Blood Renewal/history

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January 13, 2026

  • Spiteful Renewal: This trait has been moved to the blood magic specialization and renamed Blood Renewal, replacing Blood Bond.
Blood Renewal.png

Blood Renewal

Specialization
Necromancer icon small.png Blood Magic
Tier
Adept
Type
Major
Game link
5 Recharge time
Blood Renewal

Consume conditions to gain health when you use a healing skill.

Healing.png Heal per condition: 961 (0.1)?[sic]
Miscellaneous effect.png Conditions Removed: 1

— In-game description

August 08, 2017

  • Spiteful Renewal: This trait now triggers when you use a healing skill instead of when striking a low-health foe.
Blood Renewal.png

Spiteful Renewal

Specialization
Necromancer icon small.png Spite
Tier
Adept
Type
Major
Game link
5 Recharge time
Spiteful Renewal

Consume conditions to gain health when you use a healing skill.

Healing.png Heal per condition: 961 (0.1)?
Miscellaneous effect.png Conditions Removed: 1

— In-game description

Original version

Blood Renewal.png

Spiteful Renewal

Specialization
Necromancer icon small.png Spite
Tier
Adept
Type
Major
Game link
5 Recharge time
Spiteful Renewal

Consume conditions to gain health when you strike a foe below the health threshold.

Healing.png Heal per condition: 961 (0.1)?
Radius.png Health Threshold: 25%
Miscellaneous effect.png Conditions Removed: 1

— In-game description