Luce, Avatar of the All Seer
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Luce, Avatar of the All Seer
Luce, Avatar of the All Seer is a projection of the All Seer. In life, Luce was the Spell Sower of the seers.[1]
When the seers abandoned Castora to keep it from the mursaat, Luce stayed behind to watch over the island alongside several other seers, acting as the All Seer's avatar by offering their soul essence to protect the island.[1][2]
Biography[edit]
Location[edit]
- Eternity's Garden
- Temple of the Blessed Mantle (only during related events)
Event involvement[edit]
- Shackles of the Ancients
- [Group Event] Release souls from the feretory (80)
Combat abilities[edit]
- Abilities
- Binds Skills
- Area Control
- Effects
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(unlocked when casting Shackles of the All Seer)
- 2 Consolidated Power (while other avatars are not engaged) — Increases damage and health of the projection for each projection not engaged in combat.
- Unempowered (while other avatars are engaged) — Not currently empowered by its allies.
- Skills
- Goring Gyves of Gardesano — Floats higher into the air and then moves to the side, causing Knockback to foes in a small circular AoE around them.
Spiral Burst Skill — A field of mines made of chains appears on the ground around them, exploding after a short delay. Standing on a mine while it explodes damages and causes Knockback.
- Issvano's Bombardment — Rains down projectiles on the other avatars' platforms. Only used when not in combat.
- Raul's Raking Chains — Luce swings a chain in a semicircle-shaped AoE, damaging and applying 5 Vulnerability (10s).
- Shackles of the All Seer — Chain down enemies with the Shackles of the All Seer, inflicting periodic damage to them until freed.
- Streaks of Calogero — Leaps forward, damaging and causing Knockback to targets in their path.
- Ubaldesca Craters — Slams a chain into the ground in front of them, striking as two overlapping AoEs. A rectangular AoE extends out in front of them, dealing damage and applying 5 Vulnerability (5s), while the large circular AoE beyond it launches struck targets into the air, dealing heavy damage and applying 3 Confusion (3s).
- Unnamed skill — Chain two enemies together with a Linked Edict, inflicting damage to them both when separated too far.
- Stolen skills
See also[edit]
References[edit]
- ^ a b Those Who Watch
- ^ Shackles of the Ancients dialogue