Guild Wars 2: Visions of Eternity content

Symphonic Resonance

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Symphonic Resonance.png

Symphonic Resonance

Specialization
Troubadour icon small.png Troubadour (trait list)
Tier
Master
Type
Minor
Training cost
10 Hero points
Game link
API
API
Symphonic Resonance

Instruments provide bonuses while playing in the background.

Lively Lute.png Lute Playing: +10% Healing Increase to Others, +10% Damage, +10% Condition Damage
Lively Lute.png Lute Playing: +5% Healing Increase to Others, +5% Damage, +5% Condition Damage
Flustering Flute.png Flute Playing: +25% Endurance Regeneration
Deafening Drum.png Drum Playing: +25% Movement Speed
Harmonious Harp.png Harp Playing: 134 (0.05)? Heal
Harmonious Harp.png Harp Playing: 70 (0.05)? Heal
Number of targets.png Harp's Number of Targets: 5
Radius.png Harp Radius: 600

— In-game description

Related skills[edit]

Profession mechanic skills that are improved by this trait

Notes[edit]

tooltip missing text saying trait is split per gamemode

Version history[edit]

For a detailed trait history, see here.

Patch Changes
January 13, 2026
  • Reduced the outgoing healing increase from 10% to 5% in WvW and PvP.
October 28, 2025 Visions of Eternity release:
  • Symphonic Resonance has been added to the game.
  • This trait has been reworked and moved to the master tier minor trait slot. Gain unique bonuses for each instrument playing.
    • Lute: Increased outgoing damage and healing.
    • Flute: Increased endurance regeneration.
    • Drum: Increased movement speed.
    • Harp: Heal nearby allies every second.
August 19, 2025