Zephyrite Sun Crystal/history
February 03, 2026
- Zephyrite Sun Crystal: Reduced the burning stacks from 2 to 1 in PvP only.
Zephyrite Sun Crystal
“Dash toward your target, damaging and inflicting conditions on enemies and removing conditions from allies around you when you reach your destination. You evade attacks as long as you are still traveling.
For a short time after using this skill, whenever you use a weapon skill that costs initiative, remove conditions from yourself.
- Damage: 484 (1.2)?
- 2 Zephyrite Sun Crystal (10s): Remove conditions from yourself whenever you use a weapon skill that costs initiative.
2 Burning (4s): 1,048 Damage Burning (4s): 524 Damage- Blindness (5s): Next outgoing attack misses.
- Number of Targets: 5
- Radius: 240
- Evade: 1¼ seconds
- Range: 900
— In-game description
January 13, 2026
- Zephyrite Sun Crystal: Increased the radius from 180 to 240. This skill no longer breaks stun. This skill now blinds opponents that are struck and removes conditions from nearby allies. The passive ability of this skill has been changed to, "When you use a weapon skill that costs initiative, remove conditions from yourself."
Zephyrite Sun Crystal
“Dash toward your target, damaging and inflicting conditions on enemies and removing conditions from allies around you when you reach your destination. You evade attacks as long as you are still traveling.
For a short time after using this skill, whenever you use a weapon skill that costs initiative, remove conditions from yourself.
- Damage: 484 (1.2)?
- 2 Zephyrite Sun Crystal (10s): Remove conditions from yourself whenever you use a weapon skill that costs initiative.
- 2 Burning (4s): 1,048 Damage
- Blindness (5s): Next outgoing attack misses.
- Number of Targets: 5
- Radius: 240
- Evade: 1¼ seconds
- Range: 900
— In-game description
October 28, 2025
- Zephyrite Sun Crystal: In addition to its previous effects, if this skill strikes an enemy, this skill may be used again for a short period of time. Reduced the power coefficient from 1.2 to 1.0 in PvE only. Reduced the burning duration from 5 seconds to 4 seconds in PvE only.
Zephyrite Sun Crystal
“Break stuns and dash toward your target, damaging and burning enemies around you when you reach your destination. You evade attacks as long as you are still traveling.
For a short time after using this skill, you may use this skill again if it struck an enemy. Using the skill in this way does not count as using an artifact.
- Damage: 319 (1.2)?
- Zephyrite Sun Crystal (10s): You can use Zephyrite Sun Crystal again.
- 2 Burning (5s): 1,310 Damage
- Number of Targets: 5
- Radius: 180
- Breaks Stun
- Evade: 1¼ seconds
- Breaks Stun
- Range: 900
— In-game description
Beta event version: August 19, 2025
- Zephyrite Sun Crystal was available during the Visions of Eternity elite specialization Beta Event.
Zephyrite Sun Crystal
“Break stuns and dash toward your target, damaging and burning enemies around you when you reach your destination. You evade attacks as long as you are still traveling.
- Damage: 319 (1.2)?
- 2 Burning (5s): 1,310 Damage
- Radius: 180
- Breaks Stun
- Evade: 1¼ seconds
- Breaks Stun
- Range: 900
— In-game description