User:Masel/Builds/Harbinger
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Pistol + Torch Condition Harbinger[edit]
| Criterion | Rating |
|---|---|
| Burst Damage | 3/5 |
| Sustained Damage | 5/5 |
| Utility Options | 5/5 |
| Survivability | 5/5 |
| Difficulty | 2/5 |
Condition Harbinger is a very strong choice for instanced content, especially with a simplified rotation. It's also a great pick for solo gameplay, as it can provide itself with good amounts of many essential boons ( Quickness, Protection, Fury and Might) and substantial amounts of self-healing. Through Elixir of Ambition, Deathly Haste and Twisted Medicine, it can also be adjusted to provide Quickness and a partial uptime on all(!) other boons easily, without larger adjustments to gear.
Link to the Build on the Editor
Playstyle & Skills[edit]
| Skill Type | Skills | |||||
|---|---|---|---|---|---|---|
| Shroud Skills |
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| Pistol + Torch Skills |
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| Utility Skills |
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Harbinger Shroud[edit]
- Akin to all Necromancers, Harbinger gains Life force from nearby deaths or by using skills that directly grant it.
- The shroud mechanic on Harbinger differs from Reaper's Shroud and Death Shroud, as it does not shield your health bar while it is active. You will still drain Life force every second.
- Instead, Alchemic Vigor heals you every second for every stack of Blight.
- Blight is a stacking effect that reduces your health per stack by 3%, but it also grants increased Condition Damage.
- You stack Blight up by staying in shroud and by casting Elixirs on yourself. In turn, you can consume stacks of Blight with shroud skills to empower them(e.g. Voracious Arc applies Torment only when used with at least 5 stacks of Blight).
Rotation Concept and Video Showcase[edit]
- Harbinger is largely ranged by default (aside from Voracious Arc, Devouring Cut and Vital Draw), making it very convenient for all kinds of gameplay, as you can freely position yourself and still maintain a high damage output. Simply skip the skills listed above when you cannot be in melee and execute the rotation as usual.
You can find my most recent rotation showcase here. Damage Log
Rotation Flow[edit]
| Section | Notes |
|---|---|
| General Stuff |
Careful:This build scales with the number of conditions on the enemy. For guidance on setting up the training area, see my guide for it
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| Opener |
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| Section 1: Harbinger Shroud |
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| Section 2: Pistol + Torch |
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| CC Skills for Breakbar Damage |
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Gear & Traits[edit]
Important Stats in Hero Panel (descending in Importance):
- ~80% Condition Duration in the hero panel: Barbed Precision together with Superior Sigil of Demons give the remaining 20% for Bleeding and Torment.
- Maximize Condition damage
- Maximize Critical chance to trigger Barbed Precision reliably.
| Armor | Prefix | Rune |
|---|---|---|
| Viper's | Superior Rune of the Trapper | |
| Viper's | Superior Rune of the Trapper | |
| Viper's | Superior Rune of the Trapper | |
| Viper's | Superior Rune of the Trapper | |
| Viper's | Superior Rune of the Trapper | |
| Viper's | Superior Rune of the Trapper | |
| Trinket | Prefix | |
| Viper's | ||
| Viper's | ||
| Viper's | ||
| Viper's | ||
| Viper's | ||
| Viper's | ||
| Weapon | Prefix | Sigil |
| Viper's | Superior Sigil of Torment | |
| Viper's | Superior Sigil of Demons | |
| Purpose | Item Type | Source |
| Damage | Ascended Food | Cilantro and Cured Meat Flatbread |
| Damage | Non-Ascended Food | Plate of Beef Rendang |
| Survivability | Ascended Food | Peppered Cured Meat Flatbread |
| Survivability | Non-Ascended Food | Oysters Gnashblade |
| Damage | Utility | Toxic Tuning Crystal |
| Survivability | Utility | Potion Of Karka Toughness |
| Damage | Relic | Relic of the Fractal |
| Curses | ||||||
|---|---|---|---|---|---|---|
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| Soul Reaping | ||||||
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| Harbinger | ||||||
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- For a budget variant, simply replace all ascended armor pieces and trinkets of Viper's with rare/exotic Ritualist's and Abomination Weapons .
Sharing Quickness[edit]
- If you want to share Quickness, you just need to take Twisted Medicine and Deathly Haste and execute the rotation as usual.
- Make sure to cast Elixir of Ambition and Elixir of Anguish after combat starts to not have the boons stripped from your subgroup.
- Twisted Medicine makes you share a partial uptime on all(!) boons with a single button press, which is something only harbinger can do.
- For safer boon sharing, you can replace any piece of Viper's with Ritualist's at a small damage loss. This will become relevant in the open world build.
Open World Build[edit]
You can find my most recent open world build showcase here.
Link to the Build on the Editor
For OW, it can make sense to make a build more forgiving, so that you can sustain on your own.
Increasing General Survivability[edit]
- The first step for increased survivability is to use Parasitic Contagion, Twisted Medicine, Deathly Haste and as many pieces of Ritualist's or Celestial as you can afford. Rare Ritualist Armor and Exotic Trinkets are cheap to buy.
- The Vitality from Ritualist's makes your Harbinger Shroud much stronger, so you can benefit from more persistent Blight stacks and higher damage under pressure.
- You can also replace Soul Reaping with Death Magic. Usually this isn't required, but it helps against very tough enemies. This is a noticeable damage loss, as it does not fully cover Vulnerability. Whenever Vulnerability is provided, the damage gap becomes much smaller.
- So essentially, we're playing Quickness Harbinger with Death Magic.
- That way, you obtain massive amounts of Toughness, permanent coverage of Protection and passive healing at a fairly small damage loss:
| Curses | ||||||
|---|---|---|---|---|---|---|
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| Death Magic | ||||||
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| Harbinger | ||||||
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- Putrid Defense & Corrupter's Fervor stack up Death's Carapace very fast and thus provide pulsing Protection when you have more than 25 stacks. Each stack of Poisoned you apply grants 2 stacks! Starting combat with Weeping Shots and Vile Blast will stack up 30 stacks within ~2 seconds of starting combat.
- You will heal passively via Alchemic Vigor and Parasitic Contagion.
- If you don't want to deal with the Blood Is Power shenanigans in open world, Corrosive Poison Cloud makes up for excellent AoE tool for Poisoned and Weakness.
Boon Coverage[edit]
This build is great at covering boons on itself and allies:
- The coverage of Protection was explained already.
- Blood Is Power and Oppressive Collapse provide Might, also in an area around you.
- Furious Demise covers a partial uptime on Fury.
- You can use a Relic of the Midnight King for full Fury and high Might coverage in an area with the 4 short-cooldown CC skills you have.
- Elixir of Anguish, Deathly Haste and Twisted Medicine apply a full uptime on Quickness and a partial uptime on all boons in an area. The Concentration from Ritualist's extends the duration on all of them!
- If you can, make use of jade protocols! Jade Tech Offensive Overcharge and Jade Tech Defensive Overcharge give 150 additional Toughness, Vitality, Condition Damage and Power as well as all boons aside from Stability, Resistance and Resolution on entering combat every 30 seconds.
Dealing with Conditions and Control effects (CC)[edit]
- I like to use Well of Power for pulsing Might, condition cleanses and Stun break in one skill.
- Plague Signet is another condition cleanse and Stun break in one skill.
- You can use Plague Sending for another cleanse every time you go into shroud.













