Guild Wars 2: Path of Fire content

Eye of Fate

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The Eye of Fate is one of two demonic servants of Dhuum that is preventing the Statue of Darkness from being active in the Hall of Chains.

Locations[edit]

The Mists

Combat abilities[edit]

Behavior
Effects

DefianceLocked defiance bar
Redirect Arrow.pngStun — Vulnerable while broken.  Occurs when defiance is broken.

  • Exposed (Statue of Darkness).png Exposed — Creatures of darkness are vulnerable in the light.
  • Last Grasp.png Last Grasp (when defeated and other Eye still alive) — The Eye of Fate makes a last attempt at survival!
Skills
  • Deep Abyss — The Eye's gaze locks on you, dealing damage as long as you remain in its sight.
    • The Eye of Fate focuses a beam on a player, pulsing damage 7 times and hitting for 10x the damage on the final pulse. This attack can be broken using line of sight and is actually a series of projectiles that can be reflected.[verification requested]
  • Despairing Darkness — Left undisturbed, the Eye unleashes its power on all foes in the area.
  • Piercing Shadow — The Eye deals damage to all nearby enemies in its line of sight.
    • The Eye of Fate whirls around, hurling projectiles at each player in the vicinity.
Stolen skills

Notes[edit]

  • Eye of Fate has an 80 range diameter hitbox.