Tainted Spirit
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Tainted Spirits are slightly different versions of the echoes of ancient Enchanted Armor and Forgotten. There seems to exist versions resembling the different weapon echos.
Story involvement[edit]
Living World Season 2[edit]
- Episode 8: Point of No Return
Combat abilities[edit]
Staff[edit]
- Abilities
- Creates Earthquakes
- Armors Selfs and Allies
- Skills
- Stoning - Hurl a rock and weaken your foe.
- Armor of Earth - Cantrip. Protect yourself with earth armor and gain protection and stability, then gain barrier for each unique boon you have.
- Earthquake - Trigger a quake at your location, knocking down foes and dealing massive damage.
- Stolen skills
Dagger[edit]
- Abilities
- Steal life
- Fears
- Skills
- Embrace of the Bat - Teleport to your target and inflict fear
- Chillblains - Mark. Inscribe a mark that inflicts chill and poison on foes when triggered.
- Life Siphon - Siphon health from your foe. Healing effectiveness increases if you are bleeding. Damage increases if your foe is bleeding.
- Stolen skills
Sword[edit]
- Abilities
- Cripples and bleeds
- Gain Fury and Might
- Blocks attacks
- Skills
- Stolen skills
Mace[edit]
- Abilities
- Smite
- Heal Allies
- Skills
- Stolen skills
Scepter[edit]
- Abilities
- Chaos storm
- Apply random Conditions
- Skills
- Wastrel's Worry - A wave that apply random conditions
- Chaos Strike - Chaotic energy apply random conditions
- Chaos Storm - Create a magical storm at the target location that applies random conditions to foes and boons to allies. The first strike of the storm dazes foes.
- Stolen skills
Trivia[edit]
- Reminiscent of the Enchanted armors from Guild Wars.
- These foes have the appearance of Chaos weapon skins.









