Kill effect
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Kill effect refers to any bonus that occurs when killing a foe. Usually this is limited to enemies that reward exp (or players) and not summons. The following is a list of various sources which provide such an effect.
Related skills[edit]
Vengeance — Rally and fight normally for a brief time. You have a chance to fully rally if you kill an enemy. When the vengeance ends, you are defeated.
Related traits[edit]
Traits that trigger kill effects
Renewed Justice (Radiance) — Virtue skill 1 is renewed when you kill a foe.
Renewing Gaze (Deadeye) — Deadeye's Mark recharges if your mark is defeated. Gain regeneration when this recharge occurs.
Death Nova (Death Magic) — When you or one of your minions is downed, create a Poison Nova. Summon a jagged horror when you kill a foe.
Related equipment[edit]
Relics[edit]
- Relic of Vampirism — Siphon life from nearby foes when you use a healing skill. Restore a portion of your maximum health upon killing a foe.
Sigils[edit]
- See also: Sigil#On kill
- Superior Sigil of Frenzy — Recharge all equipped skills by 2 seconds upon killing an enemy. Cooldown: 10 seconds
- Superior Sigil of Luck — 75% chance to gain a random boon on killing an enemy.
- Superior Sigil of Speed — Gain Swiftness (20 Seconds) on Killing a Foe
- Superior Sigil of Stamina — Your endurance is refilled each time you kill a foe.
Attribute-stacking sigils[edit]
- Superior Sigil of Benevolence — Gain a charge that grants 0.5% outgoing healing effectiveness toward other allies each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
- Superior Sigil of Bloodlust — Gain a charge of +10 power each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
- Superior Sigil of Bounty — Gain a charge of +9 concentration each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
- Superior Sigil of Corruption — Gain a charge of +10 condition damage each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
- Superior Sigil of Cruelty — Gain a charge of +10 ferocity each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
- Superior Sigil of Life — Gain a charge of +10 healing each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
- Superior Sigil of Momentum — Gain a charge of +5 toughness each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
- Superior Sigil of Perception — Gain a charge of +10 precision each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
- Superior Sigil of the Stars — Gain a charge of +2 to all stats each time you kill a foe, 5 charges if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
Related consumables[edit]
Might on Kill[edit]
- Bowl of Simple Stirfry - 20% Chance to Gain Might on Kill
- Bowl of Sauteed Carrots - 20% Chance to Gain Might on Kill
- Celebratory Steak - 20% Chance to Gain Might on Kill
- Bowl of Ettin Stew - 20% Chance to Gain Might on Kill
- Bowl of Garlic Spinach Sautee - 30% Chance to Gain Might on Kill
- Bowl of Avocado Stirfry - 60% Chance to Gain Might on Kill, +50 Power
- Bowl of Eggplant Stirfry - 80% Chance to Gain Might on Kill, +60 Power
- Can of Eggplant Stir-Fry - 80% Chance to Gain Might on Kill, +60 Power
- Bowl of Lotus Stirfry - 100% Chance to Gain Might on Kill, +70 Power
- Plate of Mushrooms Yakkington - 100% Chance to Gain Might on Kill, +70 Power
- Bowl of Sauteed Zucchini with Nutmeg - 50% Chance to Gain Might on Kill, +40 Ferocity
- Handful of Trail Mix - 50% Chance to Gain Might on Kill, +40 Ferocity
- Bowl of Cauliflower Sautee - 60% Chance to Gain Might on Kill, +50 Ferocity
- Bowl of Eggplant Sautee - 80% Chance to Gain Might on Kill, +60 Ferocity
- Can of Eggplant Saute - 80% Chance to Gain Might on Kill, +60 Ferocity
- Bowl of Truffle Sautee - 100% Chance to Gain Might on Kill, +70 Ferocity
- Egg in a Cloud - 100% Chance to Gain Might on Kill, +70 Ferocity
Fury on Kill[edit]
- Plate of Sweet Curried Mussels - 100% Chance to Gain Fury on Kill, +70 Ferocity
Health on Kill[edit]
- Glass of Melon Juice - 20% Chance to Gain Health on Kill
- Bowl of Blueberry Apple Compote - 20% Chance to Gain Health on Kill
- Bowl of Strawberry Apple Compote - 30% Chance to Gain Health on Kill
- Bowl of Cherry Vanilla Compote - 50% Chance to Gain Health on Kill, +40 Healing
- Bowl of Blackberry Pear Compote - 60% Chance to Gain Health on Kill, +50 Healing
- Raspberry Peach Compote - 80% Chance to Gain Health on Kill, +60 Healing
- Canned Raspberry Peach Compote - 80% Chance to Gain Health on Kill, +60 Healing
- Mined Edible Root - 80% Chance to Gain Health on Kill, +60 Healing
- Omnomberry Compote - 100% Chance to Gain Health on Kill, +70 Healing
Swiftness on Kill[edit]
- Explorers Kit - 12% Chance to Gain Swiftness on Kill
- Aquatic Elixir - 20% Chance to Gain Swiftness on Kill
- Bowl of Simple Salad - 20% Chance to Gain Swiftness on Kill
- Flask of Emergency Supplies - 28% Chance to Gain Swiftness on Kill
- Bowl of Ascalonian Salad - 28% Chance to Gain Swiftness on Kill
- Bowl of Coleslaw - 36% Chance to Gain Swiftness on Kill, +2% Damage While Moving
- Bowl of Cabbage and Chickpea Salad - 40% Chance to Gain Swiftness on Kill, +3% Damage While Moving
- Bowl of Asparagus and Sage Salad - 50% Chance to Gain Swiftness on Kill, +4% Damage While Moving
- Can of Asparagus and Sage Salad - 50% Chance to Gain Swiftness on Kill, +4% Damage While Moving
- Experimental Remnant - 50% Chance to Gain Swiftness on Kill, +4% Damage While Moving
- Swiftly Scrambled Eggs - 60% Chance to Gain Swiftness on Kill, +5% Damage While Moving
- Bowl of Seaweed Salad - 60% Chance to Gain Swiftness on Kill, +5% Damage While Moving
- Bowl of Winterberry Seaweed Salad - 60% Chance to Gain Swiftness on Kill, +5% Damage While Moving, +30% Magic Find
- Spring Roll - Swiftness for 30 Seconds on Kill, +100 Concentration, +25% Magic Find during Lunar New Year
Power on Kill[edit]
- Moa Haunch - +40 Power for 30 Seconds on Kill
- Spicy Meat Kabob - +40 Power for 30 Seconds on Kill
- Griffon Egg - +60 Power for 30 Seconds on Kill
- Pepper Steak Dinner - +60 Power for 30 Seconds on Kill
- Chef's Tasting Platter - +80 Power for 30 Seconds on Kill, +50 Precision, +50 Condition Damage, +30 Magic Find
- Sesame-Roasted Dinner - +100 Power for 30 Seconds on Kill, +40 Ferocity
- Plate of Coriander Crusted Meat Dinner - +120 Power for 30 Seconds on Kill, +50 Ferocity
- Piece of Undersea Wurm Sushi - +150 Power and Condition Damage for 30 Seconds on Kill
- Jerk Poultry Flatbread Sandwich - +150 Power and Vitality for 30 Seconds on Kill
- Plate of Steak and Asparagus Dinner - +160 Power for 30 Seconds on Kill, +60 Ferocity
- Can of Steak and Asparagus Dinner - +160 Power for 30 Seconds on Kill, +60 Ferocity
- Dragon's Breath Bun - +200 Power for 30 Seconds on Kill, +70 Ferocity
- Plate of Truffle Steak Dinner - +200 Power for 30 Seconds on Kill, +70 Ferocity
- Carrot Soufflé - +200 Power for 30 Seconds on Kill, +70 Ferocity
- Steamed Red Dumpling - +200 Power and +140 Condition Damage for 30 Seconds on Kill, +25% Magic Find during Lunar New Year
Condition Damage on Kill[edit]
- Marinated Mushroom - +40 Condition Damage for 30 Seconds on Kill
- Magical Fruit - +40 Condition Damage for 30 Seconds on Kill
- Sage-Stuffed Mushroom - +60 Condition Damage for 30 Seconds on Kill
- Divinity Stuffed Mushroom - +100 Condition Damage for 30 Seconds on Kill, +40 Precision
- Triktiki Omelet - +100 Condition Damage for 30 Seconds on Kill, +40 Precision
- Bowl of Tasty Wurm Stew - +120 Condition Damage for 30 Seconds on Kill, +50 Precision
- Eztlitl Stuffed Mushroom - +120 Condition Damage for 30 Seconds on Kill, +50 Precision
- Steamed Red Dumpling - +140 Condition Damage and +200 Power for 30 Seconds on Kill, +25% Magic Find during Lunar New Year
- Piece of Undersea Wurm Sushi - +150 Condition Damage and Power for 30 Seconds on Kill
- Spicy Stuffed Mushroom - +160 Condition Damage for 30 Seconds on Kill, +60 Precision
- Canned Spicy Stuffed Mushroom - +160 Condition Damage for 30 Seconds on Kill, +60 Precision
- Piece of Orrian Sea Urchin Roe Sushi - +200 Condition Damage for 30 Seconds on Kill, +70 Precision
- Karka Cake - +200 Condition Damage for 30 Seconds on Kill, +70 Precision
- Karka Egg Omelet - +200 Condition Damage for 30 Seconds on Kill, +70 Precision
- Saffron Stuffed Mushroom - +200 Condition Damage for 30 Seconds on Kill, +70 Precision
Vitality on Kill[edit]
- Jerk Poultry Flatbread Sandwich - +150 Vitality and Power for 30 Seconds on Kill


















































































