Microprime Hologram
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Microprime Hologram
Microprime Holograms are summoned by the Ultraviolet Hologram during the final phase of the principle boss encounter for the Battle for Lion's Arch living story. Defeating these holograms are the only way to damage the Ultraviolet Hologram. They attack using a smaller version of the Light Beam used by the main holograms, and explode when defeated. They are summoned 20 at a time, and if they are all defeated before the Ultraviolet Hologram finishes charging its laser, players can avoid the heavily damaging attack that will down most of the players present.
Location[edit]
Historical location[edit]
Story involvement[edit]
Living World Season 1[edit]
- Episode 5: Battle for Lion's Arch
Event involvement[edit]
Historical event[edit]
- [Group Event] Defeat Scarlet's Prime Hologram before the defenses activate (80)
Combat abilities[edit]
- Abilities
- Laser Attack
- Effects
- Prime Light Construct - Generates feedback to master construct when destroyed.
- Skills
- Health Drain — Point-blank AoE centered around the hologram when defeated. Inflicts 10 Vulnerability.
- Ultraviolet Light Beam — A frontal rectangular AoE beam that inflicts Stun.
Historical combat abilities[edit]
- Abilities
- Laser Attack
- Effects
- Prime Light Construct - Generates feedback to master construct when destroyed.
- Skills
- Explosive Hologram — Point-blank AoE centered around the hologram when defeated.
- Ultraviolet Light Beam — A frontal rectangular AoE beam that inflicts Stun.