User:Soulblydd
- Soulblydd
- Soulblydd/Images
- Soulblydd/Ruins
- Soulblydd/Ruins/Tournaments
- Soulblydd/Sandbeach
- Soulblydd/Sandbeach/Balance
- Soulblydd/Sandbeach/Effects
- Soulblydd/Sandbeach/Guardian
- Soulblydd/Sandbeach/Ornamentome
- Soulblydd/Sandbeach/Runes
- Soulblydd/Sandbeach/Warrior
- Soulblydd/Skill Version History
- Soulblydd/Skill Version History/Heavy
- Soulblydd/Skill Version History/Light
- Soulblydd/Skill Version History/Medium
Soulblydd
| WvW | This user plays WvW only. |
- From
- Germany
- Region
- Europe
- World
- Elona Reach (DE)
- Best Title
- Veteran of the Mists
- Favorite Profession
Elementalist- Favorite Skill
Healing Rain
Tables 'n' Lists[edit]
Acquirable Sigils and Runes for F2P-Accounts[edit]
Sigils[edit]
Runes[edit]
| Main attribute | Vendor | Crafting | Drops | Third Party |
|---|---|---|---|---|
| Power | ||||
| Precision |
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| Ferocity |
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| Condition |
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| Vitality |
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| Toughness |
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| Healing |
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| Other |
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PvP-Amulets[edit]
| Status | Power | Precision | Toughness | Vitality | Ferocity | Healing Power | Condition Damage | Concentration | Other |
|---|---|---|---|---|---|---|---|---|---|
| Available | Berserker Amulet Valkyrie Amulet |
Assassin Amulet Rampager Amulet |
Knight Amulet Cavalier Amulet |
Barbarian Amulet | Magi Amulet | Carrion Amulet Rabid Amulet Sinister Amulet |
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| & Precision Demolisher Amulet Destroyer Amulet Marauder Amulet Paladin Amulet Seeker Amulet & Condition Damage |
& Power Demolisher Amulet Destroyer Amulet Marauder Amulet Paladin Amulet Seeker Amulet & Condition Damage |
& Power Mender Amulet |
& Power Sage Amulet Viper Amulet & Precision |
& Power Diviner Amulet |
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| Historical | Soldier Amulet | Settler Amulet | Sentinel Amulet | Cleric Amulet | Celestial Amulet | ||||
| & Toughness Crusader Amulet Vigilant Amulet & Condition Damage Mercenary's Amulet |
& Power Crusader Amulet Vigilant Amulet |
& Power Mercenary's Amulet |
Things dealing with Damage[edit]
Increasing power damage[edit]
- Effects
- Vulnerability 1% per stack. (up to 25%)
- Skills
Frost Spirit 10% damage increase.
- Traits
Power of the Virtuous 1% per boon. (up to 11%)
Zealous Blade 5% for greatsword skills.
Fiery Wrath 7% against burning foes.
Retribution 10% while under the effect of retaliation.
Zealot's Aggression 10% against crippled foes.
Big Game Hunter 10% against foes tethered by Spear of Justice.
Empowered 1% per boon. (up to 11%)
Destruction of the Empowered 3% per boon. (up to 33%)
Burst Mastery 7% for burst skills.
Forceful Greatsword 10% for greatsword skills.
Berserker's Power 7% for using one bar of adrenaline. (up to 21%)
Stick and Move 10% when not having full endurance.
Merciless Hammer 20% for hammer skills against disabled foes.
Peak Performance 33% for 5 seconds after using a physical skill.
Burst of Aggression 7% when entering or leaving berserker mode.
Bloody Roar 10% while in berserk mode.
Ferocious Aggression 7% while under the effect of fury.
Swift Termination 20% against foes below 50%.
Elder's Force 2% per boon. (up to 22%)
Bountiful Hunter 1% per boon for you and your pet. (up to 11%)
Bestial Rage 5% for greatsword and spear skills.
Loud Whistle 10% for the pet when above 90% life.
Grace of the Land 2% around you celestial avatar skills. (up to 10%)
Executioner 20% against foes below 50%.
Bounding Dodger 10% after dodging.
Bountiful Power 2% per boon. (up to 22%)
Serrated Stones 5% against bleeding foes.
Burning Rage 10% against burning foes.
Pyromancer's Training 10% while attuned to fire.
Aquamancer's Training 10% while above 90%.
Bolt to the Heart 20% against foes below 50%.
Spiteful Talisman 5% against foes without boons.
Unholy Fervor 10% for axe skills against vulnerable foes.
Close to Death 20% against foes below 50%.
Death's Embrace 25% while being downed.
Empowered Illusions 15% for illusions.
- Items
- Minor Sigil of Force 1%
- Major Sigil of Force 3%
- Minor Sigil of Impact 3% against disabled foes.
- Superior Sigil of Force 5%
- Major Sigil of Impact 5% against disabled foes.
- Superior Sigil of Impact 10% against disabled foes.
- Minor Rune of Infiltration 1% against foes below 50% health. (one rune equipped)
- Major Rune of Infiltration 1% against foes below 50% health. (one rune equipped)
- 3% against foes below 50% health. (three rune equipped)
- Superior Rune of Infiltration 2% against foes below 50% health. (one rune equipped)
- 6% against foes below 50% health. (three rune equipped)
- 12% against foes below 50% health. (five rune equipped)
- Superior Rune of the Ogre 4% (six rune equipped)
- Superior Rune of Strength 5% when having might. (six rune equipped)
- Superior Rune of Rage 5% when having fury. (six rune equipped)
- Superior Rune of the Eagle 6% against foes below 50% health. (six rune equipped)
- Superior Rune of the Flame Legion 7% against burning foes. (six rune equipped)
- Superior Rune of the Ranger 7% while having an active companion. (six rune equipped)
- Superior Rune of the Engineer 7% while wielding conjured/environmental/other weapons. (six rune equipped)
- Superior Rune of the Ice 7% against chilled foes. (six rune equipped)
- Superior Rune of the Spellbreaker 7% against foes without boons. (six rune equipped)
- Superior Rune of the Thief 10% while flanking. (six rune equipped)
- Superior Rune of the Scholar 10% while above 90% health. (six rune equipped)
- Bowl of Seaweed Salad 5% while moving.
- Bowl of Winterberry Seaweed Salad 5% while moving.
- Bowl of Asparagus and Sage Salad 4% while moving.
- Can of Asparagus and Sage Salad 4% while moving.
- Experimental Remnant 4% while moving.
Increasing condition damage[edit]
- Effects
- Vulnerability 1% per stack. (up to 25%)
- Traits
Ferocious Aggression 7% while under the effect of fury.
Grace of the Land 2% around you celestial avatar skills. (up to 10%)
- Items
Decreasing power damage[edit]
- Effects
- Protection 33% damage reduction
- 10% damage reduction
- Skills
Signet of Judgment 10% damage reduction.
Rite of the Great Dwarf 50% damage reduction.
Vengeful Hammers 20% damage reduction.
Bulwark Gyro 33% damage reduction.
"Rise!" 33% damage reduction.
- Traits
Perfect Inscriptions Increases damage reduction of Signet of Judgment to 12%, allows sharing.
Hunter's Fortification 10% when not having any conditions.
Determined Revival 25% while reviving.
Versed in Stone 50% damage reduction.
Shrouding Mists 10% damage reduction while the energy is below the threshold.
Close Quarters 10% damage reduction from foes further away than 360 range.
Determined Resolution 15% damage reduction while having stability.
Bark Skin 33% while above 50% health.
Oakheart Salve 5% while having regeneration.
Unhindered Combatant 10% damage reduction after dodging.
Geomancer's Defense 10% damage reduction from foes within 360 range.
Blood as Sand 5% for each active sandshade. (up to 15%)
- Items
- Superior Rune of the Scrapper 7% damage reductionwhen within 600 range of an enemy.
- Plate of Mussels Gnashblade 10% damage reduction.
- Bowl of Mussel Soup 10% damage reduction.
- Bowl of Lemongrass Mussel Pasta 10% damage reduction.
- Bowl of Curry Mussel Soup 10% damage reduction.
- Oysters Gnashblade 10% damage reduction.
- Fried Oysters 10% damage reduction.
- Oysters with Zesty Sauce 10% damage reduction.
- Fried Oyster Sandwich 10% damage reduction.
- Oysters with Cocktail Sauce 10% damage reduction.
- Oysters with Pesto Sauce 10% damage reduction.
- Oysters with Spicy Sauce 10% damage reduction.
- Slice of Buttered Toast 6% damage reduction while disabled.
- Cheese Triangle 6% damage reduction while disabled.
- Slice of Garlic Bread 10% damage reduction while disabled.
- Armor Booster 5% damage reduction.
Decreasing condition damage[edit]
- Effects
- 10% condition damage reduction
- Skills
Signet of Judgment 10% condition damage reduction.
Vengeful Hammers 20% damage reduction.
- Traits
Perfect Inscriptions Increases damage reduction of Signet of Judgment to 12%, allows sharing.
Versed in Stone 50% condition damage reduction, also affects Rite of the Great Dwarf.
Righteous Rebel 33% damage reduction with full Fervor stacks.
Unhindered Combatant 10% damage reduction after dodging.
- Items
- Bowl of Curry Mussel Soup 10% damage reduction.
Table of recharge reducing traits[edit]
Table of Healing modifiers[edit]
If not noted otherwise, all healing modifiers only affect outgoing healing
| Class | Skill |
|---|---|
| Force of Will - 1% per 100 Vitality | |
|
Serene Rejuvenation - 15% | |
| Health Insurance - 33% (While using a Med Kit) | |
| Natural Mender - 20% (2% per stack - when healing an ally) | |
| Aquatic Benevolence - 15% | |
| Runes | Superior Rune of the Monk - 10% (With 6 runes equipped) |
| Sigils |
Superior Sigil of Transference - 10% |
| Food |
Delicious Rice Ball - 10% |
Skills and Attacks with high hit density[edit]
| Class | Skill |
|---|---|
|
Procession of Blades - 0.25s Test of Faith - 0.75s (when crossing the edge) | |
| Soul Spiral - 12 hits in ~2-3s | |
| Meteor Shower - ~0.375s (Note the large area) | |
| All |




















































































































































































































