User:Soulblydd/Sandbeach/Effects

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Group Description Examples Example effect
Skill interaction channels
Single instance outgoing interaction
One skill use equals one "hit"
(Melee attack) Pure Strike.png Bash
several others
(Projectile attack) Orb of Wrath.png Orb of Wrath
several others
(Beam attack)
Single time outgoing interaction (Melee cleave attack) Slash (ranger greatsword skill).png Slash
several others
(Point Blank Area of Effect)
(Area of Effect, ground target) Ice Spike.png Ice Spike
(Area of Effect, target centered) Flame Burst.png Flame Burst
(Projectile attack) Fireball.png Fireball
several others
(Beam attack)
Pulsing outgoing interaction
Skill provides several instances of interaction
(Melee cleave attack)
(Area of Effect, Ground target) Lava Font.png Lava Font
several others
(Area of Effect, Ground target, independent impacts) Meteor Shower.png Meteor Shower
(Area of Effect, trailing caster) Burning Retreat.png Burning Retreat
Skills providing movement (Evade backwards) Burning Retreat.png Burning Retreat
Affecting power damage calculation
Modifying incoming critical hits Preventing strikes from hitting critically Stone Heart Stone Heart You cannot be critically hit for a duration of time after entering or exiting earth attunement.
Glancing blows (Weakness.png Weakness) 50% of hits are Glancing Blows
Interactions with combo fields
Affecting the combo field presence Extending duration of skills having a combo field status. Persisting Flames Persisting Flames Fire fields created by weapon skills last longer.
Affecting the combo field effects
Effects from a combo field connecting Combo fields hitting foes granting a buff to the caster. Persisting Flames Persisting Flames Whenever your fire fields hit a foe [...], gain increased strike damage for a duration.
Effects from using a combo finisher in a field Deliver an Attack/Conditions when finishing a combo field Relic of the Stormsinger.pngRelic of the Stormsinger Burn nearby enemies when you successfully combo a water field with a blast or leap finisher
Distribute Healing when finishing a combo field Relic of Karakosa.pngRelic of Karakosa Heal other nearby allies when you successfully combo a field with a blast finisher.
Cleanse conditions when finishing a combo field Relic of the Mists Tide.pngRelic of the Mists Tide Cleanse a condition from yourself when you successfully combo a field with a leap or blast finisher.
Provide Barrier when finishing a combo field Relic of the Founding.pngRelic of the Founding Gain barrier when you successfully combo a field with a leap finisher.