Matrix Cube Key

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Matrix Cube Key.png

Matrix Cube Key

Item type
Trophy
Rarity
Basic
Unique
Yes
Binding
Soulbound on Acquire
Game link















API
19389, 19390, 19391, 19392, 19394, 19395, 19396, 19397, 19398, 19399, 19400, 19401, 19402, 19403, 19404, 19405
Gallery
Pick Up Matrix Key.jpg

A Matrix Cube Key on the ground.

The color of the matrix populator crystal indicates that the key is devoid of power.
or
The color of the matrix populator crystal indicates that the key hase[sic] been infused with the following powers:

  • Ice
  • Fire
  • Water
  • Earth

— In-game description

Matrix Cube Keys are small crystals that can be infused to gain access to the floating platform high above the Thaumanova Reactor, where a misplaced steam ogre can appear.

Acquisition[edit]

The key spawns randomly in one of the predetermined locations on the ground, listed below. Its appearance is a tiny green chaos shard similar to the Chaos Shards in the area, but much smaller. When a key is picked up, another will immediately spawn in one of the locations, including the same spot. For instance, you may have to search the same set of bushes in the earth area repeatedly until you find the key. The key has no nameplate but will display an interaction prompt to pick it up when close to it.

Confirmed spawn locations[edit]

There have been 20 confirmed spots where the key can be found. If looking for the key during the Thaumanova Reactor Fallout meta event, the following locations are listed in an order close to the path that the C.L.E.A.N. 5000 golem takes (it does not enter the Ice chamber).

Central area
Poison/Earth chamber (southeast)

The key can be hidden within several of the bushes in the chamber.

Ice chamber (southwest)
Water chamber (northeast)
Waterfall stream area
Fire chamber (north)

In the area where the Fire Elemental world boss spawns.

Using the key[edit]

Infusing the Matrix Cube Key.

After obtaining a Matrix Cube Key, it can be infused by charging it with the elements Ice, Fire, Water and Earth. Three unnamed elemental chargers can be located around the reactor for Ice, Water and Earth, whereas Fire requires the Thaumanova Reactor Fallout meta event.

  • Ice — Follow a jumping puzzle that starts near the central core of the Ice chamber. The puzzle is made very difficult by being full of mobs that will push you off where you are standing. Stability is a must. Once you reach the central platform you have to jump around the back of the northern pillar.
  • Water — At the end of the tunnel with the waterfall (underneath the bridge connecting to the Fire Elemental spawn), there is a hidden path to the left. Destroy the purple Branded crystal covering the elemental charger, which spawns several Chromatic Oozes.
  • Earth — Follow the jumping puzzle (along the edges of the room) in the Poison/Earth chamber. The elemental charger is hidden in a bush on the topmost platform.
  • Fire — Inspect the body of the C.L.E.A.N. 5000 golem after Event boss (tango icon).png [Group Event] Destroy the fire elemental created from chaotic energy fusing with the C.L.E.A.N. 5000's energy core (15). It disappears soon after the fight. The Fire Elemental is a world boss, see Thaumanova Reactor Fallout for a schedule of the meta event that spawns it.

Once fully infused, the Matrix Cube Key can be used at the unnamed console by the blue barrier shielding the gaping hole on the floor in the center of the reactor, emitting smoke and a blue beam. Deactivating the barrier will consume the key. Jump down into the hole to be teleported to a platform above, where Event boss (tango icon).png [Group Event] Defeat the misplaced steam ogre (18) can be started. Upon jumping into the hole[verification requested] a single key will be destroyed.

Related achievements[edit]

Notes[edit]

  • The Matrix Cube Key isn't instanced and it appears in the same place for all players. One player picking it up will cause it to disappear from that location for all players.
  • You may not pick up a new key if you have an undestroyed key in your inventory. If you want to collect more, you must clear your inventory of keys.
  • Keys can be stacked in your bank if they have the same charge configuration. Once they are stacked in the bank the stack can be moved to your inventory. Once in your inventory they can be unstacked, and stacked (if they have the same charge configuration).
  • Stacked keys will not charge at the same time. One of them will acquire the new charge configuration and if a key with that charge configuration exists will stack there. The original stack count will be reduced by one and if the charging station is used again this sequence will be repeated.
  • The key will not charge if your inventory is full; you must have at least one empty slot.
  • Event boss (tango icon).png [Group Event] Defeat the misplaced steam ogre (18) has a 20-30 minute cooldown.
  • It is possible to miss the fire charge if the player dies during the Fire Elemental battle.