
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}}{{#if: {{{monster|}}} |
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; Parent skill
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}}{{ #switch: {{{slot|}}}
| weapon =
; [[Weapon]]
: {{#if: {{{mainhand|}}}
| {{#set:Is for weapon={{{mainhand}}}}}
{{#switch: {{{mainhand|}}} |
| axe = [[Main hand]] [[axe]]
| dagger = [[Main hand]] [[dagger]]
| mace = [[Main hand]] [[mace]]
| pistol = [[Main hand]] [[pistol]]
| scepter = [[Scepter]]
| sword = [[Main hand]] [[sword]]
}}{{#if: {{{offhand|}}}
| <br>
}}
}}{{#if: {{{offhand|}}}
| {{#ifeq: {{lc:{{{type|}}}}} | dual wield
| {{#set:Requires offhand={{ucfirst:{{{offhand}}}}}}}
| {{#set:Is for weapon={{{offhand}}}}}
}}{{#switch: {{{offhand}}}
| axe = [[Off-hand]] [[axe]]
| dagger = [[Off-hand]] [[dagger]]
| mace = [[Off-hand]] [[mace]]
| pistol = [[Off-hand]] [[pistol]]
| sword = [[Off-hand]] [[sword]]
| focus = [[Focus]]
| shield = [[Shield]]
| torch = [[Torch]]
| warhorn = [[Warhorn]]
| none | empty = ''[[Off-hand]] empty''
}}
}}{{#if: {{{twohand|}}}
| [[Is for weapon::{{ucfirst:{{{twohand}}}}}]]
}}
| weapon kit = ; [[Weapon kit]] : {{#ifexist: File:{{{kit}}}.png | [[File:{{{kit}}}.png{{!}}20x20px{{!}}link={{{kit}}}]] | [[Image:Skill.png{{!}}20x20px{{!}}link={{{kit}}}]]}} [[Is for weapon::{{{kit}}}]]
| backpack kit
| device kit = ; [[Device kit]] : {{#ifexist: File:{{{kit}}}.png | [[File:{{{kit}}}.png{{!}}20x20px{{!}}link={{{kit}}}]] | [[Image:Skill.png{{!}}20x20px{{!}}link={{{kit}}}]]}} [[Is for weapon::{{{kit}}}]]
| environmental
| bundle = ; [[Bundle|Bundle]]:{{#arraymap: {{{twohand|}}} |,|@@@| [[Is for weapon::{{ucfirst:@@@}}|{{#replace: {{ucfirst:@@@}} | (environmental weapon) }}]] |<br>}}
| burst skill = ; [[Weapon]]</p> <p class="info"> [[Main hand]] [[{{lc:{{{mainhand}}}}}]]
| healing = ; [[Skill bar{{!}}Slot]]:[[Healing skill|Healing]] {{#set:Has skill context=Healing}}{{#if:{{{uw-replaced-by|}}}|{{#set:Is usable underwater=N}}|{{#set:Is usable underwater=Y}}}}
| utility = ; [[Skill bar{{!}}Slot]]:[[Utility skill|Utility]] {{#set:Has skill context=Utility}}{{#if:{{{uw-replaced-by|}}}|{{#set:Is usable underwater=N}}|{{#set:Is usable underwater=Y}}}}
| elite = ; [[Skill bar{{!}}Slot]]:[[Elite skill|Elite]] {{#set:Has skill context=Elite}}{{#if:{{{uw-replaced-by|}}}|{{#set:Is usable underwater=N}}|{{#set:Is usable underwater=Y}}}}
| downed = ; [[Skill bar{{!}}Slot]]:[[List of downed skills|Downed]]{{#set:Has skill context=Downed}}
| drowning = ; [[Skill bar{{!}}Slot]]:[[List of drowning skills|Drowning]]{{#set:Has skill context=Drowning}}
| downed and drowning = ;[[Skill bar{{!}}Slot]]:[[List of downed skills|Downed]] <br /> [[List of drowning skills|Drowning]]{{#set:Has skill context=Downed}}
| deathshroud = ; [[Skill bar{{!}}Slot]]: [[Death Shroud]]
| reapershroud = ; [[Skill bar{{!}}Slot]]: [[Reaper's Shroud]]
| pet = ; [[Skill bar{{!}}Slot]]:[[List of pet skills|Pet]]
| mechanic = ; [[Skill bar{{!}}Slot]]:[[Profession mechanic]]{{#set:Has skill context=Profession mechanic}}
| monster = ; [[Skill bar{{!}}Slot]]:[[Monster skill]]
| toy = ; [[Toy]]:{{#if:{{{toy|}}}|[[{{{toy}}}]]|}}
| tonic = ; [[Tonic]]:{{#if:{{{tonic|}}}|[[{{{tonic}}}]]|}}
}}<!-- end switch slot
-->{{#if: {{{activity|}}} |
; [[Activity]]
: {{#switch: {{lc:{{{activity|}}}}}
| costume
| costume brawl = [[Costume Brawl]]
| #default = [[{{ucfirst:{{{activity|}}}}}]]{{#set:Has skill context=Activity}}{{#set:Is for activity={{ucfirst:{{{activity|}}}}}}}
}}
}}{{#if: {{{weapon-slot|}}}|{{#set:Has skill slot number={{{weapon-slot}}}}} {{#ifexpr:{{{weapon-slot}}} < 6 and {{{weapon-slot}}} > 0
|;
: [[File:Weapon slot {{{weapon-slot}}} tango.png|65x20px|Weapon slot {{{weapon-slot}}}]] }} }} {{#if: {{{tool_belt|}}} | {{#switch:{{{slot}}} | healing | utility | elite = {{#if:{{{parent|}}} | <!--don't show tool belt for secondary skills--> |; [[Tool belt]] : {{#ifexist: File:{{{tool_belt}}}.png | [[File:{{{tool_belt}}}.png{{!}}20x20px{{!}}link={{{tool_belt}}}]] | [[Image:Skill.png{{!}}20x20px{{!}}link={{{tool_belt}}}]]}} [[{{{tool_belt}}}]]}} }} }}{{#if: {{{attunement|}}} |
; [[Attunement]]
: [[Is for attunement::{{ucfirst:{{{attunement}}}}} Attunement|{{ucfirst:{{{attunement}}}}}]]
}}{{#if: {{{type|}}} |
; [[Skill type|Type]]
: {{#arraymap:{{{type}}}|,|@@@|{{#switch:{{lc:@@@}}
| deception = [[Deception (skill type)|Deception]] {{#set:Has skill type=Deception}}
| tool belt
| tool belt skill = [[Has skill type::Tool belt]]
| #default = [[Has skill type::{{ucfirst:@@@}}]]
}}}}
}}{{#if: {{{activ-type|}}} |
; [[Skill#Skill types{{!}}Activ. type]]
: {{#switch: {{lc:{{{activ-type|}}}}}
| chain = [[Chain]]
| channeled
| hold = [[Channeled skill|Channeled]]
| charge = [[Charge skill|Charge]]
}}
}}{{#if: {{{chain1|}}} |
; [[Sequence skill|Sequence]]
: {{#arraymap: {{{chain1|}}}, {{{chain2|}}}, {{{chain3|}}} |,|@@@|
{{borderless|{{#sub:{{#show: @@@ | ?Has game icon | link = none | default = File:Skill.png }}|5}}|20|link=@@@}}| →
}}{{#set:Has chain sequence={{{chain1}}}{{#if:{{{chain2|}}}|, {{{chain2}}}}}{{#if:{{{chain3|}}}|, {{{chain3}}}}}}}
}}{{#if:{{{id|}}}|
; Game link
: {{skill link|{{#explode:{{{id}}}|,|0}}}} {{#arraymap:{{{id}}}|,|@@@|{{#set:Has game id=@@@}}|}}}}
</div>
{{clear}}{{#set:Has context=Skill}}
</div><!--
AUTOCATEGORIZATION - skill description/effects code is after this
-->{{#if: {{NAMESPACE}}<!-- no categories if outside of article namespace -->
{{#ifeq: {{{categorize|y}}} | n | do not categorize | <!-- categorize --> }}
{{#switch: {{lc:{{{status|}}}}} | historical | unimplemented | future = do not categorize }}
{{#ifeq: {{lc:{{{historical}}}}} | y | do not categorize }}<!-- legacy support -->
| <!-- Do not categorize --> |
{{#if: {{{icon|}}} || {{#ifexist:File:{{#replace:{{FULLPAGENAME}}|:|-}}.png || [[Category:Skills missing icon]] }} }}
{{#if: {{{profession|}}}|
{{#if: {{{specialization|}}}
| [[Category:{{ucfirst:{{{specialization|}}}}} skills]]
| [[Category:{{ucfirst:{{{profession|}}}}} skills]]
}}
}}
{{#if: {{{race|}}}
| [[Category:{{ucfirst:{{{race|}}}}} skills]]
}}
<!---Attunement-->
{{#if: {{{attunement|}}}
| {{ #switch: {{lc:{{{attunement|}}}}}
| air = [[Category:Air attunement skills]]
| earth = [[Category:Earth attunement skills]]
| fire = [[Category:Fire attunement skills]]
| water = [[Category:Water attunement skills]]
}}
}}
<!--Activity-->
{{#if: {{{activity|}}}
| {{ #switch: {{lc:{{{activity|}}}}}
| costume
| costume brawl = [[Category:Costume Brawl skills]]
| #default = [[Category:{{ucfirst:{{{activity|}}}}} skills]]
}}
}}
<!---Weapon--->
{{#if: {{{mainhand|}}}
| {{#switch: {{lc:{{{mainhand}}}}}
| scepter = [[Category:Scepter skills]]
| #default = [[Category:Main-hand {{lc:{{{mainhand}}}}} skills]]
}}
}}
{{#if: {{{offhand|}}}
| {{#switch: {{lc:{{{offhand}}}}}
| none | empty =
| focus
| shield
| torch
| warhorn = [[Category:{{ucfirst:{{{offhand}}}}} skills]]{{#set:Has skill context=Offhand}}
| #default = [[Category:Off-hand {{lc:{{{offhand}}}}} skills]]{{#set:Has skill context=Offhand}}
}}
}}
{{#if: {{{twohand|}}}
| {{#arraymap: {{{twohand}}} |,|@@@|
{{#switch: {{{slot|}}}
| environmental
| bundle = [[Category:Bundle skills]]
| weapon = [[Category:{{ucfirst:@@@}} skills]]
}}
|}}
}}
<!---Type--->
{{#switch: {{lc:{{{type|}}}}}
| arcane = [[Category:Arcane skills]]
| aura = [[Category:Aura skills]]
| banner = [[Category:Banner skills]]
| burst
| burst skill = [[Category:Burst skills]]
| cantrip = [[Category:Cantrip skills]]
| clone = [[Category:Clone skills]]
| conjure = [[Category:Conjure skills]]
| consecration = [[Category:Consecration skills]]
| corruption = [[Category:Corruption skills]]
| backpack kit
| device kit = [[Category:Device kit skills]]
| dual
| dual skill = [[Category:Dual skills]]
| deception = [[Category:Deception skills]]
| elixir = [[Category:Elixir skills]]
| gadget = [[Category:Gadget skills]]
| glamour = [[Category:Glamour skills]]
| glyph = [[Category:Glyph skills]]
| intervention = [[Category:Intervention skills]]
| manipulation = [[Category:Manipulation skills]]
| mantra = [[Category:Mantra skills]]
| mark = [[Category:Mark skills]]
| meditation = [[Category:Meditation skills]]
| minion = [[Category:Minion skills]]
| phantasm = [[Category:Phantasm skills]]
| physical = [[Category:Physical skills]]
| preparation = [[Category:Preparation skills]]
| shatter = [[Category:Shatter skills]]
| shout = [[Category:Shout skills]]{{DEFAULTSORT:{{#replace:{{{name|{{FULLPAGENAME}}}}}|"|}}}}
| signet = [[Category:Signet skills]]
| spectral = [[Category:Spectral skills]]
| spirit
| spirit skill = [[Category:Spirit skills]]
| spirit weapon = [[Category:Spirit weapon skills]]
| survival = [[Category:Survival skills]]
| stance = [[Category:Stance skills]]
| stealth attack = [[Category:Stealth Attack skills]]
| stolen skill = [[Category:Stolen skills]]
| symbol = [[Category:Symbol skills]]
| tome = [[Category:Tome skills]]
| tool belt skill = [[Category:Tool belt skills]]
| transform = [[Category:Transform skills]]
| trap = [[Category:Trap skills]]
| trick = [[Category:Trick skills]]
| turret = [[Category:Turret skills]]
| ward = [[Category:Ward skills]]
| weapon kit = [[Category:Weapon kit skills]]
| well = [[Category:Well skills]]
| venom = [[Category:Venom skills]]
| virtue = [[Category:Virtue skills]]
}}
<!---Slot--->
{{#switch: {{lc:{{{slot|}}}}}
| healing = [[Category:Healing skills]]
| elite = [[Category:Elite skills]]
| utility = [[Category:Utility skills]]
| deathshroud = [[Category:Death Shroud skills]]
| reapershroud = [[Category:Reaper's Shroud skills]]
| downed = [[Category:Downed skills]]
| drowning = [[Category:Drowning skills]]
| downed and drowning = [[Category:Downed skills]][[Category:Drowning skills]]
| monster = [[Category:Monster skills]]
| pet = [[Category:Pet skills]]
| toy = [[Category:{{{toy|}}} skills]]
| tonic = [[Category:{{{tonic|}}} skills]]
| weapon kit
| backpack kit
| device kit = [[Category:{{{kit|}}} skills]]
}}
<!---Ground targeting--->
{{#if: {{{ground-target|}}}
| [[Category:Ground-targeted skills]]
}}
<!---Polymorph forms-->
{{#switch: {{lc:{{{parent|}}}}}
| polymorph tuna = [[Category:Tuna Form skills]]
| polymorph moa = [[Category:Moa Form skills]]
}}
<!---Activation type-->
{{#switch: {{lc:{{{activ-type}}}}}
| chain = [[Category:Chain skills]]
| channeled = [[Category:Channeled skills]]
| charge = [[Category:Charge skills]]
}}
}}<!-- Here's the description/effects section-->{{#ifeq:{{{uw-replaced-by|none}}}|none|<!--display nothing when there is no replacement skill-->|:[[File:Not available underwater.png|x20px]] ''This skill has an [[underwater mode|underwater]] replacement: [[{{{uw-replaced-by}}}]]''}}{{#if:{{{uw-replaces|}}}|:[[File:Underwater.png|x20px]] ''This skill is the [[underwater mode|underwater]] replacement for: [[{{{uw-replaces|}}}]]''}}
{{Quotation|In-game description <sup>[[[Guild Wars 2 Wiki:Skill formatting|?]]]</sup>|[[Has game description::{{{description|''No description available.''}}}]]
{{{variables|}}}
}}
{{clear}}
<!-- Related traits
-->{{#vardefine:related_traits|{{#ask:[[Relates to skill::{{FULLPAGENAME}}]]|link = none}}}}
{{#if: {{#var:related_traits|}} | <includeonly>== Related [[trait]]s ==</includeonly>
{{#arraymap:
{{#var:related_traits}}
|,|@@@|* {{trait icon|@@@}} - {{trait description|@@@}}|\n}} }}