User:JonTheMon/templates/WarSkills
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This is a list of known warrior skills.
Weapon and Profession mechanic skills[edit]
*Burst skills are profession mechanic skills, which do not occupy space on the skill bar.
| Weapon | Equipped in | Skill | Recharge | Description |
|---|---|---|---|---|
| Greatsword | Burst skill* | Arcing Slice | Deliver a circular attack to foes around you, and gain fury. Deal more damage to foes with low health. | |
| Both hands | Greatsword Swing | Slash your foe. | ||
| Slice your foe. | ||||
| Hit your foe with a final brutal strike. | ||||
| Hundred Blades | Repeatedly strike multiple foes. The last strike does extra damage. | |||
| Whirlwind Attack | Whirl in a target's direction, slashing foes along your path. | |||
| Bladetrail | Throw your greatsword at your foe so that it returns to you, immobilizing foes along the way. | |||
| Rush | Charge and strike your foe. | |||
| Hammer | Burst skill* | Earthshaker | Jump to the targeted location and slam your hammer down, damaging and stunning foes. | |
| Both hands | Hammer Swing | |||
| Fierce Blow | Weaken your foe with a fierce blow, dealing increased damage when striking a controlled or defiant foe. Controls include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. | |||
| Hammer Shock | Smash the ground and send out a crippling wave. | |||
| Staggering Blow | Push back nearby foes with a staggering blow. | |||
| Backbreaker | Knock down your foe. Weakened foes stay knocked down longer. Recharges Fierce Blow if you control a foe with this ability. Recharges Fierce Blow if striking a target with a defiance bar. | |||
| Longbow | Burst skill* | Combustive Shot | Ignite target area, burning nearby foes. Effect increases with adrenaline level. | |
| Both hands | Dual Shot | Shoot a pair of arrows at your foe. | ||
| Incendiary Shot | ||||
| Fan of Fire | Fire a spread of three flaming arrows, burning foes. | |||
| Arcing Arrow | Shoot a slow, arcing arrow that explodes on impact. | |||
| Pin Down | Fire an arrow that bleeds and immobilizes your target. | |||
| Rifle | Burst skill* | Kill Shot | Fire a powerful shot. Damage increases with adrenaline level. Deal increased damage to enemies that are affected by crowd control or below the health threshold. | |
| Both hands | Bleeding Shot | |||
| Aimed Shot | ||||
| Volley | Fire a volley of shots at your foe. | |||
| Brutal Shot | Evade backward while firing an immobilizing shot. | |||
| Rifle Butt | Knock back your foe with your rifle butt. Recover ammunition for each of your other rifle skills and fully recharge your rifle burst skills. Successfully striking a foe reduces the recharge time of this skill. | |||
| Axe | Burst skill* | Eviscerate | Leap at your foe with a devastating attack. Effect increases with adrenaline level. | |
| Main hand | Chop | Chop your foe. | ||
| Chop your foe twice. | ||||
| Deliver three final chops to your foe. | ||||
| Cyclone Axe | Spin around and attack all nearby foes, applying vulnerability each hit. Gain fury for each foe hit. | |||
| Throw Axe | Throw an axe that cripples foes, dealing bonus damage at lower health thresholds. | |||
| Off hand | Dual Strike | Strike your foe with both weapons. Gain quickness for each strike that hits. | ||
| Whirling Axe | Spin and attack nearby foes. You can move while spinning. | |||
| Mace | Burst skill* | Skull Crack | Stun your foe with a skull crack. Effect increases with adrenaline level. | |
| Main hand | Mace Smash | Smash your foe. | ||
| Bash your foe. | ||||
| Thrash your foe, leaving them weakened. | ||||
| Counterblow | ||||
| Pommel Bash | Daze your foe with a brutal pommel bash. If you strike a foe that is using a skill, gain barrier. | |||
| Off hand | Crushing Blow | Crush your opponent's armor, leaving them vulnerable and gaining might. Vulnerability and might stacks doubled if you hit a disabled foe. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. | ||
| Tremor | Smash the ground with your mace, damaging your target and sending out a shock wave that damages and knocks down foes. Recharge Crushing Blow if you strike an enemy. | |||
| Sword | Burst skill* | Flurry | Immobilize your foes with a flurry of bleeding strikes. Effect increases with adrenaline level. | |
| Main hand | Sever Artery | Bleed your foe with a slash. | ||
| Bleed your foe with a gash. | ||||
| Strike your foe with a final powerful thrust that does extra damage and inflicts bleeding against foes below the health threshold. | ||||
| Savage Leap | Lunge at your foe and strike them with your sword. | |||
| Hamstring | Cripple your foe with a precise slash. | |||
| Off hand | Impale | |||
| Riposte | Block the next attack. Riposte and bleed your foe if you block a melee attack. Gain adrenaline if you are not attacked. | |||
| Shield | Off hand | Shield Bash | Bash your foe with your shield and stun them. | |
| Shield Stance | Block attacks. | |||
| Warhorn | Off hand | Charge | ||
| Call of Valor | ||||
| Speargun | Burst skill* | Forceful Shot | Fire a forceful shot. Damage increases with adrenaline level. | |
| Aquatic | Mariner's Shot | Shoot your foe from long range. The farther the shot goes, the more damage it does. | ||
| Brutal Shot | Make your foe vulnerable with a shot to their vitals. | |||
| Split Shot | Your shot splits into a spread of harpoons that each bleed your target. | |||
| Knot Shot | Evade backward and fire a shot that immobilizes your foe. | |||
| Repeating Shot | Fire multiple shots that push back your foe. | |||
| Harpoon | Burst skill* | Whirling Strike | ||
| Aquatic | Stab | |||
| Mariner's Frenzy | Attack foes in front of you with a series of strikes. | |||
| Barbed Pull | Pull your foe to you. | |||
| Parry | Block your foe. Counterattack with a powerful strike. Gain adrenaline if you are not attacked. | |||
| Tsunami Slash | Spin forward and strike foes along the way. |
Slot skills[edit]
| Slot | Skill type | Skill | Recharge | Description |
|---|---|---|---|---|
| Healing | General | "To the Limit!" | ||
| Mending | Remove conditions and heal yourself. | |||
| Signet | Healing Signet | Signet Passive: Regenerate health. Signet Active: Heal yourself, and grant yourself resistance. | ||
| Utility | General | Kick | ||
| Throw Bolas | Throw bolas to immobilize your foe. | |||
| Bull's Charge | Charge and knock down your foe. | |||
| Stomp | Gain stability and launch nearby foes into the air with a powerful stomp. Gain stability for each enemy struck. | |||
| Signet | Signet of Might | Signet Passive: Improves power. Signet Active: Attacks are unblockable and you gain might. | ||
| Signet of Fury | Signet Passive: Improves precision. Signet Active: Gain adrenaline and improve your precision and ferocity. | |||
| Signet of Stamina | Signet Passive: Faster endurance regeneration. Signet Active: Cure all conditions and gain endurance. Gain additional endurance for each condition cured. | |||
| Dolyak Signet | Signet Passive: Reduces incoming damage. Signet Active: Heal yourself and gain stability. | |||
| Shout | "For Great Justice!" | Grant fury and might to yourself and allies. | ||
| "Shake It Off!" | Cure conditions on yourself and nearby allies. Also breaks stuns for affected allies. | |||
| "I Will Avenge You!" | ||||
| "Fear Me" | Induce fear in your foes. Fear duration increases based on your distance to the enemy. | |||
| Banner | Banner of Discipline | Place a banner that damages and applies conditions on initial placement, then pulses additional boons to you and nearby allies afterward. | ||
| Banner of Strength | Place a banner that damages and dazes foes on initial placement, then pulses boons to you and nearby allies afterward. | |||
| Banner of Defense | Place a banner that grants barrier and boons on initial placement, then pulses boons to you and nearby allies afterward. | |||
| Banner of Tactics | Place a banner that grants boons and superspeed and breaks stuns on initial placement, then pulses boons to you and nearby allies afterward. | |||
| Stance | Berserker Stance | Gain adrenaline for a short time. Gain pulsing resistance. | ||
| Endure Pain | Take no damage from attacks. You are still susceptible to conditions and control effects. | |||
| Balanced Stance | Gain stability and swiftness on an interval. Become immune to critical hits. | |||
| Frenzy | Frenzy to gain quickness and might. | |||
| Elite | Signet | Signet of Rage | Signet Passive: Grants adrenaline while in combat. Signet Active: Gain fury, might, and swiftness. | |
| General | Rampage | Take the form of a massive juggernaut, reducing the damage you take and the duration of incoming movement-impeding conditions. | ||
| Banner | Battle Standard | Place a battle standard that revives fallen allies and finishes downed foes. Once placed, the banner periodically grants boons to allies. | ||
| Downed | General | Throw Rock | Throw a rock at your target. | |
| Hammer Toss | Throw a hammer that knocks down foes. | |||
| Vengeance | Rally and fight normally for a brief time. You have a chance to fully rally if you kill an enemy. When the vengeance ends, you are defeated. | |||
| Shout | Bandage | |||
| Drowning | General | |||
| Shout | Bandage |