Template:Weapon infobox
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Usage[edit]
{{Weapon infobox
| name =
| icon =
| description =
| variables =
| uslot =
| type =
| minimum power =
| maximum power =
| defense =
| level =
| unique =
| bound =
| cost =
| value =
| rarity =
| skin =
| set =
| id =
| gallery1 =
| gallery1-text =
...
| gallery5 =
| gallery5-text =
| status =
}}
Parameters[edit]
- name
- Optional. Defaults to the name of the base article (
{{BASEPAGENAME}}). - icon
- Optional. Filename of the inventory icon. Defaults to
{{BASEPAGENAME}}. - type
- Required. The type of weapon. Places the weapon into the appropriate category, if correctly used. See Property:Has weapon type for a list of valid options.
- level
- Required. The weapon's required level. Enter varies if using this infobox on an overview page.
- stat level
- Optional. The level used to calculate the item's stats, if different from required level.
- minimum power
- maximum power
- The min and max weapon strength. Automatically populated by {{item stat lookup}} based on the type, level, and rarity.
- defense
- Optional. Shields only Defense value. Also automatically populated by {{item stat lookup}}.
- skin
- Optional. Skin page.
- description
- Optional. In-game description, normally found only on karma reward items.
- hint
- Optional. In-game hint on how to obtain the item.
- variables
- Optional. If the bonuses do not fit one of the standard prefixes, enter the bonuses here. Use {{item stat|<attribute>|<value>}} for each bonus.
- uslot
- Optional. Item present in the weapon's upgrade slot, default is an unused slot. Enter no if the item has no upgrade slot. Use the seperator "," for two-handed weapons with two weapon upgrades.
- set
- Optional. Name of the weapon set page that the weapon belongs to.
- categorize
- Optional. n to skip auto-categorization. Rarely used but useful for corner-case pages. If using "status", don't set this parameter.
- status
- Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "discontinued", "future", "unimplemented", "current" (default).
- status notes
- Optional. Allows provision of additional reason for the given status.
- status date
- Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
- requires
- Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.
Parameters handled by {{Default item parameter}} template[edit]
- collection
- Optional. If the item is part of any collections, separated by ";".
- prefix
- Optional. The nomenclature prefix that describes the attribute bonuses on the item. Automatically sets the attribute bonuses in the description based on {{item stat lookup}} and {{prefix attributes}}. Use only if the item's stats match a standard prefix.
- rarity
- Optional. Defaults to 'Unspecified'. rarity: junk, basic, fine, masterwork, rare, exotic, ascended, legendary.
- level
- Optional. Required level to use the item.
- mastery
- Optional. Required mastery to use the item.
- race
- Optional. Required race to use item. Currently only used for cultural armor and cultural weapons.
- unique
- Optional. Whether the item is unique. "y" for yes, omit parameter if no.
- salvage
- Optional. The type of salvage that is applicable, per Salvage types. Options: standard, ascended, research, compost, none. Where multiple salvage types are possible (e.g. food is both compost and research), separate options with a comma.
- bound
- Optional. Under what conditions the item becomes bound. Do not specify if item is not bound. Options:
acquire→ "Soulbound on acquire"use→ "Soulbound on use"account→ "Account bound"account soul→ "Account bound, Soulbound on use"account use→ "Account bound on use"none→ "None" (can't be salvaged)(blank)→ No binding text
- tradable
- Optional. Set by item infobox, directly influences and overrides the display of the cost parameters.
- cost
- Optional. Currency cost of the item when purchased from a vendor.
To match it to the display in any vendor window, use the amount and the appropriate icon template, e.g. {{coin|500}}, 500 {{item icon|zhaitaffy}}, or 500 {{token|Guild Commendation}} - value
- Optional. The number of
coins a vendor will pay for this item; use only the number, since the template assumes copper coins. - id
- Optional. The item id. Does allow multiple ids to be set by using a comma-separated list.
- other ids
- Optional. Other item ids that are not displayed as chat links.
- skin id
- Optional. If given, an additional skin chat link will be displayed above the item chat link.
- infobox
- Optional. If set to "Dye", displays additional external link.
- further parameters
- Optional. If provided, additional text can be displayed below the "binding" and above the "IDs" sections of this template. For example, displaying dye palette icons between the binding and IDs in the item infobox.
Parameters handled by {{Item infobox gallery}} template[edit]
- gallery1 ... gallery5
- Optional. Gallery of images. Defaults to
{{PAGENAME}}.jpg. - gallery1-text ... gallery5-text
- Optional. Image descriptions.
Examples[edit]
{{Weapon infobox
| type = axe
| level = 32
| rarity = Fine
| description = "Includes sliding chopping blade for extra devastation."
| prefix = lingering
| cost = 224 {{karma}}
| bound = acquire
| gallery1 = Steam Axe.jpg
}}
“"Includes sliding chopping blade for extra devastation."
- +25 Condition Damage
- +18 Vitality
Unused Upgrade Slot
— In-game description