Seraph Guard
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Seraph Guard
Seraph Guards are members of the Seraph trained in the arts of melee combat.
Locations[edit]
Story involvement[edit]
Personal story[edit]
- Chapter 1: Krytan Politics
- Chapter 2: Shadows of the Past
- Chapter 3: Justice for Riannoc
- Chapter 4: Order Neophyte
Living World Season 2[edit]
- Episode 1: Gates of Maguuma
- Episode 6: Tangled Paths
Living World Season 3[edit]
- Episode 4: The Head of the Snake
Event involvement[edit]
- Queensdale
- Protect the hay bales from bandits (2)
- Kill the giant wurm tearing up Jeb's field (2)
- Protect Shaemoor's drinking water from bandits (3)
- Defend workers repairing the pumping station (3)
- Defend Altar Brook Trading Post (7)
- Defend Altar Brook Crossing (8)
- Escort the trading post caravan to Claypool (7)
- Escort the carnival caravan to Beetletun (10)
- Retake Tunwatch Redoubt (12)
- Kessex Hills
- Prevent krait slavers from capturing villagers (19)
- [Group Event] Kill the Harathi overlord (25)
- Brisban Wildlands
- Northern Entanglement (26)
- Eastern Entanglement (26)
- Gendarran Fields
- Retrieve the catapult parts from the centaurs (27)
- Help escort the weapons shipment to Nebo Terrace (27)
- [Group Event] Prevent the centaurs from capturing Nebo Terrace (28)
- Reclaim Nebo Terrace from the centaurs (28)
- [Group Event] Stop the centaurs from capturing Ascalon Settlement (29)
- [Group Event] Liberate Ascalon Settlement from the centaurs (29)
- Harathi Hintelrands
- Keep centaurs out of Shorebluff Camp (34)
- Free the soldiers trapped by spiders (36)
- [Group Event] Stop the centaurs from retaking their camps (42)
- Lake Doric
- Defeat the White Mantle attacking Seraph troops (80)
- Escort the Seraph Reinforcements to New Loamhurst (80)
Heart involvement[edit]
Dialogue[edit]
Queensdale[edit]
- In the Krytan Freeholds before Escort the carnival caravan to Beetletun starts
- Hey! Don't touch that!
- Sorry. What are you doing here?
- I've been assigned to escort the carnival troupe's caravan to Beetletun. Until we leave, I've got nothing to do but keep ne'er-do-wells away from the ox.
- Why hasn't the caravan left yet?
- Miss Charice is one for mysticism. I'm not sure, but at this point, I think she's waiting for divine intervention to start our journey.
- I'll see what I can do.
- That would be great. The sooner this caravan gets moving, the sooner I can stop staring at this ox…oh, and the sooner the residents can enjoy the carnival.
- One divine intervention incoming.
- Enjoy your waiting.
- Gee, thanks.
- You're welcome.
- Whatever. Good-bye.
Gendarran Fields[edit]
- At The Bloodfields
- (Before finishing Rescue fallen Seraph in the Bloodfields)
- Help me! The centaur and skelk have set ambushes! They wait for help to come, and then they kill everyone. Without some temporary treatment, I won't make it back on my own. Grab a medical kit!
- (With Medical Supplies)
- Hold still. This might smart a bit, but it'll get you moving.
- Thanks, I feel a bit better. The field hospital isn't far from here. Hopefully we can get there before this wears off.
- Let's go.
- I don't have time.
- (After finishing Rescue fallen Seraph in the Bloodfields)
- Keep going! You've done enough to help us here. I'll make it back on my own. Press on, and defeat the centaurs.
- If you insist...
Harathi Hinterlands[edit]
- At Cloven Hoof Pass or Modniir Gorge
- I'm surprised centaurs even bother to fight me anymore. I've killed so many!
- Here, poison should increase that tally. (if Blackvein Fiber item is in the inventory.)
- Excellent. Those centaurs better watch out! I'm coming for them!
- Go get 'em.
- No doubt.
- The centaurs will die. It's us or them, and I don't plan on going anywhere.
- I'll help. Have posion for your weapon. (if Blackvein Fiber item is in the inventory.)
- Wonderful. Thank you, friend.
- You're welcome.
- Indeed.
- Death to the hooved ones!
- Here, have poison for your weapon! (if Blackvein Fiber item is in the inventory.)
- Sweet! Thanks! I think you just saved my life.
- Now, go get 'em.
- Yeah!
- My knees are shaking, but we must fight.
- Here, have poison for your weapon! (if Blackvein Fiber item is in the inventory.)
- Thank you. Poison could be just the thing to get me out of this alive.
- You can do this.
- Yes, fight or die.
Silverwastes[edit]
- At the training ground of the Camp Resolve
- Having a look around for yourself, Commander? I know I've spent years wondering what was behind these walls.
- Were you with the Seraph when they finally stormed Fort Vandal?
- I'm not sure you could say that we "stormed" the fort, so much as let ourselves in once we realized it had been abandoned.
- Must have been anticlimactic, after all this time.
- It was, though I doubt we've seen the last of the forces driven to retreat by the Mordrem.
- Maybe we'll have time to deal with them once we're done with Mordremoth.
- I see. Thank you.
- That's right. Good luck.
Lake Doric[edit]
- At Doric's Landing
- Greetings, Commander. Have you trained yet today?
- Why do you ask?
- I've been trying to complete the sword drills, but the sergeant keeps handing me my backside. He's too fast. I was wondering if you had any tips.
- Watch his movements. Anticipate and react. And don't give up.
- Anticipate and react...got it. I'll give it another shot. Thanks, Commander!
- Good luck, soldier.
- I can't talk right now.'
Quotes[edit]
- Greets
- How can I assist you?
- It's a soldier's life for me.
- May Balthazar strengthen you.
- We must all do our part.
- Greets (Eastern Ward)
- Female
- Hi!
- Good to see you.
- Greetings.
- Hello.
- Male
- Carry on.
- Hi there.
- Hello.
- Be well.
- Greetings.
- Hi.
- Have a nice day.
- Hey.
- Citizen.
Trivia[edit]
- All of the Seraph Guards found in Lake Doric are seen with a unique Royal Ascalonian weapon skin, seen here, that is not available to players.