Release Potential: Mesmer/history
April 14, 2026
- Release Potential: Mesmer: Reduced the torment duration from 6 seconds to 3 seconds in PvE only.
Release Potential: Mesmer
- Profession
Revenant (skill list)- Specialization
Conduit- Slot
- Profession mechanic
- Game link
“Create an eruption of despair around you, inflicting torment on enemies and dazing them. For each enemy struck, inflict torment on yourself. Each point of affinity you have increases the torment duration on enemies and reduces the torment duration on yourself.
Damage: 526 (1.98)? Damage: 292 (1.1)? 2 Torment (3s): 132 Damage, 191 Damage if Foe Is Stationary 2 Torment (6s): 264 Damage, 382 Damage if Foe Is Stationary Self Torment per Enemy Struck (8s): 176 Damage, 254 Damage if Foe Is Stationary Self Torment per Enemy Struck (6s): 132 Damage, 191 Damage if Foe Is Stationary Daze: 2 seconds Daze: ½ seconds- Number of Targets: 5
- Duration Increase per Affinity: 10%
- Duration Decrease per Affinity: −15%
- Radius: 180
Defiance Break: 200 Defiance Break: 100— In-game description
February 03, 2026
- Release Potential: Mesmer: Increased the cooldown from 10 seconds to 18 seconds in PvP only.
Release Potential: Mesmer
- Profession
Revenant (skill list)- Specialization
Conduit- Slot
- Profession mechanic
- Game link
“Create an eruption of despair around you, inflicting torment on enemies and dazing them. For each enemy struck, inflict torment on yourself. Each point of affinity you have increases the torment duration on enemies and reduces the torment duration on yourself.
Damage: 526 (1.98)? Damage: 292 (1.1)?- 2 Torment (6s): 264 Damage, 382 Damage if Foe Is Stationary
Self Torment per Enemy Struck (8s): 176 Damage, 254 Damage if Foe Is Stationary Self Torment per Enemy Struck (6s): 132 Damage, 191 Damage if Foe Is Stationary Daze: 2 seconds Daze: ½ seconds- Number of Targets: 5
- Duration Increase per Affinity: 10%
- Duration Decrease per Affinity: −15%
- Radius: 180
Defiance Break: 200 Defiance Break: 100— In-game description
January 13, 2026
- Release Potential: Mesmer: Reduced the torment stacks from 4 to 2.
Release Potential: Mesmer
- Profession
Revenant (skill list)- Specialization
Conduit- Slot
- Profession mechanic
- Game link
“Create an eruption of despair around you, inflicting torment on enemies and dazing them. For each enemy struck, inflict torment on yourself. Each point of affinity you have increases the torment duration on enemies and reduces the torment duration on yourself.
Damage: 526 (1.98)? Damage: 292 (1.1)?- 2 Torment (6s): 264 Damage, 382 Damage if Foe Is Stationary
1 Self Torment per Enemy Struck (8s): 176 Damage, 254 Damage if Foe Is Stationary 1 Self Torment per Enemy Struck (6s): 132 Damage, 191 Damage if Foe Is Stationary Daze: 2 seconds Daze: ½ seconds- Number of Targets: 5
- Duration Increase per Affinity: 10%
- Duration Decrease per Affinity: −15%
- Radius: 180
Defiance Break: 200 Defiance Break: 100— In-game description
December 09, 2025
- Release Potential: Mesmer: Reduced the torment duration from 8 seconds to 6 seconds in PvE only. Reduced the torment count from 5 to 4 in PvE only. Decreased the torment duration increase per affinity from 15% to 10% in all modes
Release Potential: Mesmer
- Profession
Revenant (skill list)- Specialization
Conduit- Slot
- Profession mechanic
- Game link
“Create an eruption of despair around you, inflicting torment on enemies and dazing them. For each enemy struck, inflict torment on yourself. Each point of affinity you have increases the torment duration on enemies and reduces the torment duration on yourself.
Damage: 526 (1.98)? Damage: 292 (1.1)?- 4 Torment (6s): 528 Damage, 763 Damage if Foe Is Stationary
1 Self Torment per Enemy Struck (8s): 176 Damage, 254 Damage if Foe Is Stationary 1 Self Torment per Enemy Struck (6s): 132 Damage, 191 Damage if Foe Is Stationary Daze: 2 seconds Daze: ½ seconds- Number of Targets: 5
- Duration Increase per Affinity: 10%
- Duration Decrease per Affinity: −15%
- Radius: 180
Defiance Break: 200 Defiance Break: 100— In-game description
October 28, 2025
- Release Potential: Mesmer has been added to the game.
Release Potential: Mesmer
- Profession
Revenant (skill list)- Specialization
Conduit- Slot
- Profession mechanic
- Game link
“Create an eruption of despair around you, inflicting torment on enemies and dazing them. For each enemy struck, inflict torment on yourself. Each point of affinity you have increases the torment duration on enemies and reduces the torment duration on yourself.
Damage: 526 (1.98)? Damage: 292 (1.1)? 5 Torment (8s): 880 Damage, 1,272 Damage if Foe Is Stationary 4 Torment (6s): 528 Damage, 763 Damage if Foe Is Stationary 1 Self Torment per Enemy Struck (8s): 176 Damage, 254 Damage if Foe Is Stationary 1 Self Torment per Enemy Struck (6s): 132 Damage, 191 Damage if Foe Is Stationary Daze: 2 seconds Daze: ½ seconds- Number of Targets: 5
- Duration Increase per Affinity: 15%
- Duration Decrease per Affinity: −15%
- Radius: 180
Defiance Break: 200 Defiance Break: 100— In-game description