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Dance among the kodan

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Dance among the kodan

Interactive map

Interactive map

Dance among the kodan is a level 80 Group Event in Lowland Shore. Players must stand in the marked areas and mimic the kodan dances in order to impress the villagers of Harvest Den.

Objectives[edit]

  • Kodan Impressed
  • Time before dance ends: 10:00

Rewards[edit]

Reward tier Experience Karma Coin
Gold 26,670 Experience.png 378 Karma 88 Copper coin
Silver 20,003 Experience.png 284 Karma 66 Copper coin
Bronze 13,335 Experience.png 189 Karma 44 Copper coin
These are the expected rewards for a level 80 player.

Walkthrough[edit]

The event occurs twice every night; first immediately upon nightfall, and a second time 20 minutes later.

Previous period
Next period
00:00 UTC

When the event begins, kodan villagers will gather around the town square where the Keeper of the Groove stands, and the lead dancers will position themselves in a circle around the brazier at the center.

Six circular areas are marked in front of each lead dancer, where players must stand to receive the dance skills required to mimic their moves. Each kodan will perform one of the five dances, and players in the circle in front of them must use the corresponding skill in order to progress the event. As the event continues, the Keeper of the Groove will change the circle patterns, requiring players to move around the stage to continue dancing. He will first deactivate half of them, leaving three alternating circles; then one singular rotating circle, before bringing all the circles back for the finale.

Depending on amount of participating players and scaling, the event may be completed in as few as 13 moves. The Savant of Dance achievement requires you to perform 10 correct consecutive moves, so be sure to be at the event in time if you want the best chance of success.

Dance skills[edit]

# Skill Activation time Recharge time Description
6 Reach for the Stars.png Reach for the Stars No skill description found.
7 Bouncer (skill).png Bouncer No skill description found.
8 Bee's Knees.png Bee's Knees No skill description found.
9 Spin (dance).png Spin No skill description found.
10 Side Step.png Side Step No skill description found.
Entering a circle before the green indicator appears will sometimes not give you the skills, step out and in again to get them.

NPCs[edit]

Allies[edit]

Dialogue[edit]

Event start
One of:
Keeper of the Groove: Say there, visitor, join us for a round of dance? The harvest won't celebrate itself. Don't be shy!
Keeper of the Groove: Newcomer, fine timing! Join us for a dance, yes? Not every day you get to celebrate the harvest!
At 25% — Stage changes into 3 circles
Keeper of the Groove: Let us make things interesting. Watch for changing patterns within the dance circle.
Keeper of the Groove: See if you can handle the might of my deft rhythms! Let us dance together!
At 50% — Stage changes into 1 circle
Keeper of the Groove: Fine footwork. But insult you by going too easy, I'd never! Let's step things up!
At 75% — Stage changes back into 6 circles
Keeper of the Groove: You dance with poise. But our finale has arrived. Let us now....
Keeper of the Groove: WELCOME THE HARVEST IN GLORIOUS DANCE!
Keeper of the Groove: SHED THE FINAL HUSKS OF SUMMER! SHUCK THEM GOOD-BYE!
Keeper of the Groove: SHUCK THEM!!!
Talking to Keeper of the Groove during event
Keeper of the Groove: We take our dances seriously, so don't you outsiders miss a beat! Follow the moves of the bearkin in front of you.
Talk end option tango.png Noted.
Occasional chatter when approaching a dancer's circle
Dancing Bard: Brave to join us. Years before I worked up the nerve myself.
Dancing Bard: Follow my steps, and you'll be set.
Loving Orchard: Haha! A fine partner you'll make!
Loving Orchard: Watch my moves and follow suit.
Sheltered Shoal: Oh, a partner? Charmed, I am.
Sheltered Shoal: Old knees don't work as they used to, but the moves come as second nature by this point. Just follow my lead.
Steely Dawn: Haha! A fine partner you'll make!
Steely Dawn: Watch my moves and follow suit.
Surging Tide: Brave to join us. Years before I worked up the nerve myself.
Surging Tide: Follow my steps, and you'll be set.
Trampling Herd: Oh, a partner? Charmed, I am.
Trampling Herd: Old knees don't work as they used to, but the moves come as second nature by this point. Just follow my lead.
Event success
Keeper of the Groove: An absolute spectacle! The Lore Master will tell of this for ages to come! Dance with us any time, newcomer!
Event failure
Keeper of the Groove: Not all can be graced by the gift of rhythm, newcomer. Take it not to heart.

Notes[edit]

  • Not performing the correct move in time will cause you to take damage equal to 10% of max health. This is inconsequential because you will heal up by the next one. Humorously, the combat log reads: "You hit yourself for X using Dancing."
The stage will sometimes not transition back into 6 circles for the finale.

Related achievements[edit]