Symphonic Resonance/history
From Guild Wars 2 Wiki
Jump to navigationJump to search
January 13, 2026
- Symphonic Resonance: Reduced the outgoing healing increase from 10% to 5% in WvW and PvP.
Symphonic Resonance
- Specialization
Troubadour- Tier
- Master
- Type
- Minor
- Game link
“Symphonic ResonanceInstruments provide bonuses while playing in the background.
- Flute Playing: +25% Endurance Regeneration
- Drum Playing: +25% Movement Speed
- Harp's Number of Targets: 5
- Harp Radius: 600
— In-game description
October 28, 2025
- Symphonic Resonance: This trait has been reworked and moved to the master tier minor trait slot. Gain unique bonuses for each instrument playing. Lute: Increased outgoing damage and healing. Flute: Increased endurance regeneration. Drum: Increased movement speed. Harp: Heal nearby allies every second.
Symphonic Resonance
- Specialization
Troubadour- Tier
- Master
- Type
- Minor
- Game link
“Symphonic ResonanceInstruments provide bonuses while playing in the background.
- Flute Playing: +25% Endurance Regeneration
- Drum Playing: +25% Movement Speed
- Harp's Number of Targets: 5
- Harp Radius: 600
— In-game description
Beta event version: August 19, 2025
- Symphonic Resonance was available during the Visions of Eternity elite specialization Beta Event.
Symphonic Resonance
- Specialization
Troubadour- Tier
- Grandmaster
- Type
- Minor
- Game link
“Symphonic ResonanceCrescendo grants affected allies boons per instrument playing.
- 2 Might per Instrument (8s): 60 Condition Damage, 60 Power
- Fury per Instrument (2s): +20% Critical Chance
— In-game description