Deafening Drum/history
From Guild Wars 2 Wiki
Jump to navigationJump to search
January 13, 2026
- Deafening Drum: Fixed an issue that caused this skill to go on full cooldown when interrupted.
October 28, 2025
- Deafening Drum: Increased the speed of the shock wave.
Deafening Drum
“Slam the drum to release a percussive shock wave, disabling enemies. The strength of the disable increases the closer an enemy is.
The drum will then consume all notes to continue playing in the background. The drum's duration is extended for each note consumed.
Damage: 807 (2.0)? Damage: 303 (0.75)?- Drum Playing (5s): +25% Movement Speed
- Medium-Range Daze: 2 seconds
- Long-Range Daze: 1 second
- Close-Range Stun: 2 seconds
- Number of Targets: 5
- Duration Increase per Note: 5 seconds
- Close-Range Radius: 180
- Medium-Range Radius: 270
- Long-Range Radius: 360
- Defiance Break: 500[sic]
— In-game description
Beta event version: August 19, 2025
- Deafening Drum was available during the Visions of Eternity elite specialization Beta Event.
Deafening Drum
“Slam the drum to release a percussive shock wave, disabling enemies. The strength of the disable increases the closer an enemy is.
The drum will then consume all notes to continue playing in the background. The drum's duration is extended for each note consumed.
Damage: 807 (2.0)? Damage: 303 (0.75)?- Drum Playing (5s): +4% Healing Increase to Others, +4% Damage, +4% Condition Damage
- Medium-Range Daze: 2 seconds
- Long-Range Daze: 1 second
- Close-Range Stun: 2 seconds
- Number of Targets: 5
- Duration Increase per Note: 5 seconds
- Close-Range Radius: 180
- Medium-Range Radius: 270
- Long-Range Radius: 360
- Defiance Break: 500[sic]
— In-game description