User:JonTheMon/templates/RangSkills
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This is a list of known ranger skills.
Profession mechanic skills[edit]
See list of animal companion skills. The commands to utilize animal companions do not occupy space on the skill bar.
Weapon skills[edit]
| Slot | Equipped in | Skill | Recharge | Description |
|---|---|---|---|---|
| Greatsword | Both hands | Slash | ||
| Swoop | Run and leap at your foe, hitting them and nearby foes. | |||
| Counterattack | Block incoming attacks. If an attack is blocked, Counterattack Kick can be used. | |||
| Maul | Attack your foe with the force of a bear. Your pet gains an attack of opportunity. | |||
| Hilt Bash | Daze your foe with a hilt bash. Stun them if you hit from behind or they are defiant, and refresh your Maul ability. | |||
| Longbow | Both hands | Long Range Shot | Shoot your foe from long range. The farther the arrow flies, the more damage it does. | |
| Rapid Fire | Fire multiple arrows at your foe. | |||
| Hunter's Shot | Fire an arrow that grants you stealth when it hits an enemy. Your pet gains swiftness. | |||
| Point-Blank Shot | ||||
| Barrage | Barrage the target area with a hail of arrows that cripple. | |||
| Shortbow | Both hands | Crossfire | ||
| Poison Spray | ||||
| Quick Shot | Fire a quick shot in an evasive retreat. Gain swiftness. This can be used while retreating. | |||
| Crippling Shot | Fire an arrow that cripples your target. If you are flanking or behind your target or your target is defiant, immobilize them. Your pet's next three attacks inflict bleeding. | |||
| Concussion Shot | Daze your foe with an arrow. Stun them if you hit from behind or from the side or if your foe is defiant. | |||
| Axe | Main hand | Ricochet | Bounce your axe between multiple foes, gaining might for each enemy struck. | |
| Splitblade | Throw a spread pattern of five whirling axes that bleeds foes. | |||
| Winter's Bite | Throw an axe to chill the area around your foe. Your pet's next attack inflicts weakness. | |||
| Off hand | Whirling Defense | Spin your axes around you to attack nearby foes. | ||
| Path of Scars | Throw your axe so that it returns to you, striking foes each way. | |||
| Sword | Main hand | Slash | ||
| Deliver a leaping strike that deals more damage to disabled, defiant, or movement-impaired foes. Gain vigor if an enemy is struck. | ||||
| Hornet Sting | ||||
| Serpent's Strike | Leap to your target and cripple them. If your target is disabled, defiant, or movement impaired, immobilize them instead. | |||
| Dagger | Off hand | Stalker's Strike | Stab and poison your foe while evading attacks. This attack deals increased damage and poison against movement-impaired foes. | |
| Crippling Talon | Throw a dagger to bleed and cripple your foe. | |||
| Torch | Off hand | Throw Torch | Throw your torch and burn your foes in an area. | |
| Bonfire | Set a fire around you, damaging and burning foes. | |||
| Warhorn | Off hand | Hunter's Call | Call hawks to swarm your foe. | |
| Call of the Wild | Daze and weaken nearby enemies. Grant fury, might, and swiftness to yourself and nearby allies. | |||
| Speargun | Aquatic | Splinter Shot | Shoot a spear that splinters around your target, striking and bleeding multiple foes. | |
| Coral Shot | Shoot a spear that collects sharp coral as it travels, causing more bleeding the farther it goes and cripples. | |||
| Feeding Frenzy | ||||
| Mercy Shot | Fire a shot that strikes for more damage the less health your target has. | |||
| Ink Blast | Retreat backward, leaving a blinding trail in your wake. | |||
| Harpoon | Aquatic | Stab | ||
| Swirling Strike | Attack while reflecting projectiles. | |||
| Surging Maw | Dart at your foe, inflicting more bleeding based on the amount of time spent charging. | |||
| Counterstrike | ||||
| Man O' War | Strike your foe multiple times, then deliver a final immobilizing attack. |
Slot skills[edit]
| Slot | Equipped in | Skill | Recharge | Description |
|---|---|---|---|---|
| Healing | General | "We Heal As One!" | Heal yourself and your pet. You each gain copies of the other's boons. | |
| Healing Spring | Heals you and your pet. Place a trap that grants regeneration and cures conditions on allies. | |||
| Troll Unguent | You and your pet regenerate health over time. | |||
| Utility | Pet | Search and Rescue | ||
| Signet | Signet of Renewal | Signet Passive: You and your pet recover health. Signet Active: Grant resistance and resolution to your pet; it pulls conditions from nearby allies to itself. | ||
| Signet of Stone | Signet Passive: Improves toughness for you and your pet. Signet Active: You and your pet take no damage from attacks. You and your pet are still susceptible to conditions and control effects. | |||
| Signet of the Hunt | Signet Passive: Grants 25% increased movement speed to you and your pet. Signet Active: Attacks from you and your pet become unblockable, and you both gain superspeed. | |||
| Signet of the Wild | Signet Passive: Increases the ferocity of you and your pet. Signet Active: Tap into the land to root foes around you. | |||
| Spirit | Frost Spirit | Summon a frost spirit at the target location and apply resistance to nearby allies. The spirit will slam the ground and then shake, granting boons to nearby allies. | ||
| Your frost spirit slams the ground and creates a cold snap that cleanses conditions from nearby allies. | ||||
| Stone Spirit | Summon a stone spirit at a target location and apply aegis to nearby allies. The spirit will slam the ground and then shake, granting boons to nearby allies. | |||
| Storm Spirit | Summon a storm spirit at a target location and apply vulnerability to nearby enemies. The spirit will slam the ground and then shake, granting boons to nearby allies. | |||
| Your storm spirit slams the ground and generates a powerful blast of electricity. | ||||
| Sun Spirit | Summon a sun spirit at a target location and apply blindness to nearby enemies. The spirit will slam the ground and then shake, granting boons to nearby allies. | |||
| Your sun spirit slams the ground and releases the brilliance of the sun on nearby foes. | ||||
| Survival | Lightning Reflexes | Evade back with a crack of lightning, dealing damage and gaining vigor. | ||
| Muddy Terrain | Use mud to cripple, slow, and immobilize foes. | |||
| Quickening Zephyr | You and your pet gain quickness and superspeed. | |||
| Sharpening Stone | Bleed foes with your next few attacks. | |||
| Trap | Flame Trap | Set a trap that burns foes. | ||
| Frost Trap | Set a trap that chills foes. | |||
| Spike Trap | Set a trap that bleeds and launches foes. | |||
| Viper's Nest | Set a trap that pulses poison on foes when triggered. | |||
| Elite | Pet | "Strength of the Pack!" | ||
| Spirit | Spirit of Nature | Summon a spirit at a target point and convert conditions on allies into boons. The spirit will slam the ground and then shake, granting boons to nearby allies. | ||
| Survival | Entangle | Entangle foes around you with vines. Entangled foes bleed and are immobilized until the vines are destroyed. | ||
| Downed | General | Throw Dirt | Throw a handful of dirt to bleed your foe. | |
| Call Companion | ||||
| Lick Wounds | Revive your pet at your location to revive you. | |||
| Bandage | ||||
| Drowning | General | Thunderclap | Damages your target and dazes foes around that target. | |
| Throw Knife | Throw a knife at your foe. | |||
| Lick Wounds | Revive your pet at your location to revive you. | |||
| Shout | Bandage |