Vital Persistence
From Guild Wars 2 Wiki
Jump to navigationJump to search
Vital Persistence
- Specialization
Soul Reaping (trait list)- Tier
- Master
- Type
- Major
- Training cost
- 5 Hero points
- Game link
- API
- API
“Vital PersistenceGain Vitality. Your incoming healing is increased.
- Vitality: +180
Incoming Healing Increase: 20% Incoming Healing Increase: 10%— In-game description
Related traits[edit]
Traits that are improved by this trait
Curses
- Parasitic Contagion — A percentage of your condition damage heals you. Healing will not occur while life force replaces health.
Death Magic
- Unholy Sanctuary — Regenerate health while in shroud. If your life force is above the threshold, your shroud will activate if you would take a lethal blow.
Blood Magic
- Blood Renewal — Consume conditions to gain health when you use a healing skill.
- Life from Death — Heal allies in an area when you exit shroud. Increase healing to other allies.
- Transfusion — Marks can be triggered by allies to heal them and provide them with additional benefits. Create Lesser Chilblains at your location when you use your fourth shroud skill.
Reaper
- Soul Eater — Striking foes within the range threshold deals increased strike damage and heals you for a portion of the damage dealt.
- Blighter's Boon — Gain life force when you apply a boon to yourself or remove a boon from an enemy. If you are in reaper's shroud, gain health instead.
Harbinger
- Alchemic Vigor — Gain increased vitality. Heal each second for each stack of blight you have.
Ritualist
- Spirit's Gift — Heal nearby allies when you summon a creature. Spirits and minions are creatures.
Notes[edit]
- This trait increases the amount of healing received from the Necromancer's self-applied healing in addition to the healing received from outside sources.
Version history[edit]
For a detailed trait history, see here.
| Patch | Changes |
|---|---|
| December 11, 2018 |
|
| August 08, 2017 | Path of Fire pre-patch:
|
| June 23, 2015 | Specialization update:
|
| December 10, 2013 |
|
| August 28, 2012 | Game release:
|