Deafening Drum/history

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January 13, 2026

  • Deafening Drum: Fixed an issue that caused this skill to go on full cooldown when interrupted.

October 28, 2025

Deafening Drum.png

Deafening Drum

Profession
Mesmer icon small.png Mesmer (skill list)
Specialization
Troubadour icon small.png Troubadour
Slot
Profession mechanic
Type
Instrument
Game link
0.25¼ Activation time  25 Recharge time  
Deafening Drum

Slam the drum to release a percussive shock wave, disabling enemies. The strength of the disable increases the closer an enemy is.
The drum will then consume all notes to continue playing in the background. The drum's duration is extended for each note consumed.

Damage.png Damage: 807 (2.0)?
Damage.png Damage: 303 (0.75)?
Deafening Drum.png Drum Playing (5s): +25% Movement Speed
Daze.png Medium-Range Daze: 2 seconds
Daze.png Long-Range Daze: 1 second
Stun.png Close-Range Stun: 2 seconds
Number of targets.png Number of Targets: 5
Duration.png Duration Increase per Note: 5 seconds
Radius.png Close-Range Radius: 180
Radius.png Medium-Range Radius: 270
Radius.png Long-Range Radius: 360
Evade.png Defiance Break: 500[sic]

— In-game description

Beta event version: August 19, 2025

  • Deafening Drum was available during the Visions of Eternity elite specialization Beta Event.
Deafening Drum.png

Deafening Drum

Profession
Mesmer icon small.png Mesmer (skill list)
Specialization
Troubadour icon small.png Troubadour
Slot
Profession mechanic
Game link
0.25¼ Activation time  25 Recharge time  
Deafening Drum

Slam the drum to release a percussive shock wave, disabling enemies. The strength of the disable increases the closer an enemy is.
The drum will then consume all notes to continue playing in the background. The drum's duration is extended for each note consumed.

Damage.png Damage: 807 (2.0)?
Damage.png Damage: 303 (0.75)?
Deafening Drum.png Drum Playing (5s): +4% Healing Increase to Others, +4% Damage, +4% Condition Damage
Daze.png Medium-Range Daze: 2 seconds
Daze.png Long-Range Daze: 1 second
Stun.png Close-Range Stun: 2 seconds
Number of targets.png Number of Targets: 5
Duration.png Duration Increase per Note: 5 seconds
Radius.png Close-Range Radius: 180
Radius.png Medium-Range Radius: 270
Radius.png Long-Range Radius: 360
Evade.png Defiance Break: 500[sic]

— In-game description