Volatile Magic (object)
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Volatile Magic
- Requires
- Volatile Magic Resonance
- Gives
- Volatile Magic
- Interact
- No
- Destructible
- No
Orbs of Volatile Magic can be found floating in locations heavily affected by the explosive release of magic into Tyria following the death of Balthazar and two Elder Dragons. Touching one will deposit a small amount of Volatile Magic into the player's wallet and replenishes mount's endurance. The ability to gather these orbs must be unlocked via the mastery Volatile Magic Resonance.
Locations[edit]
- Domain of Istan
- Domain of Kourna
- Dragonfall
- Jahai Bluffs (Only appears during branded storms, when Vulnerability is present)
- Sandswept Isles
- Thunderhead Peaks
- The Grotto
- Deldrimor Cellars — - 44 orbs scattered around the area
- Grand Lyceum — - 44 orbs in the arena, counting until the western doorframe
- Symphony's Haven
- From Moorage Waypoint — fly east and south - 25 orbs in a chain along the branded valley
- The Weeping Crest
- Up the scaffolding towards Thunderhead Peaks Insight: Sorrow's Cave - 35 orbs in short chains
- Hundar Pike
- The Howling Cliffs
- From the cave exit coming from Sorrow's Cave — along the waterfalls - 62 orbs in a long chain (the first part starts in Hundar Pike)
- Dredgeways
- Ice Floe
- Starting at Revolution's Heart Waypoint — (in the Dredgeways) - 51 orbs in a chain above the water
- The Grotto
Event involvement[edit]
Volatile Magic orbs will spawn on the ground as rewards for completing the following events:
- [Group Event] Defeat the Legendary bounty (80)
Contents[edit]
- Random amount of
, depending on the subtype of orb, in Season 4 maps:
- Volatile Magic (1) (guaranteed) (small phasing orbs in Jahai Bluffs)
- Volatile Magic (1-2) (guaranteed) (small orbs in Jahai Bluffs up in the sky)
- Volatile Magic (2-4) (guaranteed) (small orbs everywhere else)
- Volatile Magic (2-8) (guaranteed) (larger orbs)
- 1,270 (small phasing orbs in Jahai Bluffs) or 2,540 (all others, both large and small)
Notes[edit]
- A total of 250 orbs can be picked up daily per account. This limit resets every day.
- With the exception of the phasing orbs in Jahai Bluffs, all orbs count as one unit towards this limit. The phasing orbs count half.
- When the daily limit is reached, the remaining orbs visibly disappear. They will reappear after the daily reset.
- Each individual orb has a 24 hour cooldown per character and per instance. Changing map instances allows you to pick up new orbs in the old locations.
Related achievements[edit]
Daily Living World Season 4: Daily Kourna: Volatile Magic Collector — Collect volatile magic around the Moon Fortress. (0
)
Daily Living World Season 4: Daily Dragonfall Volatile Magic Collection — Collect 10 Volatile Magic in Dragonfall. (0
)
See also[edit]
- Latent Magic for orbs of the same model similar effect upon interaction but in Horn of Maguuma maps.
