User:Nefastu/Projects/Skills and traits
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Project: Skills and traits[edit]
Introduction[edit]
With this project I want to improve skills and traits pages with new properties and templates and minor changes to existing templates.
- Add new properties to skills and traits to use for automatic creation of related skills/traits lists (with uniform design, see these three pages for example: Phantasmal Berserker, Explosive Rockets and Spear of Justice).
- Add new template to use new properties.
- Minor changes to existing templates for setting new properties (and a bit of QoL for wiki contributors).
The goal of this project is to reduce the number of pages to update after a balance update arrives.
New templates[edit]
- {{related}}
- This template creates a list of related skills/traits for the given page by checking what spell type/weapon type/boons or conditions the skill or trait applies.
- {{related/boon}}
- This template creates a list of all skills and traits for the given page (e.g. Aegis) that apply or improve the given boon.
- {{related/condition}}
- This template creates a list of all skills and traits for the given page (e.g. Burning) that apply or improve the given condition.
New properties[edit]
- Applies boon
- Applies condition
- Improves boon
- Improves condition
- Set by {{Skill fact}}.
- Improves skill
- Improves trait
- Improves skill type
- Improves weapon type
- Has trait line number
- Set by infobox
Changes to existing templates[edit]
- {{Skill infobox}}
- {{Trait infobox}}
- Add parameters to automatically set Improves trait/skill/spell type/weapon type and Has trait line number.
- {{Skill fact}}
- Automatically create properties Applies boon, Applies condition. For damage skill facts, accepts weapon type to calculate damage via wiki template (see here: User:Nefastu/Damage).
Current progress[edit]
- 0
Create {{related}} - 0
Create properties [[Property:Applies boon]], [[Property:Applies condition]], [[Property:Improves boon]], [[Property:Improves condition]], [[Property:Improves skill]], [[Property:Improves trait]], [[Property:Improves skill type]], [[Property:Improves weapon type]], [[Property:Has trait line number]] - 0
Modify {{Skill fact}}
- 1
Damage can now be calculated via wiki, as long as the weaponparam is set. - 0
Property creation.
- 1
- 0
Modify {{Skill infobox}} and {{Trait infobox}} - 0
Create {{related/boon}} - 0
Create {{related/condition}}
Example 1: Burning Precision[edit]
{{User trait infobox
| name = Burning Precision
| icon = Burning Precision.png
| line = Fire
| tier = Adept
| type = Major
| position = 1
| recharge = 5
| description = [[Critical hit]]s have a chance to cause [[burning]], and burning lasts longer.
| facts = {{User skill fact|critical chance|33}}{{User skill fact|burning|2}}{{User skill fact|duration increase|20%|duration=burning}}
| id = 296
}}
== Related skills ==
{{related|skills}}
== Related [[trait]]s ==
{{related|traits}}
Burning Precision
- Specialization
Fire- Tier
- Adept
- Type
- Major
- Game link
“Critical hits have a chance to cause burning, and burning lasts longer.
- Chance on Critical Hit: 33%
- Burning (2s): 262 Damage
- Duration Increase: 20%
— In-game description
Related skills[edit]
| Slot | Skill |
|---|---|
| Dagger | Drake's Breath |
| Burning Speed | |
| Ring of Fire | |
| Fire Grab | |
| Scepter | Flamestrike |
| Dragon's Tooth | |
| Focus | Flamewall |
| Fire Shield | |
| Warhorn | |
| Staff | Flame Burst |
| Burning Retreat | |
| Trident | Heat Wave |
| Profession-specific | |
| Utility | |
| Cleansing Fire | |
| Conjure Flame Axe— Burning Retreat | |
| Conjure Flame Axe— Ring of Fire | |
| Conjure Flame Axe— Flame Leap | |
| Glyph of Elemental Power | |
| Signet of Fire | |
| Elite | Glyph of Elementals— Flame Barrage |
| Drowning | Steam Vent |
Related traits[edit]
Fire[edit]
- Inferno — Burning you inflict scales off of your power instead of your condition damage.
Example 2: Blurred Inscriptions[edit]
{{User trait infobox
| name = Blurred Inscriptions
| icon = Blurred Inscriptions.png
| line = Domination
| tier = Master
| type = Major
| position = 2
| description = Activating a [[signet]] grants you [[Distortion (effect)|distortion]] and removes [[condition]]s. Signet recharge is also reduced.
| facts = {{User skill fact|effect|Distortion (effect)|1}} {{User skill fact|Conditions Removed|1}} {{User skill fact|recharge reduced|20}}
| id = 713
}}
== Related skills ==
{{related|skills}}
== Related [[trait]]s ==
{{related|traits}}
Blurred Inscriptions
- Specialization
Domination- Tier
- Master
- Type
- Major
- Game link
“Blurred InscriptionsActivating a signet grants you distortion and removes conditions. Signet recharge is also reduced.
- Distortion (1s): Immune to conditions and damage.
- Conditions Removed: 1
- Recharge Reduced: 20%
— In-game description
Related skills[edit]
| Slot | Skill |
|---|---|
| Healing | Signet of the Ether |
| Utility | Signet of Domination |
| Signet of Illusions | |
| Signet of Inspiration | |
| Signet of Midnight | |
| Elite | Signet of Humility |
Related traits[edit]
Inspiration[edit]
- Illusionary Inspiration — Increase healing to other allies. Summoning an illusion heals all allies around you. Virtuoso: Triggers when stocking a blade.
Example 3: Needle Trap[edit]
{{User skill infobox
| name = Needle Trap
| icon = Needle Trap.png
| description = Set a [[trap]] that [[immobile|immobilize]]s and [[poisoned|poisons]] foes when triggered.
| facts = {{User skill fact|damage|88|coefficient=0.33}}{{User skill fact|immobile|3}}{{User skill fact|poisoned|10|stacks=3}}{{User skill fact|bleeding|stacks=3|10}}{{User skill fact|targets|5}}{{User skill fact|unblockable}}
| recharge = 30
| activation = 0.5
| profession = thief
| slot = utility
| uw replaced by = none
| type = trap
| hero points = 3
| id = 13026
}}
== Related [[trait]]s ==
{{related|traits}}
Needle Trap
- Profession
Thief (skill list)- Slot
- Utility
- Type
- Trap
- Training cost
- 3 Hero points
- Game link
“Trap. Set a trap that immobilizes and poisons foes when triggered.
- Damage: 88 (0.33)?
- Immobilize (3s): Unable to move.
- 3 Poisoned (10s): 1005 Damage, -33% Heal Effectiveness
- 3 Bleeding (10s): 660 Damage
- Number of Targets: 5
- Unblockable
— In-game description
Related traits[edit]
Deadly Arts[edit]
- Deadly Ambition - Inflict poison when striking a foe with a dual wield attack. Gain increased condition damage. Applies poison once per attack use.
- Lotus Poison - Weaken targets when you poison them.
- Even the Odds - Apply vulnerability when you steal. Gain might when you hit with a stealth attack.
- Panic Strike - Immobilizing a foe poisons them. Striking a foe below the health threshold immobilizes them.
- Potent Poison - Poison you inflict has increased damage and duration. Other Deadly Arts traits apply additional stacks of poison.