Help the refugee caravan
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Help the refugee caravan
- Location
- Silent Vale
(The Desolation) - Event type
- Dynamic event
| Interactive map |
|
Interactive map |
Help the refugee caravan is a level 80 dynamic event that occurs in Silent Vale.
Objectives[edit]
- Aid the caravan.
- Refugees alive: 4
- Attackers Remaining
Rewards[edit]
| Reward tier | Experience | Karma | Coin |
|---|---|---|---|
| Gold | 26,670 | 378 |
88 |
| Silver | 20,003 | 284 |
66 |
| Bronze | 13,335 | 189 |
44 |
These are the expected rewards for a level 80 player.
NPCs[edit]
Allies[edit]
Foes[edit]
- Awakened
- Forged
- Forged Forerunner
- Forged Hookhead
- Forged Scavenger
- Forged Sharpshooter
- Forged Shieldbearer
- Forged War Mage
- Harpies
Dialogue[edit]
- Every few seconds while waiting for assistance
- (one of the following)
- Refugee: It looks like this dolyak's gone and injured its leg.
- Refugee: I might've gotten a little carried away back there...
- Refugee: Okay, dolyak, let's go. Let's go! It won't budge.
- Refugee: Our dolyak's overheated.
- Refugee: Stubborn dolyak! Why won't you move?
- Refugee: Something's wrong with this dolyak. I think it's injured. What do we do now?
- Refugee: The dolyak's breathing doesn't sound right. I think it's too hot.
- Refugee: The dolyak's not moving, but it doesn't seem to be injured.
- Refugee: The heat seems to be getting to our dolyak. I don't think it can keep going.
- Refugee: This dolyak is sick or something. It needs to rest, but we're not safe here.
- Refugee: This poor dolyak's gone lame. I don't know what to do.
- Refugee: Wait, why'd the dolyak stop? Come on!
- (one of the following)
- Refugee: Are we just going to wait around for them to come kill us?
- Refugee: Every second we stand here, some patrol could be sneaking up on us.
- Refugee: I don't think we should stay here.
- Refugee: Let's move things along, shall we? I want to get to Amnoon.
- Refugee: The longer we stand here, the more danger we're in.
- Refugee: This doesn't feel like a safe place to take a break.
- Refugee: We can't afford any more delays.
- Refugee: We can't stay out here like this.
- Refugee: We don't have time to stand around.
- Refugee: We need to get a move on.
- Refugee: We really shouldn't stay here.
- Refugee: We should get going.
- Refugee: We've got to get back on the road.
- Refugee: We're not sightseeing here. If we don't get going we'll never get there.
- Refugee: We're already behind schedule.
- Refugee: We've already lingered too long.
- One of the following upon player approach and enemy spawn
- Refugee: Damn you, Awakened! (If Awakened)
- Refugee: Great. Joko's stiffs have found us. (If Awakened)
- Refugee: Forged! That didn't take long. (If Forged)
- Refugee: The Forged! They've found us. (If Forged)
- Refugee: It's the Forged! Everyone on guard! (If Forged)
- Refugee: They're attacking! (If Harpies)
- Refugee: They've found us! (If Harpies)
- One of the following upon reaching 75/50/25% health
- Refugee: A little help?
- Refugee: Can you find some other caravan to harass?
- Refugee: Don't let them get us!
- Refugee: Fend them off!
- Refugee: Get down! Shield your heads!
- Refugee: Help us!
- Refugee: Help, please!
- Refugee: Is someone going to do something?
- Refugee: Make them go away!
- Refugee: No! Help! Help!
- Refugee: Protect us!
- Refugee: They've found us!
- Refugee: This isn't good.
- Refugee: We're being attacked!
- Refugee: We're dead.
- Event success
- (one of the following)
- Refugee: No matter hwere I go, I expect to see Awakened around every corner. (If Awakened)
- Refugee: Someone needs to put a stop to those Awakened for good. (If Awakened)
- Refugee: We may not be out of Joko's reach forever, but at least we're safe for the time being. (If Awakened)
- Refugee: Whew. You think I would have become one of those Awakened if they'd gotten me? I'd rather rot in the ground. (If Awakened)
- Refugee: Forged. I'm almost used to them. That's a depressing thought. (If Forged)
- Refugee: I'm trying to remember what it was like before these Forged monsters were everywere. Will they ever leave? (If Forged)
- Refugee: The world was a better place before the Forged showed up. (If Forged)
- Refugee: No offense, but I wasn't sure you could get us here. Glad I was wrong. (If Forged)
- Refugee: I can't express how grateful I am that you're helping us. (If Harpies)
- Refugee: You did it. We're safe. (If Harpies)
- Refugee: I knew you'd come through. (If ??)
- (one of the following)
- Refugee: Come on. Let's get out of here.
- Refugee: Have we got everything? Good. Let's go, then.
- Refugee: We don't have time to stand around.
- Refugee: We should leave before more uninvited guests decide to join the party.
Notes[edit]
- The enemies do not spawn until any player approaches.
- Event respawns after 10 minutes.