Ice Imp
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Ice Imps are a type of imp primarily found in the Shiverpeak Mountains. They use a variety of ice magic attacks to battle their foes.
Locations[edit]
- Iron Marches
- Champion's Shield (54)
- Chaos Crystal Cavern (Appears at random)
- Champion's Shield (54)
- Fireheart Rise
- Mangonel Cavern (67) (only during related events)
- Metrica Province
- Thaumanova Reactor (15) (Summoned randomly)
- Brisban Wildlands
- Toxal Bog (25) (Summoned randomly)
- Mount Maelstrom
- Whitland Flats (68) (Summoned randomly)
- Wayfarer Foothills
- Darkriven Bluffs (8)
- Dawnrise Pass (14)
- Frusenfell Creek (8)
- The Icesteppes (8)
- Snowden Drifts
- Darkhoof Heights (25)
- Angvar's Trove (25)
- Lornar's Pass
- Chillwing Perch (27) (only during related events)
- Durmand Priory (29-30)
- Mistriven Gorge (30)
- Refuge Peak (30)
- Highfirn Passage (34)
- Dredgehaunt Cliffs
- Spearhead Bane (47) (only during related events)
- Tribulation Caverns (50)
- Timberline Falls
- The Iron Veil (52-53)
- Frostgorge Sound
- Glacial Collapse (73)
- Rime Moraine (73)
- Trionic Lattice (80)
Story involvement[edit]
Personal story[edit]
- Chapter 2: Everyone Makes Mistakes
- Lost an Heirloom path
- Chapter 5: Helping Hands
- Quaggan path
Heart involvement[edit]
- Help Researcher Suki examine imps near Rocklair (34)
- Help Arcanist Vance study dwarven relics at Granite Citadel (47)
- Help Scholar Inka research imps (73)
Event involvement[edit]
- Defeat Frost Portal Icebrood (27)
- Defeat the giant imp (47)
- Defeat the imp lord and his empowered minions (73)
- Escort the Durmand Priory expedition to the Molitage Digs (35)
- Help Kazk transport supplies from Yak's Bend to Ridgerock Camp (73)
- Kill the ice imp roaming Mangonel Cavern (67)
Combat abilities[edit]
Standard variant[edit]
- Abilities
- Fires Ice Bolts
- Behavior
- If the player character is within point blank range of the Ice Imp, it will only cast Ice Spike.
- Skills
- Ice Bolt - Ranged ice attack that inflicts 2 seconds of Chilled.
- Ice Spike - Targeted AoE damage that inflicts 2 seconds of Chilled. There is roughly a 2.5 second delay from when the red AoE circle appears before damage is inflicted with an ice spike that protrudes from the ground.
- Stolen skills
Summoned variant[edit]
- Abilities
- Chills
- Skills
- Ice Explosion — The ice imp sacrifices itself to cause an icy explosion that applies Chilled (1s).
- Stolen skills
Drops[edit]
See also[edit]
| The Guild Wars Wiki has an article on Ice Imp. |
- Associated items
