Harmonious Harp/history
January 13, 2026
- Harmonious Harp: Reduced the healing power scaling per pulse from 0.25 to 0.15 in WvW and PvP.
Harmonious Harp
“Gain distortion and strum the harp, continuously healing nearby allies.
The harp will then consume all notes to continue playing in the background. The harp's duration is extended for each note consumed.
Pulse Healing: 805 (1.0)? Pulse Healing: 677 (0.6)?- Harp Playing (5s): The harp is playing in the background.
- Distortion (2s): Immune to conditions and damage.
- Pulses: 4
- Duration Increase per Note: 5 seconds
- Radius: 360
— In-game description
December 09, 2025
- Harmonious Harp: Increased the cooldown from 30 seconds to 35 seconds in WvW and PvP.
Harmonious Harp
“Gain distortion and strum the harp, continuously healing nearby allies.
The harp will then consume all notes to continue playing in the background. The harp's duration is extended for each note consumed.
Pulse Healing: 805 (1.0)? Pulse Healing: 677 (1.0)?- Harp Playing (5s): The harp is playing in the background.
- Distortion (2s): Immune to conditions and damage.
- Pulses: 4
- Duration Increase per Note: 5 seconds
- Radius: 360
— In-game description
October 28, 2025
- Harmonious Harp: This skill has been reworked. Gain distortion as you channel the harp, continuously healing nearby allies.
Harmonious Harp
“Gain distortion and strum the harp, continuously healing nearby allies.
The harp will then consume all notes to continue playing in the background. The harp's duration is extended for each note consumed.
Pulse Healing: 805 (1.0)? Pulse Healing: 677 (1.0)?- Harp Playing (5s): The harp is playing in the background.
- Distortion (2s): Immune to conditions and damage.
- Pulses: 4
- Duration Increase per Note: 5 seconds
- Radius: 360
— In-game description
Beta event version: August 19, 2025
- Harmonious Harp was available during the Visions of Eternity elite specialization Beta Event.
Harmonious Harp
“Strum the harp, rejuvenating allies in a burst of healing. The tune reverberates, creating a healing area for a short duration.
The harp will then consume all notes to continue playing in the background. The harp's duration is extended for each note consumed.
- Initial Heal: 805 (0.5)?
- Pulse Healing: 1,620 (1.0)?
- Harp Playing (5s): +4% Healing Increase to Others, +4% Damage, +4% Condition Damage
- Duration Increase per Note: 5 seconds
- Healing Area Duration: 4 seconds
- Radius: 360
- Range: 1,200
— In-game description