Eruption
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“Shake the ground until it erupts and damages foes.
Damage: 605 (1.5)? Damage: 504 (1.25)?- 6 Bleeding (12s): 1,584 Damage
- Cripple (3s): -50% Movement Speed
- Number of Targets: 5
- Radius: 300
- Combo Finisher: Blast
- Range: 1,200
— In-game description
Related traits[edit]
Earth
- Serrated Stones — Bleeding you inflict has increased duration. Deal increased damage to bleeding foes.
- Geomancer's Training — Strike damage from nearby foes is reduced. Earth weapon skills gain reduced recharge.
- Diamond Skin — Remove conditions from yourself when you successfully combo a field with a leap finisher. Remove conditions from nearby allies when you successfully combo a field with a blast finisher.
Weaver
- Elemental Pursuit — Gain superspeed when inflicting inhibiting conditions on enemies.
Catalyst
- Elemental Epitome — Gain an aura based on your current attunement when you combo. Gain Elemental Empowerment when you grant yourself an aura. Auras can be gained this way once per attunement per interval.
- Elemental Synergy — Gain a bonus effect when you finish a combo. Bonuses can trigger once per attunement per interval.
Notes[edit]
- This skill has a delay of approximately 3 seconds, or ~4.25 including the cast time.
- This means it is possible to activate this skill first, then use a skill that creates a combo field before the Eruption completes.
Version history[edit]
For a detailed skill history, see here.
| Patch | Changes |
|---|---|
| February 25, 2020 | Competitive content update:
|
| August 28, 2018 |
|
| June 20, 2017 |
|
| June 23, 2015 | Specialization update:
|
| April 15, 2014 |
|
| June 25, 2013 |
|
| August 28, 2012 | Game release:
|
Trivia[edit]
A Guild Wars skill bears the same name as this skill.