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Help the kodan cubs defeat the training illusions

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Help the kodan cubs defeat the training illusions

Interactive map

Interactive map

Help the kodan cubs defeat the training illusions is a level 80 group event that occurs in Harvest Den, at the Sleuth Brawlfields.

Objectives[edit]

  • Cub Confidence Level
  • Event bar empty2.jpg Event swords (tango icon).png
  • Cubs remaining: :[sic] 5

Rewards[edit]

Reward tier Experience Karma Coin
Gold 26,670 Experience.png 378 Karma 88 Copper coin
Silver 20,003 Experience.png 284 Karma 66 Copper coin
Bronze 13,335 Experience.png 189 Karma 44 Copper coin
These are the expected rewards for a level 80 player.

NPCs[edit]

Allies[edit]

Foes[edit]

Wave 1 - Naga
Wave 2 - Void
Wave 3 - Kryptis
Wave 4 - Titan

Dialogue[edit]

Before the event starts
(one of the following)
Waning Storm: Let's take a break from the brawling and give a warm welcome to our spearmasters in training. Come on out, cubs!
Waning Storm: Next up, we'll be giving the floor to our young spearmasters in training, led by instructor Falling Leaf!
Falling Leaf: Gather 'round! Lucky cubs, you are! Today, we've a guest here to help us train. Why don't you introduce yourself?
Astral Ward Illuminate Thea: Thank you. My name is Thea, and I'm an illuminate of the Astral Ward. Does anyone know—
Westward Wind: Neat! Will we learn to explode things with our minds?
Cunning Melody: My grandmaw says magic turns you mad in the head.
Westward Wind: Your grandmaw's mad in the head! My head's sound, and I use magic tons!
Just Lotus: I don't want to be exploded or go mad in the head!
Falling Leaf: Cubs! Your manners have run away with your mouths!
Astral Ward Illuminate Thea: Seems we have some misconceptions about magic. Why don't we start on our exercise, and I'll clarify some things?
Event start
Just Lotus: Tyria's fiercest creatures?
Astral Ward Illuminate Thea: Not to worry—we'll be practicing with enemy illusions. These won't hurt you, but they will simulate real combat.
Astral Ward Illuminate Thea: Illusion is an area of magic that deals with deception of the mind and senses.
Astral Ward Illuminate Thea: Just as you might master a particular class of spear work, wizards may specialize in a magical discipline.
Astral Ward Illuminate Thea: Ready?
Westward Wind: Yeah!
Just Lotus: Uh...
Wave 1
Astral Ward Illuminate Thea: These first enemies are called naga. They hail from the land of Cantha, quite far from here.
Astral Ward Illuminate Thea: They're an amphibious race adapted to both land and water, making them quite versatile.
Cunning Melody: How gross!
Wave 2
Astral Ward Illuminate Thea: Next, we have dragonspawn. These are creatures corrupted by the power of ancient Elder Dragons.
Just Lotus: Whoa...
Falling Leaf: Don't let your guard down!
Wave 3
Astral Ward Illuminate Thea: Don't get too comfortable! Next are the Kryptis, demonspawn of Nayos. Clever, yet cutthroat.
Just Lotus: (gasps)
Cunning Melody: No, not them!
Falling Leaf: Remember to breathe. Show them you're not afraid.
Westward Wind: Good as dead, you are!
Wave 4
Astral Ward Illuminate Thea: And one final test. No resting on your laurels! These creatures have been spotted roaming your wilds.
Astral Ward Illuminate Thea: Hold tight your spears! Like a wizard with their staff, you must become one with your weapon.
Westward Wind: Ha!
Cunning Melody: Take that!
Event success
Falling Leaf: Thank you, Thea. And Wayfinder. For teaching our cubs by way of example.
Falling Leaf: Fine work outta you, cubs. What do we say to our guests?
Westward Wind: Thank you!
Just Lotus: Thank you!
Cunning Melody: Thank you!
Event failure
Cunning Melody: Aw.
Just Lotus: No...
Falling Leaf: Not to fret, cubs. For this very reason, we train—to be better equipped for the next round.
Falling Leaf: Thank you, Thea. And you too, Wayfinder. You do the cubs good, leading by way of example.
After the event
(one of the following)
Waning Storm: And now for a brief intermission as the arena is readied for our next event!
Waning Storm: Don't move a muscle! We'll be back to the action soon! After this quick break...
Waning Storm: It's that time again: intermission! Don't wander far; we'll be back in the thick of it soon!

Notes[edit]

  • It seems impossible to fail the event, as the summoned phantasms don't deal damage to the cubs anymore.

Related achievements[edit]

Trivia[edit]

  • On release the instructor NPC was named "Morning Loch", this was changed to "Falling Leaf" at some point for continuity, but now the NPC's appearance and voice is inconsistent between the two events.