Game updates/2026-02-03

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February 3, 2026

Update - February 3, 2026[edit]

Bug Fix[edit]

  • Fixed an issue that could cause the /gg command to remove the cursed artifact from the Kela, Seneschal of Waves raid encounter and bypass some of the intended fight mechanics.

Late Notes - February 3, 2026[edit]

Items[edit]

Profession Skills[edit]

Elementalist[edit]

  • Bountiful Power.png Bountiful Power: Reduced the damage increase duration from 7 seconds to 3 seconds while the evoker elite specialization is equipped in PvP only.
Evoker[edit]
  • Rejuvenate.png Rejuvenate: Increased the cooldown from 20 seconds to 25 seconds in PvP only.
  • Zap (skill).png Zap: Reduced the passive ferocity from 120 to 60 and the bonus critical damage against marked targets from 5% to 3% in PvP only.
  • Lightning Blitz.png Lightning Blitz: Reduced the damage coefficient per hit from 0.122 to 0.1 in PvP only.
  • Familiar's Focus.png Familiar's Focus: Reduced the strike damage bonus from 15% to 12% in PvP only.
  • Blazing Restoration.png Galvanic Enchantment: Reduced the Electric Enchantment stacks from 2 to 1 in PvP only.

Guardian[edit]

Mesmer[edit]

Troubadour[edit]

Ranger[edit]

Galeshot[edit]
  • Supersonic Arrow.png Supersonic Arrow: This skill now reveals the user at the beginning of the cast.

Revenant[edit]

Conduit[edit]

Thief[edit]

Antiquary[edit]
  • Forged Surfer Dash.png Forged Surfer Dash: Reduced the additional bomb damage coefficient from 1.2 to 0.8 and reduced the burning duration from 4 seconds to 2 seconds in PvP only.
  • Mistburn Mortar.png Mistburn Mortar: Reduced the effect stacks granted from 5 to 2 in PvP only.
  • Zephyrite Sun Crystal.png Zephyrite Sun Crystal: Reduced the burning stacks from 2 to 1 in PvP only.
  • Canach-Coin Toss.png Canach-Coin Toss: Increased the cooldown from 15 seconds to 25 seconds in PvP only.
  • Emergency Jade Shield.png Emergency Jade Shield: Fixed an issue that prevented this skill from being successfully used in quick succession.
  • Scoundrel's Luck.png Scoundrel's Luck: This trait now has a 15-second internal cooldown in PvP only.
  • Prodigious Pincher.png Prodigious Pincher: Fixed an issue that prevented this trait from granting stacks if a skill's aftercast animation was canceled early.
  • Possessive Hoarder.png Possessive Hoarder: Fixed an issue that caused this trait to use incorrect barrier values in PvP. Lowered the might stacks from 8 to 4 and reduced the regeneration duration from 8 seconds to 6 seconds in PvP only.

Warrior[edit]

Paragon[edit]
  • Chant of Action.png Chant of Action: Increased the cooldown from 8 seconds to 12 seconds and increased the motivation per level from 1/1/1 to 1/2/3 in PvP and WvW. Reduced the initial might stacks from 3 to 2, reduced the might duration from 8 seconds to 6 seconds, and reduced the fury duration from 3 seconds to 2 seconds in PvP only.
  • Rally the Valiant.png Rally the Valiant: Lowered the motivation on burst skill use from 4 to 3 in PvP and WvW.
  • Strengthening Stanzas.png Strengthening Stanzas: Lowered the Chant of Action damage increase from 10% to 7% in PvP only.
  • Brisk Pacing.png Brisk Pacing: Lowered the 7–10 motivation damage increase from 20% to 15% in PvP only.

Guild Wars 2 Wiki Notes[edit]

Update - February 3, 2026[edit]

Note to users of third-party programs: The game may not launch or work properly after we release a new build if you use a third-party program, due to possible incompatibilities. ArenaNet cannot offer support if a third-party modification breaks, interferes with, or prevents you from playing Guild Wars or Guild Wars 2. Our policy regarding third-party programs can be found here.

Guild Wars 2: Visions of Eternity—Raids and Wardrobe[edit]

As the Tyrian Alliance determine their next movements against Vloxx and the Inquest, the commanders and wayfinders of Tyria turn their eyes to the menacing threats that linger in shadow… Challenge Kela, Seneschal of Waves, and confront her in the new Guardian's Glade raid.

Release Highlights

Lunar New Year[edit]

Another new year dawns on Tyria—join the festivities in Divinity's Reach! The Year of the Horse is upon us, and the Lunar New Year Festival returns once more with new rewards. Collect and open Lucky Envelope to earn essences of luck, delicious foods, fireworks, valuable items, and a chance to find the new Lucky Horse Lantern and Lucky Great Horse Lantern backpacks!

  • A new cooking recipe, the New Year Rice Cake, is now available from Lunar New Year vendors.
  • Special objectives are available in the Wizard's Vault to earn extra astral acclaim as you enjoy the festival.
  • A number of festival-related bugs have been fixed to ensure a happy holiday for all heroes.

Lunar New Year will be active until February 17 February 24[sic] at noon Pacific Time (UTC-8). See you in Divinity's Reach!

Wizard's Vault[edit]

New special objectives for the season have been added, and more will appear over the course of the season, including special objectives associated with bonus events and festivals. Additionally, a number of daily and weekly objectives have been updated. Some of the objective options on rotation are being shelved in favor of new or returning objectives. Meanwhile, some objective pools have also been updated to improve daily variety and the rate of appearance of some objectives. New unique rewards are now available in the Wizard's Vault! Last season's unique rewards are now available in Legacy Rewards. The Wizard's Vault inventory has also been updated to adjust pricing and the quantity and availability of items. Some items have been shelved, with new items to replace them for the season.

Daily Objectives[edit]

  • Added the Complete a Fractal in the Fractals of the Mists objective to the PvE pool.
  • Added the Deal 50,000 Damage Using Siege Equipment objective to the WvW pool.
  • Retired the Loot 10 Defeated Enemies objective.
  • Retired the View a Vista in (an expansion region) series of objectives.
  • Retired the Defeat 1 Elite Enemy objective.
  • Retired the Craft 3 Masterwork Items objective.
  • Retired the Create 1 Item with the Mystic Forge objective.
  • Retired the Complete 1 Event in (an expansion region) series of objectives.
  • Updated the distribution of some objective pools to refresh objective distribution patterns.

Weekly Objectives[edit]

  • Added the Defeat the Tequatl the Sunless World Boss or Complete Events in Sparkfly Fen objective to the PvE pool.
  • Added the Deal 500,000 Damage Using Siege Equipment objective to the WvW pool.
  • Updated the Complete (meta-event), Events in (map), or Events in (region) series of objectives to be condensed by expansion so that each expansion region's meta-events are featured more regularly and all at once.
  • Updated the Complete 7 Rift Hunts or Group Events objective to be split by expansion region into 3 objectives.
  • Updated the Complete 1 Fractal in the Fractals of the Mists objective to require 3 fractal completions.
  • Updated the Defeat 100 (enemy type) or (enemy type) series of objectives to require 50 kills. Additionally, veteran, elite, and champion kills now give increased amounts of progress.
  • Retired the Complete the Obsidian Sanctum Jumping Puzzle in the Obsidian Sanctum Map objective.
  • Retired the Complete the Emerald Sanctum or Sapphire Sanctum Jumping Puzzle objective.
  • Updated the distribution of some objective pools to refresh objective distribution patterns.

System Updates[edit]

  • Daily and weekly objectives can now be chosen separately, allowing players to choose a different weekly and daily objective allocation between the PvE, PvP, and WvW categories.
  • Daily and weekly objective allocation can now be freely updated if no objectives have been completed (aside from the Log In daily objective), without waiting for the next reset.
  • For new players accessing the Wizard's Vault, the daily and weekly objective selection will default to no categories selected and then prompt them to make a deliberate choice before proceeding.

Inventory Additions[edit]

Inventory Updates[edit]

Fashion Templates[edit]

A new Fashion tab has been added to the Hero panel, where players will now change the appearance of their characters' equipment. The old Wardrobe and Outfit submenus in the Equipment panel have been removed.

Wardrobe[edit]

  • Here, players can choose skins and dyes for their armor, weapon, and outfit slots.
  • Skins and dyes are displayed simultaneously and no longer require players to access different submenus in the Equipment panel.
  • Players can now store multiple sets of skins, dyes, and visibility toggles in Fashion Templates, enabling them to switch between looks at the press of a button.
  • Each account will start with two Fashion Template tabs. Up to seven additional tabs can be purchased in the Gem Store, giving players access to up to nine tabs.
  • Fashion Template tabs are unlocked across your account, but data is stored per character.
  • Transmutation Charges will still be used to save changes to a Fashion Template; however, applying a Fashion Template will be free.
  • If the player has unlocked equipment in their Legendary Armory that could be placed in the matching equipment slot, changes to that fashion slot (regardless of whether that item is equipped) will not cost Transmutation Charges.
  • Fashion Templates can be renamed, cleared, and shared both in and out of the game. You can optionally set them to apply automatically to newly equipped items.
  • A saved Fashion Template's individual slots can also be applied or cleared.
  • For more information about Fashion Templates, please read through our helpful guide and watch the related tutorial videos.

Tools[edit]

  • Here, players can change their gathering tool skins for free.

Players will receive some free Transmutation Charges in their in-game mailbox in celebration of the new Fashion tab. Upon using the Fashion tab for the first time, players will be given a one-time chance to save their currently equipped fashion into a Fashion Template for free.

Raids[edit]

  • A new raid encounter has been added, allowing squads of players to challenge Kela, Seneschal of Waves. This encounter can be accessed from the Lion's Arch Aerodrome.
  • Strike Missions have been renamed and are now raid encounters.
  • Raid encounter rewards are now on weekly cadence to match raid wing rewards.
  • The Daily Strike Mission achievement category has been replaced with a daily raid boss bounty, which includes raid bosses from both encounters and wings.
  • Raid encounter rewards have been updated to better reflect raid wing rewards.
  • Prophet Shards will be converted to Magnetite Shards when first logging in after the new update, and all sources of Prophet Shards will now award Magnetite Shards.
  • Raid boss Magnetite Shard values have been standardized to award one of five values depending on the commitment (difficulty and length of the encounter) across all raid bosses.
  • Challenge modes will continue to reward 10 Magnetite Shards for all encounters.
  • The weekly Magnetite Shard cap has been raised to 800.
  • A new Weekly Raids achievement category is available in the Raids section for all of the eight raid wings as well as for all raid encounters and quickplay raids.
  • New first-time completion achievements have been added for each raid wing, including a unique title for each wing.
  • Raid Mentor achievements have been added for wings 1 through 7. Incrementing mentor achievements can now be completed by either raiding with players who have never defeated the boss or who have not cleared it that week for a smaller amount.
  • Undefeated raid achievements have been added for wings 2 through 7.
  • New No Downed State achievements have been added for each raid wing.
  • A new Raid General category is available in the Raid section to help track new raid achievements that are not unique to any single raid wing or encounter.
    • A Raid Mentor meta-achievement has been added to this category.
    • A No Downed State meta-achievement has been added to this category.
    • A new Raid God achievement has been added to this category.
    • A new achievement for earning relics through quickplay raids has been added to this category.
  • Several new unique raid rewards have been added that can only be obtained as extremely rare drops from their challenge mode encounters:
  • A new merchant has been added to the Lion's Arch Aerodrome that will offer one-time and weekly purchases for raid currencies.

Open World[edit]

General[edit]

  • Fixed an issue that caused all Mini Jade Bot skins to get stuck in their animations when idle.
  • Fixed an issue that caused the Glyph of Industry's effects to be removed.
  • Fixed an issue that caused player skills to be interrupted at the end of gathering with various gathering tools.

Player vs. Player[edit]

  • Ranked Arena now requires all party members to have ratings within 200 points of each other.

Profession Skills[edit]

Elementalist[edit]

  • Fixed an issue that caused players to have incorrect downed health values after previously rallying during vapor form.

Thief[edit]

Antiquary[edit]
  • Artifacts are no longer removed from the player's skill bar when mounting.
  • Holo-Dancer Decoy.png Holo-Dancer Decoy: Fixed an issue that caused boons from self-destruct to be granted around the antiquary's position instead of the decoy.

Guild Wars 2 Wiki Notes[edit]