Epidemic

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Epidemic.png

Epidemic

Profession
Necromancer icon small.png Necromancer (skill list)
Slot
Utility
Type
Corruption
Training cost
4 Hero points
Game link
API
10606
1 Activation time  20 Recharge time  
Epidemic

Corruption. Apply vulnerability to yourself. Spread conditions on a target foe to all nearby foes at a reduced duration.
WvW only: does not affect structures or targets with resistance.

Damage.png Damage: 27 (0.1)?
Vulnerability.png3 Self Vulnerability (6s): +3% Incoming Damage, +3% Incoming Condition Damage
Number of targets.png Number of Targets: 5
Duration.png Duration Decreased: 50%
Radius.png Radius: 900
Critical Chance.png Cannot Critical Hit
Range.png Range: 1,200
Unblockable.png Unblockable

— In-game description

Related traits[edit]

Curses Curses

Death Magic Death Magic

Notes[edit]

  • Epidemic only spreads up to 5 stacks of each condition.
  • Although the skill description states conditions are spread to all nearby foes, the skill is limited to the 5 nearest targets to the target.
  • The spread conditions count as applied by the necromancer and benefit from their condition damage. The spread condition's duration is 50% of the remaining duration of that condition on the source target, and is not increased by expertise.
  • The conditions are copied the moment the projectile reaches its target. While the projectile is in flight, the source target can continue to receive conditions, and those will be copied when the projectile lands. Likewise, if the source target dies before a projectile reaches its target, there will be no conditions to be copied.
  • The projectiles are destroyed if they hit or are intercepted by an invulnerable enemy.
  • A target can only be hit once by this skill. Further projectiles will pierce through them without effect. This prevents projectiles from being wasted if an enemy is on top or inside the source target.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
June 27, 2023
  • Fixed an issue that prevented this skill from functioning against downed enemies.
February 28, 2022 End of Dragons release:
  • The maximum number of stacks of each condition that are applied to targets has been reduced from 25 to 5.
July 10, 2018
  • Increased the travel speed of epidemic projectiles by 33%. This skill now reduces the duration of conditions it copies by 50%.
May 18, 2017
  • Fixed a bug that caused conditions to not transfer on the fifth missile.
  • The missiles fired from this ability will now pierce targets already struck by the skill.
  • Removed the new functionality that caused condition durations to affect newly transferred conditions.
May 16, 2017
  • This ability now fires slow-arcing projectiles from its initial target to up to 5 targets in range.
  • Foes hit by the projectiles gain all conditions from the original Epidemic target.
  • Projectile strikes are unblockable but cannot critically hit.
  • Increased radius to 900.
  • Fixed a bug that allowed this skill to affect allies.
March 07, 2017
  • WvW Only: Does not affect structures or targets with resistance.
June 23, 2015 Specialization update:
  • With the changes to condition stacking, Epidemic now only applies up to 25 stacks of any given condition.
  • Increased recharge to 20 seconds.
July 01, 2014
  • Added a missing skill fact for number of targets (5).
April 30, 2013
  • Now unblockable.
March 26, 2013
  • Now requires line of sight of the main target to spread conditions to nearby enemies.
October 01, 2012
  • This skill no longer has infinite range.
August 28, 2012 Game release:
  • Epidemic has been added to the game.

Trivia[edit]