Clear out the elementals
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Clear out the elementals is a level 80 dynamic event that occurs in four different locations around the Echoing Hills and Stricken Plains, each with its own associated NPC.
Objectives[edit]
- Time limit: 5:00 (When Of Mists and Monsters countdown starts)
- Elite Earth Elemental/Ember/Ice Elemental/Spark
- Elementals Remaining
Walkthrough[edit]
Kill elementals until the "Elementals Remaining" bar is depleted. An elite elemental will spawn when the bar is half-empty.
Rewards[edit]
| Reward tier | Experience | Karma | Coin |
|---|---|---|---|
| Gold | 26,670 | 378 |
88 |
| Silver | 20,003 | 284 |
66 |
| Bronze | 13,335 | 189 |
44 |
These are the expected rewards for a level 80 player.
- Bonus chest containing:
- Curious Mursaat Currency (2) (guaranteed)
- Ursus Oblige (2-8, 10) (guaranteed)
- One of the following:
- One of the following:
NPCs[edit]
Allies[edit]
- Stoking Flare (north event)
- Stifled Ember (east event)
- Searing Pyre (south event)
- Kindled Blaze (west event)
Foes[edit]
- Earth Elemental
- Ember
- Ice Elemental
- Spark
- Veteran Earth Elemental (only when upscaled)
- Veteran Ember (only when upscaled)
- Veteran Ice Elemental (only when upscaled)
- Veteran Spark (only when upscaled)
- Elite Earth Elemental
- Elite Ember
- Elite Ice Elemental
- Elite Spark
Dialogue[edit]
For each action, one random dialogue line is chosen.
North[edit]
- Event start
- Stoking Flare: I smell smoke.
- Stoking Flare: I'm all fired up!
- Stoking Flare: More fires to put out? An easy matter!
- Stoking Flare: Time to stamp out some flames, it is.
- When the Elite Elemental spawns
- Stoking Flare: (growls)
- Stoking Flare: Be extinguished!
- Stoking Flare: Is that all?
- Stoking Flare: Snuff you out, I will.
- Event success
- Stoking Flare: I love this job.
- Stoking Flare: Oddly in the mood for smoked meats, I am.
- Stoking Flare: [sic] Well, that's done.
East[edit]
- Event start
- Stifled Ember: Ah. Back to work.
- Stifled Ember: My work is never done.
- Stifled Ember: The flames burn anew.
- Stifled Ember: Ugh. Beginning to feel like a moth, I am.
- When the Elite Elemental spawns
- Stifled Ember: Apologies for the smell of singed fur.
- Stifled Ember: If my fur catches fire, please tell me.
- Stifled Ember: Ow! Burned myself...
- Stifled Ember: Some like it hot. I do not.
- Event success
- Stifled Ember: A short respite before they return.
- Stifled Ember: Not so hot now, eh?
- Stifled Ember: They burn, I smother. An endless cycle.
- Stifled Ember: They'll be back. But it does not matter. The flames are hot, but my soul burns brighter.
South[edit]
- Event start
- Searing Pyre: More fires? Not on my watch.
- Searing Pyre: Smells like it's time for me to get to work.
- Searing Pyre: The flames dance once again.
- When the Elite Elemental spawns
- Searing Pyre: (growls)
- Searing Pyre: Ah! Burned me!
- Searing Pyre: Enough!
- Searing Pyre: Have you nothing better to do?
- Event success
- Searing Pyre: Rest, I should. Before the fires blaze again.
- Searing Pyre: Phew! I need to cool my coat.
- Searing Pyre: That's the last of them. For now.
- Searing Pyre: The flames never last. But they always return.
West[edit]
- Event start
- Kindled Blaze: Heating up, things are.
- Kindled Blaze: My work begins anew.
- Kindled Blaze: The job of a fire lookout is never done.
- Kindled Blaze: Where there's smoke...
- When the Elite Elemental spawns
- Kindled Blaze: Go burn somewhere else.
- Kindled Blaze: Leave our forest alone!
- Kindled Blaze: That's enough from you.
- Event success
- Kindled Blaze: All this firefighting's made me thirsty, it has.
- Kindled Blaze: Cook me any more and you could serve me up for the harvest.
- Kindled Blaze: Inhaled some smoke...
- Kindled Blaze: They'll return. Better rest for now.
Notes[edit]
- Each event respawns after 3-4 minutes.
- 17 elementals have to be killed to deplete the bar; the elite does not count.
- The enemies can scale up to veteran when there are 3 players present, and to additional elites with 5 players.
- The events have separate diminishing returns, meaning rotating between two or more will not hit the limit.
- When the 10 minute Of Mists and Monsters countdown starts, all remaining events get a 5 minute timer, and new events will not spawn until after the meta.
Related achievements[edit]
Janthir Syntri: Event Collection: Northeast Janthir Syntri — Participate in successful events around Stricken Plains, Landfall, and Tumultuous Sea. (Some events can count toward multiple achievements.) (5
)
Janthir Syntri: Firewatch — Complete all of the "Clear out the elementals" events. (4)










