User:Erasculio/List of necromancer skills
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This is a list of core Necromancer skills. For additional skills available to Necromancer's elite specializations, see:
Profession Mechanic[edit]
Death Shroud is the Necromancer's profession mechanic, occupying the F1 slot above the skill bar. Activating Death Shroud will transform you into a phantasmal state with special skills, where your accumulated life force takes the place of health but slowly depletes over time.
| Skill | Type | Description | |||
|---|---|---|---|---|---|
| Death Shroud | Shroud | 10 | Assume a spectral form and gain new skills, turning your life force into health. | ||
| Leave Death Shroud and return to your normal form. | |||||
Death Shroud Skills[edit] | |||||
| 1 | Life Blast | Shroud | 1 | Shroud. Blast your foe with life force. | |
| 2 | Dark Path | Shroud | ¾ | 8 | Shroud. Send out a claw. If it hits a foe, it inflicts bleeding and chill on nearby foes and you may cast Dark Pursuit to shadowstep to the initial target. |
| 3 | Doom | Shroud | ¾ | 20 | Shroud. Inflict fear on your foe. |
| 4 | Life Transfer | Shroud | 2 | 20 | Shroud. Damage nearby foes and steal their life force. |
| 5 | Tainted Shackles | Shroud | ¼ | 25 | Shroud. Begin binding nearby enemies with your life force, pulsing out conditions; they can break this binding if they get far enough away from you. Bound foes are immobilized if the binding finishes. |
Weapon Skills[edit]
Two-Handed[edit]
| Skill | Type | Description | |||
|---|---|---|---|---|---|
Staff[edit] | |||||
| 1 | Necrotic Grasp | ¾ | Send out a grasping hand that damages foes in a line and grants you life force. | ||
| 2 | Mark of Blood | Mark | ¾ | 4¾ | Mark. Inscribe a mark that bleeds foes when they trigger it, and grants regeneration to allies. |
| 3 | Chillblains | Mark | ¾ | 12 | Mark. Inscribe a mark that inflicts chill and poison on foes when triggered. |
| 4 | Putrid Mark | Mark | ¾ | 15 | Mark. Inscribe a mark that damages enemies and transfers your conditions to them when triggered. |
| 5 | Reaper's Mark | Mark | ¾ | 18 | Mark. Inscribe a mark that inflicts fear on foes when triggered. |
Main-Hand[edit]
| Skill | Type | Description | |||
|---|---|---|---|---|---|
Axe[edit] | |||||
| 1 | Rending Claws | 1 | Slash your foe twice with ghostly claws to make them vulnerable. Vulnerability applied increases against foes below the health threshold. | ||
| 2 | Ghastly Claws | 1¾ | 8 | Summon spectral claws to slash your foe in a quick flurry of strikes, gaining life force per strike. This attack deals increased damage per stack of vulnerability on your target. | |
| 3 | Unholy Feast | 1 | 12 | Cripple nearby foes and remove their boons. Release an Unholy Burst on foes below the health threshold. | |
Dagger[edit] | |||||
| 1 | Necrotic Slash | Chain. Slash your foe twice. | |||
| 1 | Chain. Strike your foe again. | ||||
| 1 | ¼ | Strike your foe and gain life force. | |||
| 2 | Life Siphon | ¾ | 8 | Siphon health from your foe. Healing effectiveness increases if you are bleeding. Damage increases if your foe is bleeding. | |
| 3 | Dark Pact | 1 | 12 | Bleed yourself. Immobilize your foe and remove their boons. Gain life force for each boon removed. | |
Scepter[edit] | |||||
| 1 | Blood Curse | ½ | Chain. Bleed your foe. | ||
| 1 | ½ | Chain. Bleed your foe. | |||
| 1 | ½ | Chain. Poison and bleed your foe. | |||
| 2 | Grasping Dead | ¾ | 10 | Summon skeletal hands to cripple foes in the target area. | |
| 3 | Feast of Corruption | ¾ | 10 | Strike your target, gain life force, and corrupt boons on your foe. For each condition on your target up to the condition threshold, gain additional life force and inflict torment. | |
Off-Hand[edit]
| Skill | Type | Description | |||
|---|---|---|---|---|---|
Dagger[edit] | |||||
| 4 | Deathly Swarm | ½ | 16 | Unleash an insect swarm to blind and transfer conditions to your enemies. | |
| 5 | Enfeebling Blood | ¾ | 20 | Inflict weakness and bleeding on foes in the target area. | |
Focus[edit] | |||||
| 4 | Soul Grasp | ½ | 3 | Release a disembodied hand to draw life force from your foe. | |
| 5 | Spinal Shivers | 1 | 16 | Chill your target and remove up to three boons, dealing extra damage based on the number of boons removed. | |
Warhorn[edit] | |||||
| 4 | Wail of Doom | ¾ | 24 | Screech a wail of doom in a cone pattern, inflicting fear on foes. (Does bonus defiance-bar damage to defiant foes.) | |
| 5 | Locust Swarm | ½ | 24 | Grant swiftness to allies and summon a swarm of locusts that siphons health to you and your allies from nearby foes. | |
Slot Skills[edit]
Healing[edit]
| Skill | Type | Description | |||
|---|---|---|---|---|---|
| Consume Conditions | Corruption | 1 | 25 | Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable. | |
| Signet of Vampirism | Signet | ¾ | 24 | Signet Passive: Steal health from nearby foes while in combat. Signet Active: Heal yourself and mark a foe. Allied players will siphon life from the marked enemy. | |
| Summon Blood Fiend | Minion | 1½ | 16 | Minion. Summon a blood fiend that transfers health to you on each attack. | |
| ¾ | Sacrifice your blood fiend to heal yourself. | ||||
| Well of Blood | Well | 1 | 25 | Well. Conjure a well of blood to heal allies. |
Utility[edit]
| Skill | Type | Description | |||
|---|---|---|---|---|---|
| Blood Is Power | Corruption | ¾ | ½ | Corruption. Bleed yourself to grant might to allies around you and bleed your target. | |
| Corrosive Poison Cloud | Corruption | ½ | 30 | Corruption. Weaken yourself and envelope[sic] the target area in a noxious cloud that blocks enemy missiles and poisons foes and leaves them weakened. | |
| Corrupt Boon | Corruption | ½ | ½ | Corruption. Poison yourself. Transform boons on your foe into negative conditions. | |
| Epidemic | Corruption | 1 | 20 | Corruption. Apply vulnerability to yourself. Spread conditions on a target foe to all nearby foes at a reduced duration. WvW only: does not affect structures or targets with resistance. | |
| Summon Bone Fiend | Minion | 1½ | 24 | Minion. Summon a bone fiend that attacks foes at range. Delivers a crippling attack once every ten seconds. | |
| 50 | Immobilize your bone fiend, and it will immobilize foes. | ||||
| Summon Bone Minions | Minion | 1½ | 16 | Minion. Summon two bone minions. | |
| 1 | Explode a bone minion. | ||||
| Summon Flesh Wurm | Minion | 1½ | 25 | Minion. Summon an immobile flesh wurm to attack foes. | |
| Sacrifice your flesh wurm, teleport to it, and poison foes. | |||||
| Summon Shadow Fiend | Minion | 1½ | 24 | Minion. Summon a shadow fiend to attack foes. | |
| 20 | Command your shadow fiend to teleport to a foe and attack all nearby foes, inflicting conditions. | ||||
| Plague Signet | Signet | 20 | Signet Passive: Reduce incoming condition damage. Signet Active: Send your conditions to a foe. | ||
| Signet of Spite | Signet | ¾ | 40 | Signet Passive: Improves power. Signet Active: Inflict bleeding, blindness, crippled, poison, vulnerability, and weakness on your foe. | |
| Signet of the Locust | Signet | ¾ | 20 | Signet Passive: Your movement speed is increased. Signet Active: [sic]Strike and remove boons from nearby foes. Heal for each foe you strike and for each boon removed. | |
| Signet of Undeath | Signet | 1½ | 75 | Signet Passive: Generates life force while in combat. Signet Active: Sacrifice health to revive one downed ally in a target area. | |
| Spectral Armor | Spectral | 20 | Spectral. Gain life force as you take damage. | ||
| Spectral Grasp | Spectral | ½ | 35 | Spectral. Pull target foe and all nearby foes to you, chill them, and gain life force. | |
| Spectral Walk | Spectral | 20 | Spectral. Create a shadowy tether and become spectral, consuming conditions for life force. You may return to your initial position by using Spectral Recall. | ||
| Return to the point where Spectral Walk began. | |||||
| Spectral Ring | Spectral | ¼ | 30 | Spectral. Create a spectral ring that protects allies and inflicts fear on foes. Gain life force when a foe is inflicted by fear from this skill. This skill can only inflict fear on the same foe once per interval. | |
| Well of Corruption | Well | ¼ | 32 | Well. Target area pulses, converting boons on foes into conditions. | |
| Well of Darkness | Well | ¼ | 25 | Well. Target area pulses, blinding foes with each pulse. | |
| Well of Power | Well | ¼ | 20 | Well. Target area pulses, converting conditions on allies into boons and granting might. | |
| Well of Suffering | Well | ¼ | 25 | Well. Target area pulses, damaging foes and inflicting vulnerability. |
Elite[edit]
| Skill | Type | Description | |||
|---|---|---|---|---|---|
| Lich Form | Spectral | 1 | 120 | Spectral. Assume the form of a lich for a brief time, improving your precision and vitality. Gain life force when this skill ends. Entering this form removes other spectral effects. | |
| Plaguelands | Corruption | 1 | 90 | Corruption. Create a virulent cloud that inflicts conditions on foes in its area. This plague inflicts additional conditions every second it persists. Inflict bleeding on yourself. | |
| Summon Flesh Golem | Minion | 1½ | 48 | Minion. Summon a flesh golem to attack foes with crippling claws. | |
| ¾ | 40 | Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path. |
Downed Skills[edit]
| Skill | Type | Description | |||
|---|---|---|---|---|---|
| 1 | Life Leech | 6¼ | Leech health from a foe to heal yourself. | ||
| 2 | Fear | 1¼ | 10 | Make your foe flee in fear. | |
| 3 | Fetid Ground | ¼ | 20 | Create fetid ground that damages and poisons foes. | |
| 4 | Bandage | 49¼ | 5 | Call your allies for help. Restores health while you channel it. |
Auxiliary Skillbars[edit]
These skills replace the main skillbar after activating the specified primary skills.
Lich Form[edit]
| Skill | Type | Description | |||
|---|---|---|---|---|---|
| 1 | Deathly Claws | ¾ | Send out grasping claws to damage your foes. | ||
| 2 | Lich's Gaze | ¾ | Fire a debilitating projectile at your target to corrupt their boons. | ||
| 3 | Ripple of Horror | ½ | 15 | Launch a wave that terrorizes foes it hits. You may activate March of Undeath to shadowstep to the wave. | |
| 3 | 12 | Shadowstep to your Ripple of Horror, destroying it. | |||
| 4 | Summon Madness | Minion | 1½ | 30 | Minion. Repeatedly summon minions that explode after a period of time if they are not killed. |
| 5 | Grim Specter | ¾ | 30 | Siphon health from nearby enemies over time, gaining vitality each time you hit an enemy. Players struck by this ability lose equivalent vitality. |