Frostfire Ward
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Frostfire Ward
“Dual Attack. Gain fire and frost aura. Reduce the recharge of your primary attunement. Your next strike will deal additional damage to enemies around your target and remove conditions from you.
- Frostfire Ward (5s): Your next strike will deal additional damage to enemies around your target and remove conditions from you.
- Frost Aura (3s): Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%.
- Fire Aura (3s): Enveloped in a fiery shield that burns foes, grants might each time you are struck (1-second cooldown per attacker).
- Recharge Reduced: 100%
- Additional Strike
Damage: 367 (1.0)? Damage: 73 (0.2)?- Conditions Removed: 2
- Number of Targets: 5
- Radius: 180
— In-game description
Mechanics[edit]
- Activates from any strike, not exclusively spear attacks.
- For example, striking an enemy with Signet of Air.
Related traits[edit]
Fire
- Smothering Auras — Fire auras have increased duration. Applying auras to allies removes conditions, and transmuting auras removes conditions from nearby allies.
Air
- Zephyr's Boon — Grant boons to allies you grant auras to.
Earth
- Elemental Shielding — Auras you grant to allies also grant protection.
Water
- Powerful Aura — Any aura you grant yourself is granted to nearby allies.
Weaver
- Superior Elements — Dual Attack skills weaken enemies. Attacks against weakened foes have increased critical chance.
- Elemental Refreshment — Grant barrier to yourself when using Dual Attack skills.
- Swift Revenge — Gain swiftness when using a Dual Attack. Deal increased strike damage to enemies while under the effects of swiftness or superspeed.
- Invigorating Strikes — Gain vigor when using a Dual Attack. Dodge rolling grants a barrier.
Version history[edit]
For a detailed skill history, see here.
| Patch | Changes |
|---|---|
| January 13, 2026 |
|
| August 20, 2024 | Janthir Wilds release:
|
| June 27, 2024 |
|