Tidal Surge
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Tidal Surge
“Send out a tidal wave that regenerates and heal[sic] allies, then knocks enemies back.
Damage: 330 (1.0)? Damage: 3 (0.01)?- Healing: 1,302 (0.5)?
- Regen (8s): 1,040 Heal
- Knockback: 240
- Healing Radius: 360
- Combo Finisher: Blast
- Defiance Break: 150
- Range: 360
— In-game description
Related traits[edit]
Air
- Stormsoul — Deal increased strike damage to disabled or defiant foes. Outgoing stun duration increased. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- Lightning Rod — Cast Lightning Rod when you disable a foe. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Earth
- Diamond Skin — Remove conditions from yourself when you successfully combo a field with a leap finisher. Remove conditions from nearby allies when you successfully combo a field with a blast finisher.
Water
- Aquamancer's Training — Increase healing to other allies. Water-weapon skills gain reduced recharge.
- Cleansing Water — Cleanse conditions from allies you grant regeneration to.
Arcane
- Elemental Lockdown — When you disable a foe, gain a boon based upon your current attunement.
Notes[edit]
- The heal and regeneration are applied in a radius around the user at the start of the skill, affecting the user and 4 other allies. This can affect allies behind the user.
- The damage and knockback affect 5 enemies in front of the wave when it crashes down, approximately 3 seconds after the skill is cast.
Version history[edit]
For a detailed skill history, see here.
| Patch | Changes |
|---|---|
| February 11, 2025 |
|
| November 28, 2023 |
|
| February 28, 2022 | End of Dragons release:
|
| February 25, 2020 | Competitive content update:
|
| October 02, 2018 |
|
| September 23, 2017 |
|
| October 23, 2015 | Heart of Thorns release:
|